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Irelia Build Guide by TMiracle

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League of Legends Build Guide Author TMiracle

Irelia -True Will Cannot be Defeated [In-Depth Guide]

TMiracle Last updated on August 12, 2011
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Hibbox | March 13, 2012 11:10pm
Very good. Helped me a lot.

Check this out http://100k.fnatic.com/ref/go2jmAy2
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saintslayer7 | November 3, 2011 1:28pm
so nice guide im new to rielia and helped a lot!
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Musselhead (1) | October 31, 2011 9:16pm
I don't understand why you say you max Equilibrium Strike first but at the top you have it maxed last?
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Teaklocket (1) | October 30, 2011 2:55pm
Just used this guide and I was the only reason we won the game. It was ranked I wen't 16-4-9
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Classic Crime (4) | October 21, 2011 1:19am
This guide is... so.... beautiful...
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DrDoMeaLittle | October 20, 2011 9:54pm
This build is amazing
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Aturuxo | October 19, 2011 8:41am
+1 voted!
Very good guide, only 'but' from my side is that it could do with some grammar and spelling improvements ;)

@lostdreamers: Arpen marks seem to just be the best choice for most AD champs; I don't have the math here, but I think hitting once vs no armor is better than hitting 1.5/2 times vs armor. Another factor is that AS items are cheaper/faster/easier to build than Arpen items. I might be completely wrong (there's much smarter ppl than me around), but I think this reasoning makes sense... just my 2 cents.

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lostdreamers | October 18, 2011 9:15pm
i am curious to why all the big irelia players go with ArmorPen marks. i mean i do myself, but i wanted to hear other's opinions on maybe using attack speed marks (Greater Mark of Alacrity) do to its ability to combo with W very well activated or not. you will attack faster giving you health and when it is active you will do more true damage which is her main area of damage. so i just wanted to know if you have ever considered Greater Mark of Alacrity, why or why not and if you have tested them and if it was successful, thank you.
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thematris | October 11, 2011 7:09pm
i usually rush chalice of harmony now i tried it and help a lot i can farm a lot more and spam abilites behind my tower withouth taking dmg from enemies, but i dont know if i should take as starter items mekai pend+2xpots, this give me land sutain till i have some gold for chalice boots and some pots and i thinks is good but i dont know what would you do,
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Arisenn | October 10, 2011 11:56pm
Voted +1, like this guide, u mentioned all possibilites for her, which is what i like at this guide. I jsut diasgree with one item ... and this is Hextrinker, its nto bad, but its pure situational item, if u want M resist before Angel, and smthink what will gief u dmg, use Vit´s End, better than hexdrinket soooo faaarrr.

Imoo +1 , GJ !!
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Bojur (1) | October 2, 2011 2:30am
Before 30mins I tried it and i was 20-3-10 and my team was 4 vs 5 and we won! This guide works great :) Thanks alot man
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lufia22 | September 25, 2011 11:19pm
Guide contradicts itself.
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Restosexual | September 20, 2011 5:50am
Great guide! I'm getting close to a free t3 champion from my recruit a friend accounts, after your guilde I think I'll definatley go with this champion!
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Restosexual | September 20, 2011 5:50am
Great guide! I'm getting close to a free t3 champion from my recruit a friend accounts, after your guilde I think I'll definatley go with this champion!
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h3llsz | September 19, 2011 7:07pm
hey ur build helped me alot I've been owning using it ty man
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gerardtio | September 7, 2011 2:33am
I do like it but there is a contradiction in your build, u say to max "hitten style" first at beginning and then later "equilibrium strike", while u do say to max first "equilibrium strike" in ur spell information ..... which info do i keep ??
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HamCheeseRoll | September 6, 2011 1:54am
I have been using this guide for a while, it is really good. Just play with irelia affter not playing her for a while failed at the start with 4 deaths 0 kills cause i was solo laning against Gangplank Twitch but switch to top and went 15/7/8. Highest in game by about 7 (they surrendered) So we won even after I died 4 times before getting a kill I ended up owning.
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JuicyMelon | September 4, 2011 3:09pm
Nice build. Used it and got 10/1/5 :) though I started with doran's shield as it gives armor, health and regen just what I need to stay in lane(I do not like building philo as it gives me a squishy start), Anyway good job. Guardian angel after triforce is a really good way to build irelia, after I got my GA I was left out of focus fire when going for the enemy squishies, Thanks for the build, great job.
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yordancho | September 4, 2011 11:34am
That's a pretty good guide you got there. I'm not a big fan of the gunblade (although it's ok) I'd prefer a spirit visage early game. It's a very cheap and useful item.
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Xofrevihs | September 1, 2011 6:36am
Not sure if this has already been said, but since the guide hasn't been changed to reflect it..

Tenacity and Ionian Fervor don't stack additively. They stack multiplicatively. All CC Reduction + Tenacity interactions are this way. Essentially, (100-35% = 65% = 0.65) * (100-40% = 60% = 0.6) = 0.39 = 39% duration = 61% reduction. It's been confirmed multiple times by Riot. In short, you end up getting 61% CC Reduction, not 75%. It's a small, but important difference.

Slows work the same way.
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Ferretteam | August 30, 2011 5:10pm
Great guide ! I have been using it to dominate with Irelia. I am looking forward to your explanation for your new skill sequence, I still use E > Q > W.
You might consider changing the first masteries for good hands too, as lowering revive time is often better than having perseverence a few extra health per 5.
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superstorm | August 30, 2011 11:48am
great guide i used it in my first games iwth irelia and it worked out awesome!
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Crossblades | August 29, 2011 11:52pm
please could you add a portion of the guide on juking?i have used ur awesome build & gonna very good scores but i m a lil unsure about the juking portion of irelia.plss?
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lDominator | August 22, 2011 7:02pm
LOVE YOUR BUILD !!!!
3rd time on irel 18/4/12, 4th game 13/0/12

GJ !!!!!!!!!!!!!!!!!!!
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TMiracle (18) | August 21, 2011 12:18am
I'm liar lol, my tommorow means - after week lol.
Anyway kinda not my fault XD At least good news that: after 1 week i'm finally home, means i can finally play lol and do my guide. O_O

now answers:

@MizterZero

I don't like avarice quints,the gold income is just really not worth giving away that 10armor pen, without armor pen irelia becomes even weaker than it is and irelia's early laning is really really weak compared to other champions, she becomes OP laner only around level 5.
Gunblade works for me though it's very expensive item, I really don't recommend getting this unless you are really rolling in money.

@4n1m3-LuV3r
I will add Annie soon.
And I'm making Orianna guide once finnish fixing this ^.^

@Noobville
It doesn't really make much difference, i take gold instead buff durration simply because i like to leave my red for ad carries and blue for ap.

@Tormound

bloodthirter is only good if you don't die, but since you are irelia, it means you will dive into bunch of not so nice guys, meaning that you get ****load of focus= no BT bonus.
stark is a bit better but it's doesn't add much damage survivalability, it's just mainly for life steal. For life steal i like wriggle or gunblade far more than these. And over-all irelia doesn't really need life steal due her natural sustain, that's why atma is probably best choise as the end item as it gives ridiculous damage for low price and gives you armor which kinda compensates your life steal.

@phantspant
If you really want it, i suggest it after guardian angel.and then go pure survivalability after.

@***egair
It's great item, though you should sell it late game, it's pretty much same as phylo or wriggle - then item to let you farm 24/7

@zwozi
I'm really sorry but i can't help you here, as i never play 3v3, though i would probably get cloth armor and 5 pots as first item and then rush ninja tabi > sheen > phage > trinity force and after that guardian angel.

@JakofAllSpaydes
i will when i have some time, write me a message, otherwise i might forget.

Ancylnekros
Smarcast section will be inside new skill section

@buffbeast
after all updates on guide will be finnished that mistake won't be there anymore.
Gunblade is good item, but it's not viable only because it's VERY EXPENSIVE, but if you roll in money, if you go like 15/0, and i do that almost everygame, that kinda let's you afford it. When I'm not facerolling i'm going you called chaox. I mean let's just face the truth, it's probably the best build for irelia and when i make guide i can't force player to use weaker builds, i got like 700 games with irelia and i tested everything on her (even tiamat LOL), so i really approve his way of building, though i got my own aprroaches.

@iGoo
I'm playing in Europe West.

@o iXpLiCiT

I don't know, i play with akali quite a lot, but i'm really not good with her as I am with Irelia and Orianna (now my best champion is actually Orianna and not irelia LOL), you shoud check westrice guide.

@d3ighty
I max W first, then Q, then E
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Johfo (12) | August 20, 2011 6:04am
Epic build!<3
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AsilX | August 20, 2011 1:16am
WOW the 2nd build works perfect man, good guide, got a score of 30/3/15 with it >:D
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Tamsakin | August 19, 2011 12:28am
Good guide, although I've been finding throwing in a Phantom dancer after trinity a little better then hexdrinker in my own experiance. i guess that is just preference though!

Again, good guide, keep it up.
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Tormound (1) | August 17, 2011 6:08pm
how good do you think this build is? its based off of your older build: randuin's omen, shurelyas reverie, triforce, merc treads, atmas impaler, and rod of ages.
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Hems | August 17, 2011 8:50am
Amazing build, LoL has never been so easy! Just got 15/0/15.
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d3ighty | August 16, 2011 12:04pm
So what do you max first. Your "E" or "W" Skill?? :)
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wingliger | August 15, 2011 4:24pm
Do you still build the philosophers into a shurelyas or do you get the other items first?

Really great guide btw. I solo mid and got 16/1/10 thanx to you. =]
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GigraiS | August 14, 2011 12:02pm

And penta kill ^_^





Nice guide. Work for me!
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TMiracle (18) | August 12, 2011 11:36am
sorry for such a long dragger update, but i' soooo busy atm that i can't believe i even managed to write this, tommorow i will answer all comments and maybe update skill section.

EARLY GAME ITEM
MID GAME ITEM
LATE GAME ITEM
ITEM BUILDS SECTIONS ADDED
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BladesOfGoGoPower | August 11, 2011 9:50pm
Thank so much, 12/3/12 first game Irelia , got a hilarious quadra with my q only. Thank you so much.
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IceyBirdie (3) | August 9, 2011 5:47pm
Agree with above ^

Really nice looking guide +1
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Galfureye (32) | August 9, 2011 1:30pm
You don't need flash on Irelia by any means, also heart of gold is better to get before Sheen to maximize your gold income, not getting sheen super early doesn't affect your laning too much because you shouldn't be playing very aggressive anyways.
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kiddid | August 9, 2011 10:02am
nice build
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o iXpLiCiT | August 9, 2011 6:02am
Diggin the guide friend, win 95% of my games with this Irelia build, what I like is that her itemization is almost exactly like Jarvan's, which is my other favorite hero. Wouldn't mind you making an Akali guide either, been interested in playing her as well and your guide gave me everything I needed to know on Irelia to make her my top hero. Nicely done.
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Nokkers | August 8, 2011 10:09pm
Haven't played Irelia in awhile and decided to go back to her today. Followed your guide and did decent. Not too well, but it wasn't the guide's fault. Anyways, I voted up since it is a solid guide. I will be following it for future Irelia games. Thanks!
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Zelthra | August 8, 2011 12:27pm
I will refrain from voting on this guide until the updates are in, right now the guide is quite confusing.
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reQQuiem (2) | August 7, 2011 9:24am
below masteries, 2nd paragraph you've written

[...] even with with all those [...]

nice guide, some nice infos for me :D
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iGoo | August 7, 2011 6:27am
I agree with most things on this build the thing that i dont get why dodge since it makes your armor 6% more useless and i thought you didnt like to depend on luck and hearing lucky dodge plox + you dont take nimbleness

P.s.
O yeah why do you get randuins and shurelias that early since you get more benefit from them if you wait till you the last moment

P.P.s.
On which platform are you on EUW or EU nordic and east
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Dinx Feris | August 7, 2011 3:10am
Best Irealia build. I absolutely crush with it. The only difference is I use 9 21 0 masteries.
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Davatorey | August 6, 2011 1:59am
Definitely +1
This is one of the best build here. My last part w/ Irelia, i did something like 29/5/21. And it was not against noobs!
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buffbeast | August 5, 2011 4:55pm
Passive + Merc treads does not give 75 percent CC reduction. There are diminishing returns.
Also why not just provide a link to chaox's irelia build rather than spend hours making an identical one? Even your change from maxing e to maxing w first mirrors him LOL.
Also gunblade? the only magic damage irelia does is e making the spell vamp almost useless. There are many many better item choices because any half decent team will simply punish you for spending 3.6k into damage items and instagib you. ghostblade (as a last item) or atmas would be a much better choice.
You should also include frozen heart for items because of the cdr (op on irelia since all skills have low cd = spamming) and easy build up.
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Ancylnekros | August 4, 2011 7:49pm
I think you should add something about smart-cast keybindings for Bladesurge and Equilibrium Strike. It helps a lot when you can just point at your enemy and use the skill rather than have to constantly click on them. I love the guide! Although my success with Irelia hasn't been much, I've won both games but went negative one and barely even the other, I will continue to play her and use this guide. (^_^)
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JakofAllSpaydes (110) | August 4, 2011 11:39am
This is the 1st Irelia build I saw and so far one of my favs :3
+1
can you check out my irelia build? I just wrote one recently :P
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Gen425 | August 4, 2011 9:24am
Hey so you still have a note in your section describing her passive near the beginning of the guide that says she gets 75% cc reduction. You have accurate stats later but you should fix this.

Comment has been deleted

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TMiracle (18) | July 31, 2011 2:07am
Sammsin wrote:

Isnt getting heart of gold that early now just pointless because of the GP5 not stacking anymore?


Answered this in my section.

So i'm done with first section and I'm doing second one at the moment, published first section just to introduce into upcoming guide format (after those sections i will include possible item build too)
I also spent ****LOAD OF IP to get all those runes and i'm making new rune section as well.

P.S. someone asked what do i think about that new idea with maxing W first.
at first i kinda failed with it as it wasn't my play style, but now i really felt in love with it - going this way gives irelia top 1 laner status, it's just impossible to force her out of lane. This build beats lanewick, mordekaiser, jarvan - anything. She's the quen of top lane, no doubt. ^.~
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Sammsin (3) | July 30, 2011 12:46pm
Isnt getting heart of gold that early now just pointless because of the GP5 not stacking anymore?
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TMiracle (18) | July 29, 2011 6:25am
oh damn i totally overrated situation i am in lol.
Sorry for being gone for so long, thing is i had no chance to even use internet connection there LOL. So couldn't even come to mobafire.
Oh well anyway, i'm finally home for 1 week, so i'm going to do some crazy stuff, changing whole guide structure totally and adding 3 new builds which a tested out just now, and they rape.
So this is a HELLA LOT OF WORK i got planned so it will take few days to write all that stuff.
I will read coments later, because there are just too much, and i take guide updating as priority now.
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dona3000 | July 29, 2011 5:11am
Hey,

I think a good way to complete this guide would be to add a video of you playing Irelia and why not explaining what you do and why you do so. Would be pretty awesome.

Thanks for the guide.
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zwozi | July 28, 2011 5:51pm
Hey your guide is great for 5v5 but I was wondering if you could give me some tips in 3v3. In 3v3 the laning phase is a lot shorter and there is a lot more ganking going on. I play normal games (level 30) and I am not sure how to build Irelia.
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TheJohn (73) | July 28, 2011 5:43pm
Good job. I bought Irelia and I like to make my build and then check mobafire. I lol'd when I saw that the items were the same.

Well, if the build worked and had the same items, its approved. Now I have to convince my 12 year old brother that she's not an assassin.
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assegair | July 28, 2011 8:50am
Really good guide, carries me out of elo hell with 13/4/22 - 20/7/24 - 13/8/17 - 6/2/8 and so on, makes Irelia an unstoppable solo top, but I'd like to know how you think about Chalice of Harmony as a good early game tank and manaregen item? Saw wickd chosing it and tested it myself, it looks good but I dont know which item I should leave out for it?
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josh77577 (3) | July 24, 2011 10:03am
the build is good and all but u should really upgrade w first for the lane sustain plus burst dmg. When u upgrade q or e first that will make u have a really bad early game when with irelia u want to be able to stay in lane and farm all day for your precious tri-force.
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phantspant | July 22, 2011 9:06am
now if i were to buy a youmuus ghostblade when would i buy it in the purchase order?
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crowbarcheese | July 20, 2011 5:57pm
this is absolutely the most amazing guide/champion ive ever seen X).. ive been obsessed since i started useing her
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Tormound (1) | July 19, 2011 12:55pm
Hey awesome build but im thinking about instead of getting the impaler i should get either stark's fervor or bloodthirster. i know what you said about the items but can you just tell me your opinions and why you would choose them?
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Noobville | July 16, 2011 9:37pm
I love the guide, my only qualm is that you take one point in greed instead of maxing out neutral buff duration increase. Greed only generates roughly 180g every 30mins, so unless you really need those five HP pots 30mins into the game I would recommend switching the point.
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BassFullBuster | July 14, 2011 10:24pm
Great guide. I'm not going solo lane but I was still able to pull off some good scores! usually takes me a while before getting a a good score with a new champion the first time :P +1
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4n1m3-LuV3r | July 14, 2011 2:26pm
Hey TMiracle~

This guide really helped me a lot! :D Thank you soo much! And I also really like the new laning section you put up :) I actually read your guide once you put it out but didnt make an acc to comment on MOBAfire xD but now I made one I decided to leave my thanks here! Also a little suggestion is to put list builds that we can follow (of course further develop as our game progress) against teams like Tanky/Hp Stackers, Mostly Mage, Balanced, and then maybe a build you find really fun or a build one of our fellow Irelia users may post here. Last comment since this post is getting lengthy; for the laning section could you post one about Vayne, Twitch and Annie?

Thanks again for the amazing guide!! ^^ Keep up the good work and maybe make another guide for a different champion you may find intriguing!
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bakalap2 | July 13, 2011 10:45am
This build it's awesome I feel SO strong end game, I'm playing Irelia since like 2 days I haven't mastered her yet (like don't know when the hell should I use W ;O) and this are my last results playing solo on normal games:
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MizterZero | July 13, 2011 10:36am
I have been playing Irelia almost religiously in any ranked game i have played over the past few weeks, with a solid 80% win rate i am very happy with the way this biuld works out, i just have a few recommendations. Though they are mostly on play style. How do you feel about running Avarice Quints? 4 gold per 10 at the start of the game with greed. We sacrifice 10 Armor pen which is a slight lack in damage but with Heart and Philosophers stone we are up to 14 gold per 10 without the base rate and at the rate at which she kills minions i have yet to not finish a build in a decent length game, (considering we haven't won already)

And also what about armor/mr per lvl seals and gylphs? since you are solo you lvl much faster than other lanes and at lvl 6 they surpass the base rate of the flat ones? and with that the late game defense they give can give you an oppurtunity to get a higher damage item, like Madreds (my personal favorite). also one more thing, How do you feel about hextech Gunblade? boosts her burst damage almost by 80% and both add to her ults damage output. just a few thoughts.
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rCgLTU | July 13, 2011 4:48am
Guys, what aboux Hextex Gunblade on her ? I fink it`s usefull, but I hadn`t time to try it ??
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gregariousmonk | July 12, 2011 4:38pm
Awesome build
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Asterisk-CGY | July 10, 2011 7:50pm
Well my last few Irelia games have been horrible for me. Seem to be getting better luck with Galio the last few days. So far I've mostly used Duff's build of a Fairy charm and the weaker regrowth, but I tend to get myself plinked down too easily. I feel like hextech is leech on E and more leech on everything else. I think I'll try rushing that triforce and try to harass less.
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bruce wayne (1) | July 10, 2011 2:44pm
I tried that Tf/gunblade/ga build you said you were testing in quite a few games. Raped. Never had a negative score and won the majority of the matches. Other team saw me build gunblade and said I was noob. then face roll every team fight. lolololol
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TMiracle (18) | July 10, 2011 12:44pm

Chain vest.

Feels like the Wriggles + Wit's end build, which I go for when I'm a little fed and want to keep my advantage; but instead, you just get armor and avoid geting wriggles.

If you already 1v2 and 1v3 people, Life steal is actually super awesome.
I shall test the Armor + Gunblade instead of wriggles, but TBH, I for some reason don't really dig it there. O:

Edit:

Do you know what? If we wanna foucs on early domination, how is that?
-**** Mercury treds, it's NInja tabi time. Cheapest shoes, grants us the Armor we lacked in this build, now let's kick ***.

-Elysa's Miracle for Tenacity later.


nah, the key is last survivalability item.
If they hit hard with ap i get fon or banshee depending on who they are.
If ad then randuin or atma.
If noone gives too serious threat, i troll and get warmogs, which completelly screws them over as they already have hard time overcoming all that life-leech plus GA lol, well actually only times i did this when i was really tolling and completelly face-rolled enemy team lol.

ely is not that because you spend precious item slot which can be filled with much more solid item as health and mana regen is more for early game and kinda fades off later, especially if you build lifesteel. I also don't like thabi, because well, i rush trinity, means i get no lvl 2 at all, so basically, i absolutelly don't care how much they cost because i will get them after trinity anyway as zeal gives me more speed than lv2 boots.
Well it's quite a good idea if enemy team doesn't have serious cc or much ap. Blah well can't argue with this one much without proper testing, personally i don't like it much, it may work though, i will give it a shoot if you want next weekend and see how it goes. It's quite late now so i gotta prepare and go sleep, i will take a deeper look at all this in upcoming week as for now i'm really not taking all this too seriously, as i'm writing only in free minutes, just to make a post and i need some time for figuring it all out.

It's really hard to give this build a good explanation because it's kinda non-sense but the thing is i played like 20 games ith it and all 20 were face-roll on enemy team, sure i lost several, but even so i kept possitive score so o well... I really gotta to some math on this phenomena.

So i think i should really end spamming here and i won't make new posts now till i finally come up with long brief and serious post answering all that question pile.
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DissonantHarmony | July 10, 2011 10:17am
Chain vest.

Feels like the Wriggles + Wit's end build, which I go for when I'm a little fed and want to keep my advantage; but instead, you just get armor and avoid geting wriggles.

If you already 1v2 and 1v3 people, Life steal is actually super awesome.
I shall test the Armor + Gunblade instead of wriggles, but TBH, I for some reason don't really dig it there. O:

Edit:

Do you know what? If we wanna foucs on early domination, how is that?
-**** Mercury treds, it's NInja tabi time. Cheapest shoes, grants us the Armor we lacked in this build, now let's kick ***.

-Elysa's Miracle for Tenacity later.
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TMiracle (18) | July 10, 2011 9:02am
my test build is:
regrowth and 1pot> phylo > sheen > boots of speed > zeal or phage > trinity force > mercury threads > Wit's end > Gunblade > Guardian angel > more survivalability depending on enemy team.

Quite very inconsistant build at first sigh and even for me looks really strange, but past days i was stomping ranked with 15/3 scores and similar, and for the funny part, there was no exceptions.
Though for this build a lot of gold is needed and it's kinda of snowballish one, you can pull this out only if you get quite fed, and if you do it's impossible for enemy team to 1v1 and even 2v1 if GA is up.
And if you are far more fed than enemy team, it is even possible to win 1v3. At least i did it quite often.
This sheen rush lets me be super aggresive and i get even more aggresiveness because i skip my boots filling up this with zeal and so rushing very early triforce, and from that point i can rapidly snowball into legendary status as i get more and more offensive while at the same time wit's end gives me mr and before gunblade i get armor for 700g (forgot name lol).
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DissonantHarmony | July 10, 2011 6:36am
It stops being awesome when those level 2 guys who are yet to know about the laeving penalty start quitting the game and returning 30 mins later, just to think the fact they are still stuck in the same game is a bug; so they leave-rejoin-leave-rejoin...X_X

-30 mins later (Because summoner rift 2v3 games take long) they relog again to find out the only thing their level 2 ryze can do against a level 18 AD sora is feed, so they leave again...

---

Oh, yeah, I should start writing shorter sentences. True that.
I hope you'll enojoy that, amm, new work? how call it? O:

-Any lil hint about the new build? Something like Phillo, Sheen, Shoes, Heart of Gold, Avarice, Better Shoes, Triforce, Guardian Angel, Ghostblade -> Tanky? O:

---

Do you get my confusion?

Ghostblade before GA -> We are becmoing tanky too late.
Ghostblade after GA -> I think it's too late to have GA now. We shall proceed in the tanky-way and get Atma in the end.
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TMiracle (18) | July 10, 2011 6:07am
i meant all this writing, i'm kinda confused XD

tommorow i'm leaving my home for like 1,5month with opportunity to play LoL only at weekends :< So i won't be able to do much stuff, BUT i will have a laptop (can't get any games on it, because it's a workplace one, but i will have plenty of time to write ****load of text and so i will answer all that durring free-time), i don't really know if i will do this this week as first week might be busy for me, though i will definitelly find some time, my hardcore playing will continue in september xD


P.S. you guys should try creating lvl 1 smurfs, i found it very funny to stomp lvl 1 players with free-week caitlyn, nicknamed "Midlane Caitlyn", so hilarious :D Just did few matched today to relax from that intense gaming ^.^
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DissonantHarmony | July 10, 2011 5:39am
Can I ask you what is the: "this" you were talking about? O:
I wrote many things. Not sure what line you referred to...xD

---

Until the ghsotblade part:
Just told you my own experience with maxing W and Q before E. I agreed with you, that it depends on your playstyle, and supported it by saying I needed to changeg my playstyle for that...

---

Ghost blade part:
Told you I only tried it at games with long-long early.
Then I asked you if building Gunblade before Guardian angel didn't delay your tankiness way too much...

-I assume you build it only after GA though.

---

Rune page part:
Pretty much a simple fact. Casters that spend they mana on harassing you early game are stupid. they usually need more than one skill to do dmg to you, and they neede to level their skills a bit (Or else the harrsment isn't worth their risk and mana), so they start really damaging you only after level 4-6. (Depends on the caster).

That's why Magic Resist per level is way more awesome than flat. O:
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TMiracle (18) | July 10, 2011 2:57am

It's true. I'm a very Passive-Agressive player. I tend to farm passivly early, but surprise with Q + E bursts when people are not expecting me to do it. A friend told me he could never read what I would do...

Early W suited the passive start, but I couldn't find myself harassing or bursting that much...Even later in the game, I remember turret diving with Q and E and then: "Wait, wtf, he doesn't die, oh noez"...

-It required me to do a shift in the way I play Irelia. No more Qing form side to side, Eing, autoing once, backing off, Q + E again...With phage before Sheen, I had to learn that I now stay in the fights and do dmg with W.

E's role is now:

WQ, AA AA AA, oh noez, he wants to run away: E, W AA Q AA AA...

I suppose early W means you are counting on your team not to rely on you to leave your lane until you have your trinity force...

He also maxed E last, means he's really into harassing with W + Q + AA, and not Q+E burst.

So far, my tests left me confused. I found myself hybriding those abilities.
I'll have to adapt to Q+W's playstyle before I can really judge. I'll be back with my reports in a few days, I suppose. :D

---

Gunblade:

I tried it only at those games when every lane was eqeal, and a long laning phase was guaranteed. Reason? To abuse a 3rd gold item...Building a gunblade right after Trinity feels to me, in theory. like you really are delaying your tankienss waaay to long...
Maybe if you start with a Doran's Blade, perhaps Mercs + Your runes will be enough.

-Maybe only after Guadiran angel.

Thats' why I'm really looking forward to seeing your build. Are you still tanky enough to handle in TFs? O:

---

Rune page:
Shieling > Warding. Casters start being really problematic around level 5-6, when per level runes start beating flat ones...:D



can i ask you where you get all this? XD
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[-]
DissonantHarmony | July 10, 2011 2:39am
It's true. I'm a very Passive-Agressive player. I tend to farm passivly early, but surprise with Q + E bursts when people are not expecting me to do it. A friend told me he could never read what I would do...

Early W suited the passive start, but I couldn't find myself harassing or bursting that much...Even later in the game, I remember turret diving with Q and E and then: "Wait, wtf, he doesn't die, oh noez"...

-It required me to do a shift in the way I play Irelia. No more Qing form side to side, Eing, autoing once, backing off, Q + E again...With phage before Sheen, I had to learn that I now stay in the fights and do dmg with W.

E's role is now:

WQ, AA AA AA, oh noez, he wants to run away: E, W AA Q AA AA...

I suppose early W means you are counting on your team not to rely on you to leave your lane until you have your trinity force...

He also maxed E last, means he's really into harassing with W + Q + AA, and not Q+E burst.

So far, my tests left me confused. I found myself hybriding those abilities.
I'll have to adapt to Q+W's playstyle before I can really judge. I'll be back with my reports in a few days, I suppose. :D

---

Gunblade:

I tried it only at those games when every lane was eqeal, and a long laning phase was guaranteed. Reason? To abuse a 3rd gold item...Building a gunblade right after Trinity feels to me, in theory. like you really are delaying your tankienss waaay to long...
Maybe if you start with a Doran's Blade, perhaps Mercs + Your runes will be enough.

-Maybe only after Guadiran angel.

Thats' why I'm really looking forward to seeing your build. Are you still tanky enough to handle in TFs? O:

---

Rune page:
Shieling > Warding. Casters start being really problematic around level 5-6, when per level runes start beating flat ones...:D
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TMiracle (18) | July 10, 2011 2:11am
okay so i played chaox build few games and i gotta say - our styles are different in early game, though it's same result late game.
He tends to play a very passive early game while i tend to be very agressive, and for me his early setup just didn't work as well as my own did.
BUT there's one thing i agree with him, getting GA right after trinity is very good move.
(i will give some more testing though)
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TMiracle (18) | July 10, 2011 12:39am
Actually i'm making big changes to my build too as i found a better version, though it's different than chaox and what you just told me seems a quite interesting and worth checking variation, so i gotta sheck it out too.
The version i'm using now is getting trinity gunblade and GGuardian angel, it's still in test stange, but as for now, everysingle game for is something like 15/3 and such.
I kinda don't have much time atm so i will answer mo clearly later, just messaging here to let you know that i'm on it xD
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DissonantHarmony | July 9, 2011 7:56am
Today's scores:

0/3/0 (We had no jungler, top died over 10 times in 15 mins, bot couldn't help, I had to hold the mid lane, all alone vs fed nocturn and xin, and a blitz I zoned pretty well, but hey, if nocturn could dive and fear me, even a level 1 blits could be useful and grab me to death). Lost.

Rest of the games:

6/0/5 Won.
4/0/7 Won.
3/1/5 Won.
9/1/8 Won after an hour-long match. X_X (Had an extremely stupid over-extendnig team that always made teamfights 3v5 or, if staying alive and not charging alone in to the enemies, not doing **** when I'm taking a 5v1 focus, or focusing enemy Nunu instead of the Enemy Malz. who had over 20 kills extremely early. We were lucky to face 4 AP chapmions in total, so FON + Hex + Wit's end + trinity + Guardian Angel waere enough for me to survive a focus and still take malz. I should've sold one MR item fo an HP item thuogh)...

---


Chaox has updated his guide, and his changes actually make a lot of sense!
I'd like to hear your opinion regarding them. :D

---

Masteries: Those 9 points in the defence tree were changed to get max doedge and a point in niimbleness instead of regeneratino. It's not like we are stacking mana.

Runes:
Seals have been changed to dodge.

It's actually known that at a certain (And not really high one/ Somewhere around 50 IIRC) amount of def, dodge seals are more protective. The only reasons why I use Flat Armor is because I don't like being depended on luck. With those Changes in the mastery tree, I'm actually into buying Dodge seals now. :D

Skill sequence: Max W first. I tried it now. It's beast. Forsake harassing the opponent with Q + E. I've just faced a Malz I could pretty much ignore just becausee of my HP Regain.

(He was a really bad one though)...

Items:

-No longer multiple options for starting items. His build starts with a Doran's Shield. I suppose he either doesn't face AP's at his lane in his ELO (Or swap if he does) or think it's worth getting even against casters.

Now he builds Phlio.

-He actually started Trinity with Phage. (Something I've seen people doing on DH). I thought they had some very situational reasons to do it in those games, but once seeing how W is first, it could actually make sense. I would like to hear your thoughts about it. :D

-The 2nd big change: Getting Guardian Angel right after Trinity Force, instead of a last item. (Unless he gets Ninja Tabi, and then he upgrades Philo to that Tenacity item instead).

That just makes so much sense I imagined myself facepalming myself for not doing the same fo far...This totally "tells" people: "Yo, I've just got Trinity force a few mins ago, and yet you are soooo gonna regret focusing me when I'm attacking your carry"...

Omen and FON stay as usual, since "They scale so well into the late game". Now we sell Philo for Atma's...

---

-I've always played Irelia with ArP quints. I'm now saving IP for Dodge and Vigor runes.
Perhaps maxing W, having both Doran's Shield and Regrowth Pendant and using HP Reg quints make you so invincible at the lane it's actuall worth giving those ArP quints up...

---

Thoughts?
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TMiracle (18) | July 9, 2011 2:29am
haxzorshax wrote:

that 7 0 stuff thats nothing i hit with irelia always 25 killss+ with like 5 times killed sry to say put these build is fail just build


obvious troll is obvious, make your own guide if you are such pro please.


@ Bruce wayne there are no best quints, there are only good and it's your personal preference when playing, i cannot give brief answer about this as i do not own speed quints, but in my belief they are really good (though i think i would still prefer desolation, because you get a lot of moving speed from items, so speed quints only help you early and kinda doesn't really give much impact later).
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haxzorshax | July 9, 2011 2:14am
that 7 0 stuff thats nothing i hit with irelia always 25 killss+ with like 5 times killed sry to say put these build is fail just build

Comment has been deleted

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bruce wayne (1) | July 9, 2011 12:24am
Are move speed quints or the armor pen better for Irelia? I'm sorry if this has already been answered but I couldn't read through that many pages of comments. I mainly want to know because I was considering buying the move speed quints but they are expensive and don't want to "waste" my IP.
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BlueInSane (9) | July 8, 2011 1:41pm
+1

First game: 12/2/13
2nd game: 6/1/4


In the first game i could easy do a 1vs3... Amaizing build!

Edit: WHY THE HELL DOESNT THIS BUILD HAVE 100%?! 3rd game 3rd ownage....
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Appleclutch | July 7, 2011 11:46pm
Amazing guide!! Went 24-2-12 with this. I did replace the atmas for an infinity edge and that worked great! 5 stars
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Appleclutch | July 7, 2011 11:46pm
Amazing guide!! Went 24-2-12 with this. I did replace the atmas for an infinity edge and that worked great! 5 stars
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TMiracle (18) | July 7, 2011 2:24pm
Xileme wrote:

What do you think about Last Whisper on Irelia? Just wondering, it might just be as good as the black cleaver...


arm pen is not strong on irelia simply because she deals ad, ap and true damage. That's why i don't like arm pen items, and the only arm pen item that actually benefits irelia is ghostblade.
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Xileme | July 7, 2011 1:21pm
What do you think about Last Whisper on Irelia? Just wondering, it might just be as good as the black cleaver...
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Scipio I | July 7, 2011 8:39am
Great guide i wrote a similar one!Please check mine out too, its pretty new(;
http://www.mobafire.com/league-of-legends/build/irelia-solotop-to-victory-97014
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DissonantHarmony | July 6, 2011 9:35pm
TMiracle wrote:

Arm pen doesn't benefit irelia too much as she has all kinds of damage, and her W already kinda counters armor stackers.
If their team is very tanky, means they got no damage without their carry, since you burst down their carry in like 3 sec they are just running meat pieces. To get them, yeah you need more offensive build, but i found it absolutelly not right to get those usual counter items.
What i actually found was, that instead trying to counter them, i make myself impossible to counter. Since they are tanky they can't burst me down, so basically if i got enough sustainability i can pretty much turn godmode on and faceroll to win.
The trick is this - Trinity, Wit's End, Hextech Gunblade, Guardian angel and you are in godmode vs tanky teams. If you manage to pull this out (you gotta be quite fed from begeining) you are single handedly in godmode, i tested it and i dominated ppl with this setup.
What it does is - they simply can't kill you while you tear them apart in seconds, you still remain tanky and got ****load of damage and sustainability, also your tankyness let's you ignore tanks, which means you can just simply push everything absolutelly ignoring non-carries.
And if you really want to kill those tanks, there is simple answer - red buff. You damage ir really enough to take everyone, so if you can stick around like that you will eventually kill them.


Wow. thanks. :D
"instead trying to counter them, i make myself impossible to counter" - brilliant.

I found out I actually happened to do the same thing in my games, but for different reasons:

-I usually get Wit's end when I want mroe damage.
-I usually get Life Steal when I can take 3 guys alone. (Usually Wriggles though. The only times I've bought hextech were those 2 following days after the patch that made her ulti scale with AP + AD. I shall try it again though).
-I usually get Guardian Angel in such games where they have to put tons of effort when trying to kill me, because it's just evil and funny to ressurect in front of their eyes after they spent so much resources. Since I'm so tanky, I can pull Shurelya and Omen, perhaps some juking with Q and E to run away.

---

Thanks for the help! :P
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Derift Slayer (1) | July 6, 2011 4:50pm
Nicely Done this build is probably the best one i done with irelia the dmg at lvl 1 i still nice even without the offence masteries

Good Job and Thanks for making this build
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TMiracle (18) | July 6, 2011 3:31pm
Arm pen doesn't benefit irelia too much as she has all kinds of damage, and her W already kinda counters armor stackers.
If their team is very tanky, means they got no damage without their carry, since you burst down their carry in like 3 sec they are just running meat pieces. To get them, yeah you need more offensive build, but i found it absolutelly not right to get those usual counter items.
What i actually found was, that instead trying to counter them, i make myself impossible to counter. Since they are tanky they can't burst me down, so basically if i got enough sustainability i can pretty much turn godmode on and faceroll to win.
The trick is this - Trinity, Wit's End, Hextech Gunblade, Guardian angel and you are in godmode vs tanky teams. If you manage to pull this out (you gotta be quite fed from begeining) you are single handedly in godmode, i tested it and i dominated ppl with this setup.
What it does is - they simply can't kill you while you tear them apart in seconds, you still remain tanky and got ****load of damage and sustainability, also your tankyness let's you ignore tanks, which means you can just simply push everything absolutelly ignoring non-carries.
And if you really want to kill those tanks, there is simple answer - red buff. You damage ir really enough to take everyone, so if you can stick around like that you will eventually kill them.
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DissonantHarmony | July 6, 2011 9:32am
Today, somebody asked me a question I've had a hard time answering.

He asked me what my thoughts regarding Armor Penetration are, in cases where the opponent team starts building Armor to counter me.

---

With Irelia, I'm usually either super-strong compared to the enemies, or way behind.

When I'm weak, well, my dmg is low anyway.

When I'm way stronger, I keep building as usual or go for cheap Wit's End + Wriggles to maintain my superiority and crush them before they manage to finish their builds.

My dmg output seems to be so high, that I've never stopped to ask myself: "Wait, they have armor, why wouldn't I get something to penetrate that?"

I see 2 options:

1) I was strong enough and Armor Penetration wasn't needed.
2) I dealt gret dmg, but Armor Penetration could've made me do waaay more, and I had no idea what awesome boost I missed for not buying penetration..

Anyway, I had no idea what to answer. I'm not experienced with Armo Penetration on Irelia, and at times when I needed dmg and thought myself to be tanky enough, I just bought Wit's End...(Which with Irelia's True dmg scaling with AS, among with Magic dmg kinda counters Armor).

My logic says that if they buy some low Armor, I did my job and my AP friends would pwn their butts.

It also says that my opponent's gave up some dmg, and that means I can keep doing what I do usual, and have more time to stun at TFs.

-If their squishies buy some weak Armor, perhaps a Black Cleaver as a last item could be nice.

-If my opponents start building some massive Armor, then according to the mathematics of the game, reducing it is less effectice. Reducing 200 Armor to 150 isn't as useful as reducing 100 to 50, let's say.

-If my opponents are bad enough to build some medium-to-heavy armor, then they are desperate anyway. I shall ignore the most tanky ones; and if every of them becomes a tank, then on hit magic dmg / AS / Life Steal for good mode could've fixed it. No need to become more tanky myself, for they are missing their own dmg.

-With that, I shall mention Last Whisper, that is both cheap and reduces Armor by percentages.

---

Once again. Even vs enemies that started building Armor, I managed to do fine without Penetration. But perhaps I could do way beteer if I only tried. The thing is I've never tried.

So whay do you think? Is Penetration worth it?
How about Last Wisper vs Black Cleaver?

How about countering Armor with WIt's End, for more AS (For True damage0 and Magic dmg?

I hope I'm not too hard to understand.
Thanks again for your help. :D
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TMiracle (18) | July 4, 2011 9:35am

Wow. Thanks for those well-elaborated answers. Pretty much what I thought. :D

---

In the end, I found myself, rather than translating, writing an extremely long guide, that covers so many aspects it took me an entire day to finish. xD (And managic with picturs is sooo annoying).

Your guide was still much of an help, for it helped me basing and wording my thoughts, as well as not forgetting info here and there.

---

While typing my guide, I put a lot of effort making it look great, visually, then suddenly I started noticing this:

In your guide, at the ability section, when you stated the mana consumption / CD / range of skills, you started your lines with - *.

For example:

* Cost: 40 mana.
* Cooldown: 15 seconds.

If you care about aesthetics, well, at Equilibrium's Strike's info, the cost is written at the same paragraph its effects are, and it doesn't start with the same "*" mark.

When it comes to Transcendent Blades, its info isn't started with: "*" at all:

"Cost: 100 mana
Range: 1,200

Cooldown: 60 / 50 / 40 seconds
Physical Damage: 85 / 135 / 185 (+0.5 per ability power AND +0.6 per bonus attack damage)"

If you are one of those who find such things important, then I hope I enlighted you. :D

---

In addition, the info saidregarding Irelia's passive + Mercury Treads is false.
I suppose you do know the way tenacity (Granted from different sources) is multiplied and not added, but lost your concentartion while typing / didn't know it at the date you wrote this guide and forgot to fix the info.

Given one source that grants A% tenacity and another one which grants B%,
The way the effectiveness (After Reduction) is calculated works like that:

Assuming you have Mercury Treads and there is only a singel Enemy Champion in range:
(1-0.1) * (1-0.35) = (0.9 * 0.65) = 58.5%
41.5% Tenacity.

2 enemies:
(1-0.25) * (1-0.35) = (0.75 * 0.65) = 48.75%
51.25% Tenacity.

3 or more:
(1-0.4) * (1-0.35) = (0.6 * 0.65) = 39%
61% Tenacity.

Also, as obvious as it is, I think it would still be nice to mention in your guide that Irelia's passive doesn't benefit from enemy champions in range, if you are not able to see them. (Example: Stealth, bushes)...

If you said that Irelia's passive doesn't work against Supression, you may add that it doesn't decrease the effectiveness of Knockup and Knockback as well. :D

---

I hope I managed to help a bit. ^^


oh wow thanks, i didn't notice that, gonna fix this, and about tenacity multiplicative stacking, i was sure i edited that before... maybe i forgot to save it or something o.o anyway gonna include that too, thanks XD
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DissonantHarmony | July 4, 2011 8:37am
Wow. Thanks for those well-elaborated answers. Pretty much what I thought. :D

---

In the end, I found myself, rather than translating, writing an extremely long guide, that covers so many aspects it took me an entire day to finish. xD (And managic with picturs is sooo annoying).

Your guide was still much of an help, for it helped me basing and wording my thoughts, as well as not forgetting info here and there.

---

While typing my guide, I put a lot of effort making it look great, visually, then suddenly I started noticing this:

In your guide, at the ability section, when you stated the mana consumption / CD / range of skills, you started your lines with - *.

For example:

* Cost: 40 mana.
* Cooldown: 15 seconds.

If you care about aesthetics, well, at Equilibrium's Strike's info, the cost is written at the same paragraph its effects are, and it doesn't start with the same "*" mark.

When it comes to Transcendent Blades, its info isn't started with: "*" at all:

"Cost: 100 mana
Range: 1,200

Cooldown: 60 / 50 / 40 seconds
Physical Damage: 85 / 135 / 185 (+0.5 per ability power AND +0.6 per bonus attack damage)"

If you are one of those who find such things important, then I hope I enlighted you. :D

---

In addition, the info saidregarding Irelia's passive + Mercury Treads is false.
I suppose you do know the way tenacity (Granted from different sources) is multiplied and not added, but lost your concentartion while typing / didn't know it at the date you wrote this guide and forgot to fix the info.

Given one source that grants A% tenacity and another one which grants B%,
The way the effectiveness (After Reduction) is calculated works like that:

Assuming you have Mercury Treads and there is only a singel Enemy Champion in range:
(1-0.1) * (1-0.35) = (0.9 * 0.65) = 58.5%
41.5% Tenacity.

2 enemies:
(1-0.25) * (1-0.35) = (0.75 * 0.65) = 48.75%
51.25% Tenacity.

3 or more:
(1-0.4) * (1-0.35) = (0.6 * 0.65) = 39%
61% Tenacity.

Also, as obvious as it is, I think it would still be nice to mention in your guide that Irelia's passive doesn't benefit from enemy champions in range, if you are not able to see them. (Example: Stealth, bushes)...

If you said that Irelia's passive doesn't work against Supression, you may add that it doesn't decrease the effectiveness of Knockup and Knockback as well. :D

---

I hope I managed to help a bit. ^^
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TMiracle (18) | July 2, 2011 11:53pm

-Repped and Faved...

You are one of those people who inspired me to buy Irelia, which with no doubt, found her place as my most favorite champion. She never gets boring.

I would like to ask for a permission to translate this guide to another language (With a few changes) and post the translated version on another forum. I will leave you a huge credit ofcourse, clamining that my guide is actually tranlation and leaving a link to here.

In addition, I would like to hear your opinions regarding:

-Banshee's vs Force of Nature. (Move speed and even more HP regeneration have their pluses. Even though Banshee's looks like a somewhat "must" item in tournaments, Chaox, vs aAa, was fed enough to afford either and decided to go for Force of Nature).

-Hexdinger vs Wit's end.

-Shurelia vs Spirit Visage. (Assuming we are building Phillosopher anyway).

-Omen vs Frozen heart.

-Atma vs Wriggles.

-Building shen Early, yet Triforce quite late.

-Good hands vs Preservance. (Even though Preservance' eff won't make that of a hugh impact on Regeneration per sec, that is quite high in this build, people tend to forget it actually boosts Irelia's W as well as the effectiveness of potions).

Answers to such questions would be great additions to this build, as far as I believe, ^^

Thanks for your time!


Sure, you can :) Iwould be glad that my guide would get a translation :D

-Banshee's vs Force of Nature. (Move speed and even more HP regeneration have their pluses. Even though Banshee's looks like a somewhat "must" item in tournaments, Chaox, vs aAa, was fed enough to afford either and decided to go for Force of Nature).


When chosing between them, answer is quite simple - are your teamfights long of short, do they have ****load of cc or just or or two? Banshee is for short teamfights, it works as anti initial burst item, and since irelia's nature is to take her targets quicly while getting focused a lol - banshee really helps to sustain all that burst on you. On the other hand, if teamfights are dragged and there's a lot of poking, and not too much cc - force of nature is the way to go.

-Hexdinger vs Wit's end.


Pretty much same situation as banshee and nature. Though i don't really like hexdrinker myself, but it may be good, i should give it a try once more i guess, it is mainly for surviving burst, it perfectly fits when you need both offense and resistance but you can't afford all just because shortage in gold, it's a good early ietem, especially when fighting versus midgets like annie or karthus.
Wit's end is mage melting weapon, it should be used only when you are quaranted 4 stacks at all time, it's ridiculouslly cheap for what it gives. I would go wit's end over hex everytime, except when enemy's team burst is so high that we can't even or barelly can survive initial burst of opposing team.
Also wit's end works wonders against tanky mage teams like gragas, rize, alistar and such.

-Shurelia vs Spirit Visage. (Assuming we are building Phillosopher anyway).


pretty much everythings the same, shurelya is like upgraded vissage.
for 650 extra gold you get 5% more CDR, speed buff active FOR WHOLE TEAM, it's amazing. 100more hp and you don't have to worry about your mana pool anymore (and with spirit vissage i actually had, because in longer fights my mana bar coulnd't handle much). Though yes spirit vissage does give M.Res, but since i am building quite a lot m.ress from other items, 30 m.res doesn't add much, because the more resist you get, the harder it scales. Actually when weighting everything together with gold, both are viable but since phylo early is almost a must, and for vissage you gotta sell it late, it's quite a waste of gold, so basically if you get shurelya, you get it not for 2200 but for like 1600 at max, whch is same price as vissage, and since price is the same and shurellya is actually better stat-wise, i take shurelya.

-Omen vs Frozen heart.

it's hard to even compare these but in myopinion on irelia omen is far superior to heart, heart gives only armor, and you don't need that much mana, yes i understand that it gives CDR, but there are other items for CDR so basically you are overdoing it. If you build FH, you gotta change all build around it, why i like omen more it's because it not only gives armor but also givs hp, gives more damage from atma's, and it's active is better than atma's passive. Both of these items are for eliminating carries, and randuin active cripples them more, it may be few seconds, but it's just enough time to burst those carries down, frozen hearth is more for mage tanks like chogath, whose are already very tanky from their stats/abilities. Also Omen has that moving slow thingy, i mainly love Randuin for it's amazing active.

-Atma vs Wriggles.
atma - hella lot more armor and damage, also I WOULD NEVER GO ATMA IT I HADN'T TRINITY, the 18% crit chance perfectly sinergises trinity, it's not just for armor, not just for damage, but for crit, trinity + atma + green elixir = really solid crit ratio.
Actually these items are uncomparable, there's just too much difference to compare these xD
Why i don't like life teal - you are burst champion, lifesteal is good only when you are ridiculouslly fed and can pretty much solo 3-4 or even 5 ppl which is actually possible from my own experience, and you gotta sustain yourself a lot when they can't burst you down no matter what, even if they all focus on you.


-Building shen Early, yet Triforce quite late.

VS tanky teams, where bust doesn't help at all. There you can just get wit's end after sheen, maybe even gunblade, don't delay trinity too much though, it's still completelly amazing item even when facing tanks. (unless there ar 4 or 5 of them which is ******ed and it's obviouslly a troll team, but even so, you can then deffinitelly get gunblade, wit's end, madreds, guardian angel, mercury's and spirit vissage (it now does bonus lifesteal), for godmode, but that won't ever happen unless as i said - they are trolling hard).

Good hands vs Preservance.

i found that regen bonus SOOOOOO low (late game it adds like 1hp/5sec) that i thing that deathtimer reduction is way better, in late game where you have to wait 60 sec to respawn, those 6-7 less seconds spent unactive can actually save your nexus from being destroyed, that's what i think.
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DissonantHarmony | July 2, 2011 4:35am
-Repped and Faved...

You are one of those people who inspired me to buy Irelia, which with no doubt, found her place as my most favorite champion. She never gets boring.

I would like to ask for a permission to translate this guide to another language (With a few changes) and post the translated version on another forum. I will leave you a huge credit ofcourse, clamining that my guide is actually tranlation and leaving a link to here.

In addition, I would like to hear your opinions regarding:

-Banshee's vs Force of Nature. (Move speed and even more HP regeneration have their pluses. Even though Banshee's looks like a somewhat "must" item in tournaments, Chaox, vs aAa, was fed enough to afford either and decided to go for Force of Nature).

-Hexdinger vs Wit's end.

-Shurelia vs Spirit Visage. (Assuming we are building Phillosopher anyway).

-Omen vs Frozen heart.

-Atma vs Wriggles.

-Building shen Early, yet Triforce quite late.

-Good hands vs Preservance. (Even though Preservance' eff won't make that of a hugh impact on Regeneration per sec, that is quite high in this build, people tend to forget it actually boosts Irelia's W as well as the effectiveness of potions).

Answers to such questions would be great additions to this build, as far as I believe, ^^

Thanks for your time!
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multidirect | July 2, 2011 12:20am
just went 15/1/1 with the build thanks
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TMiracle (18) | July 1, 2011 3:46pm
Niefér wrote:

thumbs up a very nice build , 1 thing though, if you are sololaning with irelia vs 2 people ( almost never happens in high rating , i know ) it would be smarter to lvl W instead of the Q-E combo , since irelia is a weak laner untill she gets closer to lvl 6 especially if shes up against ranged sololaners, the W would provide her to stay SO much longer in lane and farm a larger amount of creeps ^^. oh and the wriggle thin i dont like since the jungler probably will have one and it isn´t really your job to do most of the warding so to buy wriggles just because of the 1 ward is a tad silly 2 me... but i guess it´s upp to each individual and playstyle , VERY nice build all in all. thank you and if you disagree with me, proove me wrong ;)


I'm not using wriggle O_o
oh and when going 1v2 it's still better E. WHY? - because they won't let you AA much, and they will probably dive you, an when they dive, the longer the stun, the better. 90% when they dive i am still alive and at least one or both of them dead. Actually if played well, you always survive and get a kill, you gotta stun and then kite then, for example - run to your base size, but not out of tower range, the moment the enemy champion goes through turret, INSTA TURN AROUND AND BFLASH BACK BEHIND HIM AND RUN FROM YOUR TURRET, this way you won't get damaged and opponent will be trapped under turret, if he tries to run to bush next to tower - chase him and kill him with your q, it should be off-cooldown, also you should ignite him. (oh and for 2ppl it's same story, just a bit more kitting, nothing different much). And after you get phylo and sheen, since your level is far higher, at about 6-7, you can 1v2 them EASY most of the time. Unless it's urgot + rumble duo lol - then it's gg.
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Niefér | July 1, 2011 1:46pm
thumbs up a very nice build , 1 thing though, if you are sololaning with irelia vs 2 people ( almost never happens in high rating , i know ) it would be smarter to lvl W instead of the Q-E combo , since irelia is a weak laner untill she gets closer to lvl 6 especially if shes up against ranged sololaners, the W would provide her to stay SO much longer in lane and farm a larger amount of creeps ^^. oh and the wriggle thin i dont like since the jungler probably will have one and it isn´t really your job to do most of the warding so to buy wriggles just because of the 1 ward is a tad silly 2 me... but i guess it´s upp to each individual and playstyle , VERY nice build all in all. thank you and if you disagree with me, proove me wrong ;)
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TheOg (1) | July 1, 2011 8:02am
I will definitely try Shurelya again, then.
I like introducing Banshe to your build, it's great item giving magic resist, when you don't have Wit's End and Spirit Visage.
Actually I think that Atma is good item and sometimes (on tanky dps) even overpowered but imo you don't need that extra 60ad, because you already hit hard with true dmg and trinity force, got armor from Randuin's Omen, for the lower price you got Wit's End which allows you to hit more times (due to attack speed) and gives magic resist, which you don't really have much cause of removing Spirit Visage...
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TMiracle (18) | July 1, 2011 5:28am
svava wrote:

this seems to be exactly the same as the solomid featured guide for her (the one requiring the author main her at 2000+ elo) except for quints, are you aware of this?


yes i am aware of this, it's chaox. Yes you are right builds are very similar, but in my eyes this setup is one of best and even if build started to look like some other player (geez there are thousands of players), i won't change some item into less effective just for the sake of getting unique build. This is a guide and i'm giving you guys what's in my opinion is best for Irelia and as you see - in solomid, he gives you build and almos nothing more. Here - i take all in depth :)

@ theog
I removed it after irelia natural vamp nerf (vamp from creeps went to 10%) and for cooldown and hp shurelya in my opinion is far superior than this.
Though about wit's end, just now i had ranked game where i literally raped with it and i thing i underrated it a bit too much, it's actually a really viable item.
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svava | June 30, 2011 6:14pm
this seems to be exactly the same as the solomid featured guide for her (the one requiring the author main her at 2000+ elo) except for quints, are you aware of this?
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TheOg (1) | June 30, 2011 3:44pm
I'm happy, that I could help somehow. By the way, why did you remove Spirit Visage from build? The nerf isn't too big and spirit visage still buffs your much more nerfed ultimate. I also play Irelia and I find it better than Shurelya's, mostly for magic resist, increased regeneration and in your build you have Randuin's Omen speed debuff (that means you don't really need speed buff). Actually I prefer the old version of your build with mercury, trinity force, spirit visage, wit's end, randuin's omen and lantern (or arma's)... :-)
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TMiracle (18) | June 30, 2011 3:13pm
@ Androdriverz
Read update corectly, you cannot stack same items (like 2 hearth of gold), but you can do get 1 phylo and 1 hog and BOTH passives will work as they are different items (read about it in patch notes).

@ yngwie
I start doran's shield everytime i go against AD.
Doran's blade is a VERY stupid thing to do as it gives only 100 hp and you can't get pot, you will be harrased to death, it gives no armor, and no health regen. That 3% lifesteal is completelly useless as your hiten passive heals FAR MORE, and that 10 damage doesn't matter at all as even if you can harrass harder - lack of survivalability will prevent you from trading damage.

@ TheOg Thanks for highlighting that, i created this guide quite long ago, where i used these kind of runes (i use them even now since i got only flad ones) though i believe m.ress/lv are really better and i'm going to update that section accordingly, thanks for question.

About hextech revolver, i won't bother answering it in comment, i will cover it in my guide, i will take a bit more time for clearing your doubts as i will try to test it out.
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TMiracle (18) | June 30, 2011 6:10am
hello guys, i was out for one week, i didn't even visit here right after DH end, so sorry for that, but i hope you acnowledge that i need to get out sometimes too, like all people do, i didn't read any comments whose were writen while i was gone, i will answer them a bit later, when i update my guide, and i am currently updating it at the moment, it may take a bit time post this comment as it's really long text to write and some updates are comin today, maybe after hour, maybe @ evening, depends on how the writing goes and how lazy i am lol. Soz for mistakes, extremelly fast writing ftw.
EDIT: [2011.07.01] - # Added Advanced laning section, updated abilities section
added brand and vlad, more champions tomorrow, also will update item section a bit.
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Grack | June 29, 2011 11:39am
Great Build! I've tried plenty of them and this one has done by far the best for me. Here's just a shot of my scores to see how well this build has been treating me :)

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AizenSousuke123 | June 28, 2011 11:57am
Amazing build. I only use your build for irelia.
I haven't played her in awhile and just went 18-6-16. I almost got a pentakill :o
i got black cleaver for the last item and it worked out pretty well
anyways nice build! ^^
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Byebye | June 27, 2011 8:29pm
Great build, works very well but in got me into the longest game iv ever played.. heres the pic!
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TheOg (1) | June 27, 2011 4:14am
Could you explain, why do you prefer flat Magic Resist glyphs instead of Magic Resist/lvl glyphs? Casters doesn't have that much damage early game, and probably at lvl 5 /lvl runes will outstand flat ones.
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Katoki (8) | June 27, 2011 3:59am
Wow awesome Guide. I could tank a turret shots with this in late game! +1
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Chazn2 (2) | June 26, 2011 12:09pm
Shurelya's Reverie can be sold for a Hextech Gunblade as the very very last thing you do, this will usually push the game in your favor for victory.
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leaguesdf (36) | June 25, 2011 5:50pm
so u changed ur build to be like chaox build... this is really intresting and i wonder why
i thought that now that her ult does phy damage Youmuu's is the best extra offensive item.
im going to try atma's now and see how it goes :)
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Androdriverz (2) | June 25, 2011 8:33am
+1
You should change the gold items since now only 1 will benefit you though..
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JarrettY (2) | June 25, 2011 6:18am
Nice Guide. :)
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yngwie | June 24, 2011 3:06am
Can't wait for the updates to this guide. I'm specifically interested in seeing what changes to starting items you might make. Regrowth pendant just got nerfed a bit, but I think it's still viable. Although in Dreamhack we saw a lot of people going with Doran's items, sometimes more than one. I was wondering if you think Doran's Blade or shield would be good to start out with Irelia?

I still probably prefer regrowth pendant to immediately go to philo stone. Going with a Doran's item will be more helpful early on, but I don't usually have a problem with survivability early on.

EDIT: Sorry, meant to say Philo Stone was nerfed, not regrowth pendant.
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Rellichero | June 23, 2011 7:01pm
It doesnt say what to change the boots in to at the top :P
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Bluepanox | June 23, 2011 3:16pm
awesome guide!!!!!!!!
always win is someone does not feed the enemy hard early game
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AuroraX | June 22, 2011 9:49pm
Awesome guide man. My first game with Irelia in a few months and I got 12/4/16. My team won the 5v5 match with a final score of 54/24 and with only the first bottom tower down. Thanks! :D
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VirionPL | June 21, 2011 3:20am
TMiracle wrote:

@ posts above

You guys are a bit missunderstanding irelia's role. She is anti-carry, her damage is more than enough to take squishy carries down and her survivalability lets her sustain some focus. If you want to do ****loads of damage - it's a CARRY, not tanky dps, and you shouldn't play irelia at all if you got a mindset like that. Irelia's goal is to take out enemy carries and supports as well as PROTECT your carries so rest of your team can kill what's left. All the damage comes from trinity force, anything more than that just won't increase her damage much, unless you sacrifice lot's of survivalability which will make you die and fail without fullfilling your role.
It's not a must to buy, sure you can take a bit more dps items. (idk - maybe people don't read guide at all and just see items? - IT IS NOT A MUST TO FOLLOW EVERYSINGLE ITEM DESCRIBED @ TOP OF SECTION, in guide i wrote that you should NOT use cookie-cuter build and build according to the team, so actually in example if you fullfill your role, you aren't anywhere near of dieing, but you can finnish some of tankier ppl and the run away, sure - DO GET OFFENSIVE ITEMS, people got brain do they? So if you see you can build something really good instead, why you follow the items writen above guide? It's a BALANCED item build, which won't fit to everygame, and must be changed according situation which i stated in guide).

and yes max you are doing it wrong. after sheen you RUSH TRINITY which you aren't doing. Did you even sheck item sequence? <_<

Edit: Idk but i found this post a bit rude-like, but anyway it's not ofending in any way, this is just my way of explaining things lol.


Survavibility: Swaping SR <-> HexGunblade
SR 330HP <-> HexGB LS, SV.

Quick calculations:
Target: Ashe (70Armor, 80MR). Stats from "Ashe - Carry Ranked Games".

Irella combo (+60Dmg and +70AP stats included):
BS => 360 x 0,56(MR) => 201DMG x 0x0,2(SV) = 40HP
TF => 500(200+150%AD) x 0,6(Arm) + 75(HS) => 375DMG x 0x0,2(LS) = 75HP
ES => 330 x 0,56(MR) => 184DMG x 0x0,2(SV) = 36HP
TF => 500(200+150%AD) x 0,6(Arm) + 75(HS) => 375DMG x 0x0,2(LS) = 75HP
TB => 280 x 0,56(MR) => 156DMG x 0x0,2(SV) = 31HP
TB => 280 x 0,56(MR) => 156DMG x 0x0,2(SV) = 31HP
TB => 280 x 0,56(MR) => 156DMG x 0x0,2(SV) = 31HP
TOTAL = 1603DMG = 318HP

Its only one combo w/o calculated crits and only 2 hits dealt.
You have bonus 700 ranged 3s slow (after flash away, carry should be still in range)
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TMiracle (18) | June 20, 2011 5:33pm
i watched almost all dreamhack, and it was just SOOOO awesome, I also learned a lot of things, so after vacation i'm going to put quite a lot of new things i learned from dreamhack in my guide, and as you all seen irelia was a very common ban/pick target, so she is really a VERY STRONG pick and makes really big inpact on the game.
Also builds seen in dreamhack where really similar to this and solo top irelias even took teleport as one of summoner spells - in my opinion teleport was really very underrated spell but after dreamhack i believe we will see a lot more of this spell in the everyday playing enviroment.
Also my support guide should be coming soon too. (YES, looks like taking sona as my second main few months ago was not a waste lmao).

So that's just kinda random express post, now i really wanna sleep, so cya guys, and if nothing unexpected happens, I promise huge updates on monday ^__^
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MajorArsehole | June 20, 2011 3:27pm
dude i love u for this build :) had such good games with this

Comment has been deleted

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TMiracle (18) | June 19, 2011 2:12pm
omfg i was writing a VEEEEEEEEEERY long post and somehow my laptop crashed ._.
Was writing it like almost half an hour lol, i really raged after lossing all my thoughs, so i will just tell that i wrote kinda a vlad counter guide lol. I'm on vacation now and i will be back in a week, so after i'm back i will rewrite what i did today and instead on posting i will add it into my advanced laning: champion countering section which will be ultra long. And of course the first champion mentioned there will be vladimir. I will also talk about that warmog later because now it's really late and i g2g sleep ~.~
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canadaman24 (1) | June 19, 2011 1:51pm
havent lose with this build yet and i played like 20 gaems
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mr.gorbachev | June 19, 2011 12:06pm
have you ever build irelia with warmogs? it's pretty cool stuck with FoN and atmas, although too costly..
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gappa | June 19, 2011 6:28am
What an incredible build! Fantastic guide as well.

I do it slightly differently sometimes just out of personal preference

Masteries 0-9-21 (improved ghost and flash)

Summoners: Flash and ghost. Great to escape after an insane dive on carry(s), allowing you to dive, kill then run and return after focus fire drops. With these summoners you can be extremely, ludicrously aggressive and get away with it

Items
- regen pendant -> philo & boots
- Sheen (gives some ok damage early)
- HOG (more income and some more hp)
- Trinity
- Defence (Randuins & Banshees)
- Atmas
- never build the fifth item but maybe yomuu or shurelia

With this build late game you are an unkillable bringer of doom to carries in team fights. Then when the carries are down you start hammering tanks and with TF all you need is a bit of time alone with them (E wait 2s, W wait 2 sec, Q wait 2 sec, E etc) and you can bring down even the hardiest of tanks.

Also there is nothing better than being lvl4-5 and getting hit in a 2v2, retreating at lower health than your opponent who chases, turn around BAAAM Q->E(stun) kill. It's epic.

I do have trouble with Vlads tho if they are allowed to farm and reach lvl10 or so early.
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Arcialeth | June 18, 2011 8:49am
1st good build/gild which make me win as irelia and dont feed. +++
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TMiracle (18) | June 18, 2011 1:11am
Max Carter wrote:

No man, it's no rude, don't worry. I have a ****ing concept, I always want a GOD g.g It's very hard to get their carries because they always focus me, and I left trinity for the last item, ****... *Dumb* I'm doing bad on the early phase, dieng a lot, like 1x5x3, thins like that, then, on late i get 2x8x12... Irelia is the same as Poppy? Wait the tanker, and get the carriers? I'll try it harder. On the mid game i'm dieing on the team fights, probally i'm initiating (80% of the time i initiate...) The pros on irelia are: slow/stun, jump, lifesteal, CC reduc and true damage? there's another champ with the same playstyle? Sorry for english mistakes :/


yeap, you should never initiate - you wait for your tank to do it, then dive and focus their carry.
Trinity force is main and core item of irelia, you can ignore everything else - but trinity is a must.
So if you don't rush trinity, it really makes huge inpact on your early game because you will have absolutelly no damage, TF is the main and only damage item needed to wreck.
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Max Carter (5) | June 17, 2011 6:10pm
No man, it's no rude, don't worry. I have a ****ing concept, I always want a GOD g.g It's very hard to get their carries because they always focus me, and I left trinity for the last item, ****... *Dumb* I'm doing bad on the early phase, dieng a lot, like 1x5x3, thins like that, then, on late i get 2x8x12... Irelia is the same as Poppy? Wait the tanker, and get the carriers? I'll try it harder. On the mid game i'm dieing on the team fights, probally i'm initiating (80% of the time i initiate...) The pros on irelia are: slow/stun, jump, lifesteal, CC reduc and true damage? there's another champ with the same playstyle? Sorry for english mistakes :/
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TMiracle (18) | June 17, 2011 12:48pm
@ posts above

You guys are a bit missunderstanding irelia's role. She is anti-carry, her damage is more than enough to take squishy carries down and her survivalability lets her sustain some focus. If you want to do ****loads of damage - it's a CARRY, not tanky dps, and you shouldn't play irelia at all if you got a mindset like that. Irelia's goal is to take out enemy carries and supports as well as PROTECT your carries so rest of your team can kill what's left. All the damage comes from trinity force, anything more than that just won't increase her damage much, unless you sacrifice lot's of survivalability which will make you die and fail without fullfilling your role.
It's not a must to buy, sure you can take a bit more dps items. (idk - maybe people don't read guide at all and just see items? - IT IS NOT A MUST TO FOLLOW EVERYSINGLE ITEM DESCRIBED @ TOP OF SECTION, in guide i wrote that you should NOT use cookie-cuter build and build according to the team, so actually in example if you fullfill your role, you aren't anywhere near of dieing, but you can finnish some of tankier ppl and the run away, sure - DO GET OFFENSIVE ITEMS, people got brain do they? So if you see you can build something really good instead, why you follow the items writen above guide? It's a BALANCED item build, which won't fit to everygame, and must be changed according situation which i stated in guide).

and yes max you are doing it wrong. after sheen you RUSH TRINITY which you aren't doing. Did you even sheck item sequence? <_<

Edit: Idk but i found this post a bit rude-like, but anyway it's not ofending in any way, this is just my way of explaining things lol.
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VirionPL | June 17, 2011 4:12am
IMHO excellent survavibility without dmg. In late game can work only as tank. This build lack of HexGunblade and/or IE. Sacrificing one of def items(i.e. SR)should still provide decent survavibilyty. Why im againts SR? RO 2 sec slow, ES 2 sec slow, TF 25% chance to slow, TF +12 speed. Do u still need more? Swaping RO <-> HexGB u have 3sec slow with 700 range + bonus 300dmg and SV and LF + 60Dmg + 70AP. IMHO worth exchange.
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Max Carter (5) | June 16, 2011 5:34pm
Hi, PLEASE HELP ME, well, i want to play offtanks... I like irelia but my damage output is very low! I cant kill someone with a bit defense, only squishiests enemies... Irelia is like this? or i'm doing it wrong?
My setup
Masteries: 9/21/0 (spell pen for E, and defensive tree with ardor)
Sumonner spells: flash = escape, ignite = damage
build: I get philosopher stone (health regen for early and mana for the entire game), then i get mercury (always get it) and sheen (boost on damage), then i get one armor item + magic resist item (banshee and randuim). Then i one item i forgot the name, it gives AS + Bonus damage + MR + Stacking MR, then i get atmas impaler, or shurelya... But i'm feeling a ****, because i cant really tank, if i get focused i need to run, and cant really kill, my scores are like kills and deaths the same with a bit more assists: 5/5/11 (things like this)
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lucasfevi | June 16, 2011 10:57am
very nice build, nice item and skill.
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TMiracle (18) | June 16, 2011 10:19am
Slizer002 wrote:

I like it... BUT!

FoN should be core NANANANANA! Just better than B-Veil after Veil only refreshes every 45 secs. Then only getting veil against Karth and the likes ^^


player preference :P Both are very very good, regardles which one you take, banshee's adds 7dmg for atma's LOL
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Slizer002 (27) | June 16, 2011 7:11am
I like it... BUT!

FoN should be core NANANANANA! Just better than B-Veil after Veil only refreshes every 45 secs. Then only getting veil against Karth and the likes ^^
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Falandil | June 16, 2011 3:46am
Nice build.
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TMiracle (18) | June 15, 2011 4:21pm
Chazn2 wrote:

Have you tried building two stones at the beginning?


okay i tested it a lot today and i gotta say - two are too much.
You will have godlike lane staying power BUT, you will be bursted down very easy and become constant gank target, nor you will withstand heavy burst, nor you can burst down anyone yourself.

Also note to everyone: don't play @ 03:00 while being completelly sleepy or else you will fail miserably lol ._.
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TMiracle (18) | June 15, 2011 4:17pm

Gj! nice guide! +1!
But would you explain me last item?
so:
impaler: give you 60 dmg, 45 armor
ghostblade: 30 dmg, cdr, arpen + realy good boost for true damage!
bloodrazor: in the end of game everyone have at least 2k hp, so 80 gmg+30dmg and good as for true damage, and even 25 armor!
so why not ghosteblade, and why "never encountered situation where i actually had to use bloodrazor".
As for me impaler<<ghost or bloodraz.
But i am noob, and high ELO plaers use impaler! why they do it so? and where is my mistake?


I like atma's because it give both survivalability and damage. Atma gives almost same dps while also giving far more survivalability, and is cheaper too. Ghostblades CDR won't help as my build already has very high CDR, and swithing shurelya kinda wastes early phylo and loses aoe utility.
And bloodrazor - it does not differ much from atma in stats, but in terms of gold: there's 1,4k difference which is huge, atma adds 18% crit chance which combined with trinity and elixir creates solid crit source, thus outdpsing your mentioned razor unless other team is tanky.
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RichyD | June 15, 2011 3:36pm
LOL i got a quadra 1st time using this build and irelia :P +111111111111111111111111111
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TMiracle (18) | June 15, 2011 7:57am
FaRKoRN wrote:

This sucks... Maxing E first ? Wtf ??? If you dont want frags then max E first... Item build is common for irelia...


obvious troll is obvious
updated ol masteries according to new sum spells
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FaRKoRN | June 15, 2011 5:43am
This sucks... Maxing E first ? Wtf ??? If you dont want frags then max E first... Item build is common for irelia...
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mr.gorbachev | June 15, 2011 1:43am
Gj! nice guide! +1!
But would you explain me last item?
so:
impaler: give you 60 dmg, 45 armor
ghostblade: 30 dmg, cdr, arpen + realy good boost for true damage!
bloodrazor: in the end of game everyone have at least 2k hp, so 80 gmg+30dmg and good as for true damage, and even 25 armor!
so why not ghosteblade, and why "never encountered situation where i actually had to use bloodrazor".
As for me impaler<<ghost or bloodraz.
But i am noob, and high ELO plaers use impaler! why they do it so? and where is my mistake?
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TMiracle (18) | June 15, 2011 1:41am
Trojan995 wrote:

y u no buy early HoG >:-(


after testing for few days, i do :D
[2011.06.15] - # Skill sequence and summoner spells section updates, updated item build
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An Angry Woman | June 14, 2011 10:38pm
This guide has worked for me. 24 kills, 5 deaths, numerous assists.
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Trojan995 (109) | June 14, 2011 4:31pm
y u no buy early HoG >:-(
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xXxLabbetussxXx | June 14, 2011 4:30pm
Five matches in a row with just wins.
Gotta tell you that I love you! <3

+1
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Zero THM | June 14, 2011 4:29pm
So this week was Irelia's free week, something i've been waiting on for a while. Tried this guide and ended up CARRYING MY TEAM IN MY FIRST GAME. Had to take a QSS for WW and Malz on the enemy team though. Excelent guide!!!! Voted up!
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The BigBoss | June 14, 2011 8:05am
hey bro this is THE Irelia's guide, this guide let me known how awesome irelia is and how funny is playing as irelia anyway a fu..ing +1 for this guide xDD
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prostriker | June 14, 2011 5:19am
Really incredible guide. Really really really you can't be killed in mid 1v1 if you play with care. And if your team call fine ss's. Its all done.

My maestries are tipical 21-0-9. Runes --> 9% crit 18% atack speed and 9'6 armor pen.

Only one thing. My habs build its not the same than here.

W hab... Its useless in early. Because of that. I go up 1Q 1E 1E 1Q 1E 1R 1E 1Q and then... When i have Q at 3 and E at 4, i get 1 point at W. To maximize E after that. Get next lv of R. And maximize Q. Then i maximize W.

Getting the first item of life and mana regen.... Its so nice in this char. You can push and run away. They get low of health beleaving they can vs you.... And... Q...E... Stun.... DOWN ! =D Sometimes fail and he goes to you later the stun... But... All the time... He runs... XD Then finish them with R.

Really really nice guide.

Last games..
14-7-25 (All guide taked. 3200hp 160 armor and 140 magic res. Only left atma's to take)
3-6-0 (Really feeder team =S Final result at surrender 9-29 =S) I've die 6 time because ganks and team fights before surrender. But in mid he can't push me. Really IMPOSIBLE to push vs irelia XD
5-2-5 (Enemy team surrended)
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TMiracle (18) | June 14, 2011 12:01am
degini wrote:

Since you are maxing W second (still shows Q second though), do you stay with 1 point in Bladesurge or do you get a 2nd point early for easier last hitting?


it's a mistake, i used to max it second but i had changed it. Dunno why maybe i made a mistake or someting and it didn't save that section :/ So gonna rewrite it today.

it's R>E>Q>W

Chazn2 wrote:

Have you tried building two stones at the beginning?


That's a bit overkill i believe. It delays core too much and you are going to sell that phylo anyway.
Though I'm testing Phylo>boots>heart of gold>sheen at the moment and it does really good if you want more gold/sec items.
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Chazn2 (2) | June 13, 2011 7:03pm
Have you tried building two stones at the beginning?
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degini (6) | June 13, 2011 3:52pm
Since you are maxing W second (still shows Q second though), do you stay with 1 point in Bladesurge or do you get a 2nd point early for easier last hitting?
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Frighz | June 13, 2011 12:25pm
TMiracle wrote:
GA doesn't need to replace anything, it's just optional item if someone focussed you, and you die too much - think about it simple: if you don't die, why you need it? Wouldn't it be better invested into better item giving more than you have now instead of saving your life which you don't even lose in the first place?.

Also one thing I forgot to mention about my build - my build does not only focus on only one champ, it gives benefit to the whole team. My selection to get shurelya and randuin gives huge benefit to whole team, being aoe actives. So in my belief, this is a superior combination, fulfiling every possible factor - giving monstrous survivalability while remaining devastating damage, giving a very high moving speed and even granting supportive abilities.
That's why i don't like maining GA - as it requires sacrifice on one of those balanced sectors.

EDIT: And if you don't know where to put that GA or something if situation really calls for it, get it over shurelia (or randuins if there's no serious AD threat), and get ghostblade instead of atma.


Hmm i guess you're right, I think I just overestimate the psychological effect it has on the enemy team regarding their focus on you. Randuins is an overall better item, I agree, I guess I'll stick to that then.

Thanks mate!
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TMiracle (18) | June 12, 2011 2:40pm
Frighz wrote:

Hi, I've been brainstorming about Irelia/tanky dps builds for a while now, and I too came up with the build you posted as your main balanced build. Everything just fits, however...

You talk about Guardian's Angel and like me, realize that it is STRONG. Very strong if not just for the fact that when enemies see they will need to kill you twice, they will often just let you do your thing and focus other targets first (which is of course only making them die quicker).

So, I tried to find a way to fit it into the equation, but I haven't really found a way to make it work effectively enough. If you exchange it for Randuins, you lose a portion of your Atma's bonus as well as the CDR and active. And that's basicly the only item you can replace it with without leaving any real gaps.

Then I tried to replace Atmas with Infinity Edge to make sure my damage was still decent, but as you say, IE is just way too expensive, which means getting it will take too long.

I guess it's a toss up between the following:

- Replace Randuins with Guardians Angel and replace Banshees with Warmogs to secure Atma's potential, but decreases your magic resist to an extent.

or

- Replace Randuins with Guardians Angel and keep Banshees, increasing your magic resist significantly, but also decrease your Atma's potential to an extent.


I would appreciate your feedback on the GA issue. ;)


GA doesn't need to replace anything, it's just optional item if someone focussed you, and you die too much - think about it simple: if you don't die, why you need it? Wouldn't it be better invested into better item giving more than you have now instead of saving your life which you don't even lose in the first place?.

Also one thing I forgot to mention about my build - my build does not only focus on only one champ, it gives benefit to the whole team. My selection to get shurelya and randuin gives huge benefit to whole team, being aoe actives. So in my belief, this is a superior combination, fulfiling every possible factor - giving monstrous survivalability while remaining devastating damage, giving a very high moving speed and even granting supportive abilities.
That's why i don't like maining GA - as it requires sacrifice on one of those balanced sectors.

EDIT: And if you don't know where to put that GA or something if situation really calls for it, get it over shurelia (or randuins if there's no serious AD threat), and get ghostblade instead of atma.
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Frighz | June 12, 2011 11:16am
Hi, I've been brainstorming about Irelia/tanky dps builds for a while now, and I too came up with the build you posted as your main balanced build. Everything just fits, however...

You talk about Guardian's Angel and like me, realize that it is STRONG. Very strong if not just for the fact that when enemies see they will need to kill you twice, they will often just let you do your thing and focus other targets first (which is of course only making them die quicker).

So, I tried to find a way to fit it into the equation, but I haven't really found a way to make it work effectively enough. If you exchange it for Randuins, you lose a portion of your Atma's bonus as well as the CDR and active. And that's basicly the only item you can replace it with without leaving any real gaps.

Then I tried to replace Atmas with Infinity Edge to make sure my damage was still decent, but as you say, IE is just way too expensive, which means getting it will take too long.

I guess it's a toss up between the following:

- Replace Randuins with Guardians Angel and replace Banshees with Warmogs to secure Atma's potential, but decreases your magic resist to an extent.

or

- Replace Randuins with Guardians Angel and keep Banshees, increasing your magic resist significantly, but also decrease your Atma's potential to an extent.


I would appreciate your feedback on the GA issue. ;)
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TMiracle (18) | June 10, 2011 11:37pm
tzero316 wrote:

Very good guide +1, btw do you care if I post scores using a camera to capture it? Cause I dont have a screen shot program.


lol you don't need one.
Just press "print screen" button on your keyboard > go to the paint or any kind of graphic program > click paste and whoula.
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tzero316 | June 10, 2011 5:19pm
Very good guide +1, btw do you care if I post scores using a camera to capture it? Cause I dont have a screen shot program.
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TMiracle (18) | June 10, 2011 4:02pm
tzero316 wrote:

Seems like a very good guide, I will try it now and vote later, but in your guide you say you max bladesurge last but on my screen in the skill choice chart, you max bladesurge second. Is it just a bug for me? If it is then could you please reply the skill order down here.


OMG... thanks for reminding O_o
I completelly forgot to update skill sequence section.
I will update it soon (not home atm).
It's R>E>Q>W
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tzero316 | June 10, 2011 3:39pm
Seems like a very good guide, I will try it now and vote later, but in your guide you say you max bladesurge last but on my screen in the skill choice chart, you max bladesurge second. Is it just a bug for me? If it is then could you please reply the skill order down here.
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GingBro0710 | June 10, 2011 10:49am
Went 17/6/23 with this build my first game i have been trying other builds with her but nothing has worked as well as this one great build :)
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Lance#64887 | June 8, 2011 6:35am
Win a ranked game... XD
Eventhought did't really follow whole guide... +1
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TMiracle (18) | June 7, 2011 1:27pm
Sammsin wrote:

Great guide let me know if you would like some more pics of wins with ur build. right now i think im at like 6 wins in a row with ur build so ya :P


everyone is free to post their results, i would really appreciate that as it approves that my effort is actually useful xD
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Sammsin (3) | June 7, 2011 1:22pm
Great guide let me know if you would like some more pics of wins with ur build. right now i think im at like 6 wins in a row with ur build so ya :P
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TMiracle (18) | June 7, 2011 4:34am
Kendal wrote:

very nice build, does her ulti really add up AP and AD in damage now or is it still "or"?


yup, now it is "AND", i need to update skill section lol...
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Ehno | June 6, 2011 11:56pm
Just used this build & it works like a charm. Last time I played Irelia was before her AP nerf. Ever since then I didn't want to play her but I came across this guide & loved it. Thanks for rekindling my love for Irelia <3
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Kendal | June 6, 2011 11:37pm
very nice build, does her ulti really add up AP and AD in damage now or is it still "or"?
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TMiracle (18) | June 6, 2011 9:21am
[2011.06.06] - #Summoner spells section update
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TMiracle (18) | June 5, 2011 1:29pm

+1 But could you please update because last patch changed some things on her. I was also wondering if i could still get all wins with her even after the nerf?


It's not a big nerf really, she lost a bit of lanng power, but damage from her ult increased a bit.
She's still Queen of tanky DPS.
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Craziemouth (1) | June 5, 2011 12:51am
+1 But could you please update because last patch changed some things on her. I was also wondering if i could still get all wins with her even after the nerf?
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bruce wayne (1) | June 4, 2011 11:20pm
My favorite part of this Irelia build is it gives the team two options both of which leading to their demise: 1)Try to fight me first but due to my tankiness, my team mates rape them. 2)Ignore me and go for squishies but dying w/o killing the squishy.
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LyingCake | June 3, 2011 11:12pm
you my friend are a genius. thanks a lot. this build is so much better than straight out dps. THANKS SO MUCH
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Galfureye (32) | June 2, 2011 12:58pm
TMiracle wrote:

@ Galfureye

Both of them are VERY good. But why do i like banshee more isthat it gives higher hp pool - while force of nature only gives health regen. Irelia dives to the carry in team fight, so she needs to somehow survive those 3-5 seconds, where force of nature doesn't do much, also that spell block REALLY increases chances of doing that, also banshee increases atma's passive. Also foce of nature speed is not needed because you already have a lot from trinity, and you got shurelya and ghost for speed burst and randuin for slow - so basically more speed won't do any difference.
Though force of nature is better in those situation where team fights rarelly ocur and consist mostly of long staling and harassing, also I rush force of nature as my first item if I'm opposing vlad in my solo lane. Vs heavy AP teams i tend to combine both of these.


Yea, it's all just a matter of opinion and personal preference
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TMiracle (18) | June 2, 2011 4:38am
@ Galfureye

Both of them are VERY good. But why do i like banshee more isthat it gives higher hp pool - while force of nature only gives health regen. Irelia dives to the carry in team fight, so she needs to somehow survive those 3-5 seconds, where force of nature doesn't do much, also that spell block REALLY increases chances of doing that, also banshee increases atma's passive. Also foce of nature speed is not needed because you already have a lot from trinity, and you got shurelya and ghost for speed burst and randuin for slow - so basically more speed won't do any difference.
Though force of nature is better in those situation where team fights rarelly ocur and consist mostly of long staling and harassing, also I rush force of nature as my first item if I'm opposing vlad in my solo lane. Vs heavy AP teams i tend to combine both of these.
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Galfureye (32) | June 1, 2011 7:53pm
TMiracle wrote:



after testing new build I'm actually putting atma's instead, ghost and shurelya gave me enough speed, and CDR was over 40% with ghostblade. Also I will change force of nature with banshees as shurelya gives me enough regen.


Most of what you said is good idea but in my opinion Force of Nature is superior to Banshees is many ways, while you may already have some health regen, with force of nature you gain much more magic resist and the amazing regen makes you heal a lot during team fights so you can continue to push. Also movespeed is priceless on Irelia and you need it a lot. Also the bubble of banshees you don't really need because of the fact that you're already having like 75% CC reduction so you don't need to worry about blocking stuns. However if you feel banshees veil is better than take it, I will just personally prefer FoN though.

:)
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Nightrazer (1) | June 1, 2011 4:06pm
nice build^^
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TMiracle (18) | June 1, 2011 9:17am
Few answers:
@ CBandicoot

After nerf, sunfire is really not that good as you won't be standing in place most of the time. Your damage with other items is just much more higher and sunfire doesn't add much, for champions like garen it's great because unlike irelia they can burst down ppl in like 3secs. That's my opinion about it.

@ Knifeglades

Well Irelia isn't weaker at all because of that, now I just got the new build and you can read about it in item section as i'm too lazy to explain it in post lol - would be same story anyways. Wit's end was mainly for mana burn, now if you want dps atma or ghostblade is far better choise in my opinion. I don't like black cleaver because it really expensive, doesn't give anything to your survivalability and that armor pen tends to conflict with your hiten, as you mainly need armor penetraton early game.

@ tagemura

Irelia is still very good champion and i believe she will always be, as her skill set itself is just tremendously awesome. After all those nerfs a can still say - she is not going down from tier 1 champions anytime soon.
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TMiracle (18) | June 1, 2011 9:04am
Updated build and Item section.

Soon upcoming updates:
#Skill and skill usage section update
#Some of my art
#Runes section update
#Summoner spells section update - explanation how to chose your summoner skill efficiently in ranked regarding of what you face and which lane you go.
#New Patches regarding irelia commentary
#Advanced item selection section (how to take right one in right place at the right time)
#Counter-champion Section (laning)
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PPsFtw | June 1, 2011 9:01am
Hey man, I tried the new item build and works prety well. Done a 25-2-15 first game.
+1
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TMiracle (18) | June 1, 2011 2:18am
Galfureye wrote:

I like this guide a lot however there is some room for improvement.

Things to add/improve/change

-Put in an early heart of gold so you can build into Randuin's, with this and philo stone you're gold income will be insane

-Ghostblade is kind of a Meh for Irelia, she is not a crit champ, nor an attack speed champ. You also don't really need the armor penetration because you have the true damage, also with shurelia's and randuins you won't really need more speed. It is better used for a better item like guardian angel or possibly Atma's because you'll have a lot of health.

-You should put as an option for quint's movespeed and health regen, because movespeed helps with harassing and stuff. Also health regen can be amazing for aggressive solo lanes

Overall great guide


after testing new build I'm actually putting atma's instead, ghost and shurelya gave me enough speed, and CDR was over 40% with ghostblade. Also I will change force of nature with banshees as shurelya gives me enough regen.
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Galfureye (32) | May 31, 2011 3:46pm
I like this guide a lot however there is some room for improvement.

Things to add/improve/change

-Put in an early heart of gold so you can build into Randuin's, with this and philo stone you're gold income will be insane

-Ghostblade is kind of a Meh for Irelia, she is not a crit champ, nor an attack speed champ. You also don't really need the armor penetration because you have the true damage, also with shurelia's and randuins you won't really need more speed. It is better used for a better item like guardian angel or possibly Atma's because you'll have a lot of health.

-You should put as an option for quint's movespeed and health regen, because movespeed helps with harassing and stuff. Also health regen can be amazing for aggressive solo lanes

Overall great guide
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MadeinChinaxD | May 30, 2011 6:31pm
I love it
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TheHan | May 30, 2011 10:42am
Her ult is meant to deal dmg now rather than just heal
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TMiracle (18) | May 30, 2011 7:58am
updated mostly used item build, now working on item section.
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Vraal | May 29, 2011 9:19am
a very good guide. unfortunately it is slightly out of date now. Irelia got hit with the nerf-bat, again. Her ult only heals 10% against minions now and i think they nerfed some of her other abilities a little bit.
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TMiracle (18) | May 29, 2011 6:16am
my net went down for 2 days Q.Q
Hopefully i can get over with it soon and get things done, anyway if everythings okay, today or tomorow i should finally get to get this damn guide updated and opportunity to answer that bunch of questions lmao.
Gonna kill my net providers, pissing me off whole freakin month =__=
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tagemura | May 29, 2011 5:18am
I wanted to try and play as Irelia but I've heard that she will be reworked (nerfed) soon and that I have to w8 before bying her? Is that true? And when is this going to happen?
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BraveLittleToaster | May 28, 2011 10:03pm
OMG, 25/3/3. It works bro
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Daiyara | May 28, 2011 3:29am
It works even at lvl 19 :-) (no runes, just masteries you can get at this lvl)

http://imageshack.us/photo/my-images/847/leagueoflegendslastmatc.png/
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TMiracle (18) | May 27, 2011 11:29am
Sorry guys for unactivity, i was very busy these days and couldn't update anything, though i managed to do my bussiness and tomorow i will answer all question as well as I will do huge update regarding items and also i will use my pro artistic skills to make guide a little bit more sexy with new chinese art ;P
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IaKoUl | May 25, 2011 9:41pm
BTW... just one little thing you might consider changing to make it even more epic would be the artwork, if possible. Change it to the awesome Chinese Artwork. It PWNZ.
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Ghostmaw | May 24, 2011 8:38pm
Are you still looking for user-submitted pictures using the latest version of this guide? If so, let me know how to send them in. Unsure how to attack a file to a comment. Thanks

-Ghostmaw
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Knifeglades | May 24, 2011 5:26pm
One Question: How do you think the items will change in response to the change in Irelia? now that Phreak and Morello seem to want armor to be a counter to her, it seems like Wit's end could be swapped for an AS/Arpen item like Last Whisper, or even Black Cleaver.
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CBandicoot (19) | May 24, 2011 5:03pm
I'm a regular sunfire user on Irelia and I can confidently say it's best to rush it. The damage it inflicts tends to curve off later in the game and defense>offense in early game, while Sunfire does both. It's just an item of epic winzorz. I usually get trinity after that.
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fithfire (1) | May 24, 2011 12:22pm
Love this guide XD totally murder people with it :-)
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morganmax | May 23, 2011 9:53am
great guide man, i was using another build b4 this one, with 21/9/0 after i switch to this one i gained a HUGE lvl of survability with is VERY worth it compared to the lil dmg output sacrificed, i totally noticed what say about 21 points in offense not having that great impact on her dmg output, tanky irelia for the win, kudos for this.
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Gaavkar (1) | May 23, 2011 1:07am
i liked the old items bether than the new ones and the old ones works just as good as before
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IaKoUl | May 21, 2011 1:56am
Just stumbled upon this recent one. I must say that this build is really good, especially if you heed the advice correctly. Equilibrium strike does indeed do so much damage if you concentrate on that initially, unlike Bladesurge. First time using this build being mid and I got 9/1/3 in the end of a pretty short game. Great job for making such a great guide, TMiracle.
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Themanforsure | May 20, 2011 7:24pm
this guide really helps thanks for making it =]
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Notre | May 19, 2011 3:39am
Really nice build and guide. I've tested it and it's just like my play-style.
Thanks
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yngwie | May 18, 2011 3:53am
The build is excellent and the info in these comments has helped even more with itemizing. My last two games I've gone 22/7/14 and 18/4/14. That last one my team was down a man after some guy rage quit about 5 minutes in and we still won.
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LomiQQ (1) | May 17, 2011 6:52am
This is my favourite Irelia build of all time. Good work.
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leaguesdf (36) | May 16, 2011 4:32am
ok thx for answering, i get ur point:)
a few game ago i faced swain in solo top, and rushing philo stone worked amazing, and although he was very strong and harrased me quite well, my hp/5 just kept me going, and i completly dominated him, going 3-0 even without any ganks from the jungler and without sheen.so i understand what u saying- philo aginst ap, cloth aginst ad.
btw, i did check out chaox guide, and did amazing with it BUT, i got so frustrated from pushing all the buttons like crazy every team fight with all the active items he got there^^ it made me felt pro, but also it was annoying as hell :D
also Spirit Visag i really like on irelia, and he doesnt include it in his build:(
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rebirth | May 15, 2011 10:04am
I tend to start games up with a Dorans shield just because she seems much squishier now early game than she did before. the regen and armor tend to help out alot, though regrowth and a pot would probably get much similar results
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TMiracle (18) | May 15, 2011 1:51am
Jet wrote:

i still have this favourited, lol


*Looks into Jet favourite list...*
O____________O

I feel so honoured, lol
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TMiracle (18) | May 15, 2011 1:49am
leaguesdf wrote:

i have a sugestion:
what do u think about, instead of starting with a cloth armor, starting with regroth pendant and 1 pot, and building it into a philo stone? if u rush philo stone, u get at early lvls feaking 40 hp per 5, in addition mana per 5, for epic lane domintaion and and stayingability. it can also be built into shureya's later on. and sinse we build the omen, i also like to build after the philo heart of gold, for 10 gold/10 secs.



I have used this for quite a time, i just haven't updated it yet.
Yes - it's a very good starting item against AP champions.
So basically if you face AD, take cloth and potions, if you face AP take regrowth.
You actually just mentioned chaox build - he goes regrowth, rushes philosophers and then makes hearth of gold. It's quite a nice steup, but in my opinion it makes your early game a bit weak.
Philopsophers is nice but i dislike heart of gold early.
Also if you face some really problematic ap like vladimir - earlier in comments I posted that i rape vlads, but actually it's not true, i was just facing noob ones, now i actually got serious problems with good ones and my counter to them is start regrowth + 1 potion, and then get boots and rush force of nature - this pretty much screws him completelly.

Shurelya is a really nice item - i underestimated it too much in the past. But only build it if you see you got enough survivalability and dps output and if your team needs speed ( for example if after teamfight enemies tend to run away) for complete stomp. BUT in my opinion even if you got phylo - that doesn't mean you gotta built something, at late game it will have already paid it's price and you can just sell it and get ghostblade instead - ghostblade is single handedly best dps/cost efficient item in the game and perfectly fits for Irelia's tanky dps role and like shurelia gives amazing speed boost and CDR (though, take it only if you got enough survivalability xD).
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Jet (76) | May 14, 2011 10:51pm
i still have this favourited, lol
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leaguesdf (36) | May 14, 2011 2:38pm
i have a sugestion:
what do u think about, instead of starting with a cloth armor, starting with regroth pendant and 1 pot, and building it into a philo stone? if u rush philo stone, u get at early lvls feaking 40 hp per 5, in addition mana per 5, for epic lane domintaion and and stayingability. it can also be built into shureya's later on. and sinse we build the omen, i also like to build after the philo heart of gold, for 10 gold/10 secs.
1
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TMiracle (18) | May 13, 2011 11:58pm
yngwie wrote:

I've been using your guide while using Irelia and have had really good success with it. However, I find that when someone else gets the solo lane, my job becomes so much harder. In the dual lanes I've had a lot of trouble holding off against ranged champions and champions with CC, especially Blitzcrank, just destroy me. Do you have any tips against these types of champions?


It depends on your partner a lot and what you face.
Also in these kind of lanes my starting item would be doran's shield or regrowth pendand (and rush philosophers stone) most of the time. basically if you see that they are just so much stronger in lane than your duo, just simply stay behind the turret and last-hit creeps with q, so you still get farmed.
Also vs heavy ad champs, right after boots and sheen you may consider to rush warden's mail - cheap and does wonders.

i think i willl include a duo-laning section one day. All those big updates are coming about june, at the end of school i believe.
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yngwie | May 13, 2011 5:18pm
I've been using your guide while using Irelia and have had really good success with it. However, I find that when someone else gets the solo lane, my job becomes so much harder. In the dual lanes I've had a lot of trouble holding off against ranged champions and champions with CC, especially Blitzcrank, just destroy me. Do you have any tips against these types of champions?
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TMiracle (18) | May 13, 2011 10:08am
@leaguesdf

ruined, mana burn was main thing why i used it in my build, not worth taking anymore in my opinion.

@rebirth

CDR runes were my first blue ones, so i played with them before getting magic resist ones, you know the rest what happened after that ^^ well yep sometimes you really need that 0,1 sec cdr to do something, but also sometimes that small bonus of mag resist barelly saves your life, and i prefer rsist way more than that little cdr as you can reach max cdr easy anyway ^^

@Ultimaetus

Yes it does, basically irelia max passive + merc = ~66% cc reduction if i remember right
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Ultimaetus | May 12, 2011 4:05pm
I thought CC reduction stacks multiplicative
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TMiracle (18) | May 12, 2011 1:41pm
haven't watched this several days, will answer question and update guide tomorow a bit. going to sleep now lmao.
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rebirth | May 11, 2011 2:03pm
i really like the skill build, but im not so sold on the items. I find her really squishy early game, so i tend to take the doran shield to buff up her HP and regen a little bit.

also, have you tried CDR blues on her? it makes it easier to get off a second stun or hiten during a fight oftentimes swinging it into your favor. i know you posted a section on them, but it seems like every team fight im off by like 1 second on a second crucial stun.
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leaguesdf (36) | May 11, 2011 6:14am
epic build! 8-0-3, 16-3-12!
and btw, what do u think about the new wits end?
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orrrz (2) | May 9, 2011 12:51pm
Omg this is op .
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RaVeN666 (8) | May 8, 2011 10:51am
Very good, and it is very similar to my Irelia build, look at that:) +1
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Lance#64887 | May 7, 2011 7:16am
Lol.. I think i stick to lol better... Less corrupted compare to anime... XD
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TMiracle (18) | May 7, 2011 12:00am
Quoted:



I see... Thx for answering... XD
I also watch anime.. but reently not many anime to watch anymore...


ye, sucks, all 2010/2011 anime's are only boobs, boobs and moar boobs, absolutelly 0 serious ones .__.

to not make this completelly off-topic i announce that i got few more changes in my mind, i found more builds to work with, i found philosophers stone a very solid laning item also randuin is not that bad after latest patch, so basicallly, i will include several balanced builds, both works very well for me and which to use, depends on how you do early game and what kind of boost you need. (and about that promised advanced laning section - it will deffinitelly come out someday, but it's just SOOOOOOO long that I'm just way too lazy to finish it now, lol).

Also, I believe I will do equal caliber Sona guide, don't know yet, but i think i will do, as I haven't found good guides for her here, and all current top sona builds are just ridiculous non-sense, fitting for normal game but absolute trash in ranked (and after all those buffs, well played sona is actually now viable in ranked, she's no longer mana starving, and if used right, all those power chords can be devastating). So these are my plans for this month so far.

P.S. Fraps is bull**** just can't get it going, are there any other programs besides that one?
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Lance#64887 | May 6, 2011 5:08pm
TMiracle wrote:



I really don't know, i think this is Original Character as i made my sig from scanned artwork, never seen her in any anime (and i DO watch A LOT of anime, I'm even naime artist lmao).


I see... Thx for answering... XD
I also watch anime.. but reently not many anime to watch anymore...
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TMiracle (18) | May 5, 2011 4:46am
Quoted:

Just asking... Which anime character is in ur display picture?


I really don't know, i think this is Original Character as i made my sig from scanned artwork, never seen her in any anime (and i DO watch A LOT of anime, I'm even naime artist lmao).
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Lance#64887 | May 4, 2011 7:25pm
Just asking... Which anime character is in ur display picture?
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TMiracle (18) | May 4, 2011 2:56pm
BlueUltear wrote:

TMiracle have you thought about getting a Grater quintessance of wisdom instead of your current quintessance it actualy helps alot in a solo lane as you get a lvl advantage as you get more xp and when you lvl up yeah get 80 or so Hp and you get a upper hand in your lane as you get your skills faster than the next guy + you get insane sustainability in lane and you can just burst your opponent and he will have to go back and you can zone him from that point.


thing is, the advantage is VERY low and it's useless when you are 18, other quints are no doubt a lot better (if you think different, play with zilean in your team and you will see that difference is not too big). Though i believe Shiftness quints would work very well on her - i gonna test them out once i get them ( this will take time, need to finnish my shaco AS runes and buy vayne first xD)
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Lance#64887 | May 4, 2011 6:56am
Ok.. vote +1.. Nice build.. XD
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BlueUltear | May 4, 2011 6:29am
TMiracle have you thought about getting a Grater quintessance of wisdom instead of your current quintessance it actualy helps alot in a solo lane as you get a lvl advantage as you get more xp and when you lvl up yeah get 80 or so Hp and you get a upper hand in your lane as you get your skills faster than the next guy + you get insane sustainability in lane and you can just burst your opponent and he will have to go back and you can zone him from that point.
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Lance#64887 | May 4, 2011 5:17am
Quite a nice guide, i will try it afterward and rate it after a game.. ^^
by the way, mind sharing where to get ur display picture? It look nice.. XD
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Hycinix | May 2, 2011 6:43pm
I liked the build, it helped out a lot, I just have a mid laning suggestion. Instead of purely dominating them I prefer to let my health go down enough so a Bladesurge>Equillibrium stuns then activate Hiten style so I can do as much damage as possible, it got me a kill twice early game :D
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espized | May 2, 2011 10:56am
I so love your build went 8/3/10 on my first game with her :)
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Canoas (153) | May 1, 2011 6:37pm
loved your build.
+1
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The_Nameless_Bard (603) | May 1, 2011 3:09pm
*facepalm* Thornmail just didn't occur to me for some reason. I though the CDR was ok, and the mana was nearly pointless, but I just wanted to shut down the two DPS-y people who were the ones managing to kill me. SO thornmail would have been the answer...XD
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TMiracle (18) | May 1, 2011 12:27pm

I played my first game with Irelia today (using your build)...it was amazing.
Just one question: Ever consider getting an Atma's or a frozen heart? I though about both of these, mainly the frozen heart (in the hopes of making it harder for Ashe to kill me), but your build gives quite a nice health boost (I had around 2800 or so) so atma's could have worked too.

We lost cuz we had a Yi who fed like a boss, but I had so much fun.
+10000000000000000000000


never found myself in situation where i wanted to get one of those, i use guardian angel most of the time as staple. I don't like frozen hearth because that is viable only against heavy ad teams where you normally would like to get thornmail instead, as 20% CDR feels kinda wasted considering you already got 6 from masteries 10 from visage, more 10 from elixir and if you manage - golem, also Irelia doesn't relly need that much mana, at least I neer get into mana issues. I never had a chance to use atma's yet, but it is actually usable if you ever get into heavy burst team: warmog's is very great against bursty teams and void staff punks, so you can possibly combine these two items very well, but once again - i never found myself in such situation yet, as even if you meet heavy ap or a lot of burst champions, armor from atma's could feel quite wasted as enemy team will consist of ap mostly and i just believe FoN, Banshee's, Wit's end does the job just so much better, not saying that's bad or something, but that is just a rare occasion where you can make use of its ful potential.
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eStecko | May 1, 2011 4:35am
very good guide, good job and keep it up ;)
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TMiracle (18) | May 1, 2011 1:07am
Thank you all so much, I'm really glad it worked for you! ^^

@ BlueUTear - i literally rofled from your raindowish post (in a good way), i may maybe do it sometime when i won't be lazy and will be a litle bit crazy XDD
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The_Nameless_Bard (603) | April 30, 2011 12:58pm
I played my first game with Irelia today (using your build)...it was amazing.
Just one question: Ever consider getting an Atma's or a frozen heart? I though about both of these, mainly the frozen heart (in the hopes of making it harder for Ashe to kill me), but your build gives quite a nice health boost (I had around 2800 or so) so atma's could have worked too.

We lost cuz we had a Yi who fed like a boss, but I had so much fun.
+10000000000000000000000
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ToastyCandy (1) | April 30, 2011 12:39am
I absolutly love this build, i keep dominating games over and over. You should make more of this caliber.
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ChopMiWong | April 29, 2011 7:23pm
I would like to say this build RAPES! I went 12/3/8 in my second game as Irelia (first was against beginner bots) against Nocturne, Poppy, and Taric. Late game, every team fight I either got a Triple Kill or Ace :D

I <3 this build ;) +1 definitely
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Rilaero | April 29, 2011 6:54am

Been looking for a melee DPS type of champ and Irelia was free this week so I tried her out and used this as a guideline for her, very impressed. Upvoted and good work!
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Kimzo (1) | April 29, 2011 6:11am
TMiracle wrote:



I tend to sell wriggles late, but not for bloodthirter, as there are better items. Irelia is not AD carry, she's tanky dps, so bloodthirter doesn't not work on her too well, i tend to pick more survivalability items instead.


Ok, so u are selling wrigge for a better item. What item? Btw, isnt it important with lifesteal with Irelia? Only his ulti and W are giving her lifesteal... But ok, ive tried the build, and it worked really well! Before i was going for IE, Phantom dancer etc, but i didnt get all the items.. Only Trinity and IE, and then the round was quite done... Haha, so ty for showing me new items for her, which works really nice. +1
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Smoogers | April 28, 2011 3:38pm
Very nice guide. Actually the first guide that I read everything that was in it. I usually just look at skill sequence and item builds, but this one kept me interested. I used to use Irelia and I was unstoppable, but the free champ selection changed I wasn't able to use her. She's free again this week and I thought it would be fun to use her again, but I forgot my build for her. I really didn't feel like trying to figure one out again and have my team complain, so I started looking for a guide. I have to say that this looks very promising and hope that my scores look as good as yours. :D
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BlueUltear | April 28, 2011 2:20pm
TMiracle wrote:



ye, check mine and other user's scores, if that's noob, then idk what to say mate.
also i recomend to gain some lol knowledge before making troll posts and votes, also watch some high elo player streams and call them noobs, as everyone build irelia somewhat tanky.


Yeah I agree with TMiracle, as you need to know core mechanics to be able to perform decently in LoL. tomeroz8 you prob didnt even try the build, it worked for everyone else so think about what i am suggesting.

P.s.
Tanky DPS is the way to go in LoL, as you get a good Kill/ Death ratio and unlike going full offensive and duying in the first half second of the team fight dosent actualy help your team alot. If you want DMG late game get Madred's Bloodrazor, helps alot since you already have Insane ATK speed and you would be dealing about 135 extra DMG on avarage since late game everybody has about 2k - 3k hp

P.P.s.
I bet that the T in TMiracle is for Team because he is a team player :)

P.P.P.s.
Add some coulour to your guide TMiracle make it more Funky and you cant spell Funky without Fun
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Lirenicus | April 28, 2011 1:35pm
+1

Nice guide! I've been using this as a guideline for my past 20 games or so, and I've gotten ridiculous scores like 23-1 and 14-0-14. :-D. I've tried two other guides on this site, and so far this is consistently the best.

I've actually been able to farm enough for about 2-5k extra gold after completing the entire build for a lot of games, so I was wondering what you sell wriggles lantern to get. I've been replacing it with hextech gunblade + elixers, but I don't think that's the best choice.
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TMiracle (18) | April 28, 2011 1:19pm
tomeroz8 wrote:

are you kidden me? its a noob guide you build here as a tank? and maximais the q lest? you are noob?


ye, check mine and other user's scores, if that's noob, then idk what to say mate.
also i recomend to gain some lol knowledge before making troll posts and votes, also watch some high elo player streams and call them noobs, as everyone build irelia somewhat tanky.
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tomeroz8 | April 28, 2011 12:36pm
are you kidden me? its a noob guide you build here as a tank? and maximais the q lest? you are noob?
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TMiracle (18) | April 28, 2011 10:39am
Kimzo wrote:

I havent tried this build yet, but i got only one question. Why arent you getting The bloodthrister indstead of Wriggle at lategame? I think its more powerfull + giving you more dmg.


I tend to sell wriggles late, but not for bloodthirter, as there are better items. Irelia is not AD carry, she's tanky dps, so bloodthirter doesn't not work on her too well, i tend to pick more survivalability items instead.
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C4k3CooKieZ (18) | April 28, 2011 9:30am



Oh yes :D upvoted

Almost got a penta actually, killed entire team but with too long time between the kills to make it count as a penta :(
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Kimzo (1) | April 28, 2011 8:26am
I havent tried this build yet, but i got only one question. Why arent you getting The bloodthrister indstead of Wriggle at lategame? I think its more powerfull + giving you more dmg.
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Damasko | April 28, 2011 6:12am
The sword is a meta item vs dodge heroes like jax, teemo and udyr in my opinion. Wits end is solid vs more caster based opponents, more so I like the staying power of Irelia. I gotta admit I was apprehensive about wriggles, but now that I've played a few games with it, its very solid. the extra map control and killing power early vs creeps is solid, the line-drain and armor/damage is also solid. And I've gotta say, wriggles is dirt cheap.
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Nequa | April 28, 2011 6:00am
hey great work there ; D

did you ever thought of Sword of the Divine?
it works really well for me... adds some magicdmg, you will deal more truedmg, cause of the attack speed, gives you a really great active and finally the passive even counts on turrets so you are goin to push better

Comment has been deleted

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TMiracle (18) | April 28, 2011 3:20am

You should use Frozen mallet instead of Wit's end. Just sayin.


want slow? - get red buff, simple as that ^^


want slow? - get red buff, simple as that ^^




@ Asterisk-CGY

well you just need practice, irelia actually shines thorought all game and early game shouldn't be a problem. If you are getting pushed to your turret in first few levels - it's nothing wrong, it's very common thing. I almost always get pushed by turret in first levels, but after lvl 3 I tend to completelly turn the tide. I still can't quite get my software work how i would like to, but i can guarantee that videos a coming someday, i will also include early laning video.

oh if you want, I can play a game or two with you to show you a live "how to do it" lesson :P
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ToastyCandy (1) | April 28, 2011 12:53am
You should use Frozen mallet instead of Wit's end. Just sayin.
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Asterisk-CGY | April 27, 2011 7:02pm
@TMiracle
Yea, I recognize the build from a thread on the LoL Gen forums before her patch. I bought her pre buff where they increased the numbers on her abilities, and before that it was a hard sell. I was getting mostly assists and died pretty easily. Then between her buff and nerf I was able to do some really silly things with her. I've gotten one almost perfect game 12/1/10 or some such once and that one death was trying to tower dive someone in their base. I've done things where I'd have a bubble of HP left and this jarvan chased me under the tower. I was able to stun and then kite him while the tower took him down. Right now though I've had to for some reason readjust to her new stats. Theoretically, they're no different than before, but I am feeling that move speed made a difference. The HP just means less ballsy playing. I think I'll move her into tanky yellows and blues like you suggested though, right now running hp and cdr runes cause they're what I have. But for my games so far since patch haven't gone too well, esp my early ones with this build.
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TMiracle (18) | April 27, 2011 1:14pm
@ Asterisk-CGY

This build is fully tested and played, and is proven to work very very well.
You just need practice, not all players can "pwn" instantly. I can tell that when i started to play Irelia, i really sucked myself, and i fed, and fed a lot, i played more than 400 games with her to get the understanding and skills i got now.

@ those who suggested gunblade.

I don' like gunblade as Irelia doesn't really need that much lifesteel and spell vamp, if you need that kind of things to survive - you are doing something wrong.
Next thing is AP - Irelias scaling is terrible, she doesn't benefit from ap a lot.
Attack damage and active is nice though. But in overall it is just wayyy to expensive, it's just not suited for Irelia as Irelia can't benefit for it so well as for example katarina, to pu it simply - for such gold there are better and cheaper options and normally, you won't get your full buld even if it is cheap like mine, so planning on such items is just waste because - you need to get thing done now, not later, and by that you need to get cheapest and most benefiting combination of items.
Buying expensive items like that is quite common mistake, because when you buy item - you should always consider, what will it give to you? Does ALL stats it gives benefit you, is it really needed in that situation? How it will influence your game if you take that? Are there other options for getting another item instead?
So my chosen build is built to be cheap while giving all stats you can benefit from and making hugest impact on your game. It is always possible to plan sky-high prices "godly" items, but the question is - how often will you be able to actually acquire them all in one game?

I went a bit off-topic from question, but anyway, just exspresed my opinion about this ^^

@ Anlh

edited


oh also added new section
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Th3ReapeR | April 27, 2011 12:36pm
well your guide is amazing i tryed it today ,and it was my first time with irelia and i feakin ruled first game i got 10/2/24 and the second one 12/1/8 . i just wanna say thanx for making this guide its really great ,And i hope to other guide's by you :D
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Faar | April 27, 2011 10:31am
Dunno if anyone has brought this up, but I'd like to know your thoughts on Hextech Gunblade as a late game item for Irelia.
Btw; nice guide!
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Considereth (48) | April 27, 2011 9:46am
For you and your guide. I finally got around to testing your guide out since Irelia is free. After playing 5 games of normal I moved into a game of ranked:




Nice guide, I prefer to skip spirit visage for a straight rush to wits end after trinity force because its so strong on Irelia.
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Damasko | April 27, 2011 6:59am
Interesting build. I've been playing with Irelia lately and I gotta say that the farming quality and harassment value of blade-storm is huge. To be honest hiten style is cool at one point, maybe a second halfway through your build. Once you get blade-storm up to level 3-4 and have sheen your harassment value goes up a lot. Irelia is a harasser that can survive in lane for a long time with her blades.

In terms of being a "tank" lets be honest, Irelia lacks traditional tank-ability. She will never have huge amounts of life and her survivability skills are minimal. As for items, I agree on all of them, even wriggles while normally weird will help you get those runes faster and provides the ward as you said which helps against early ganks and late game lets you control key things. Mid game taking bottom and planting that sucker by dragon is huge. I'm gonna give wriggles a try tonight and I'll respond with my thoughts. (rush claw, sheen, then wriggles)
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Asterisk-CGY | April 27, 2011 6:48am
Hum, I was still running your mastery build on Irelia for a while after the patch, but didn't seem to work out as well. Now I'm running a tanky 0/21/9 build, which has its obvious mana problems, but most mana problems disappear once you can farm up a sheen. As for Visage I'll give that a shot my next game. So far I start with cloth and pots, but seem to take too long to build wriggles to triforce, I feel I survive better getting the Phage early for the HP. Then again, I seem to be getting at best 100 creep kills by the end of the game, so I may be just bad with farming (and dying).
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PFP (21) | April 26, 2011 7:37pm
+1 this is exactly how I build her, only exception is I get a FoN instead of a Wit's End.
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BartenderMan (1) | April 26, 2011 4:53pm
Great guide. Exactly how Irelia should be built.

I wonder, have you thought of replacing lantern for Hextech Gunblade?
It may be a bit expensive, but it makes you heal with every move you do (making you pretty tough to take down, especially with Spirit Visage), gives decent offensive stats, and the active is nice (especially for taking out that pesky ranged carry that never gets into your range).
I would only take it if I'm doing well by the time I finish building Spirit visage (maybe before) and am looking for some extra burst that doesn't sacrifice my durability.

Just my 2 cents.
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EasyGhost | April 26, 2011 4:17pm
Awesome build!

My first game with Irelia. :D
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Antonbystedt | April 26, 2011 12:15pm
This guide was great, before today i had never played Irelia before, went really well with this build. Going to post my stats, thumbs up!
But i decided to add The Brutalizer and Ghostblade, and it worked nicely :)

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AnIh (25) | April 26, 2011 7:24am
I still wait credits for the quicksilver use and the GA
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Feffko | April 26, 2011 7:20am
I dont understand this item build in general. I thought Irelia is a great melee dpser but there is just a few AD and lifesteal
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Sammsin (3) | April 25, 2011 7:51pm
Really nice build my favorite. props
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PixelatedSpy | April 25, 2011 6:08pm
Really great guide! I hadn't considered using utility masteries on Ireliea and since I've tried it out I think it suites her more. I've had a lot of successes with this build and I can't wait to see it expanded upon and possibly more guides from you. :)
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TMiracle (18) | April 25, 2011 12:58am
BlueUltear wrote:

I dont realy get why you would get GA as your final item its use is loughable at best. You get about 1-2 uses out of it and it gives you almoast no health late game after the revive and thats if you dont get killed right after the revive which makes it useless.

P.s.
Irelia deals quite alot a dmg with CD reduction as her Q with 40 % CD reduction has a 3 sec CD Her W has 9 Sec CD thats half of the time when its active, not like 2.5 times its active state her with 0 CD reduction.

P.P.s.
Try getting Shurelya's Reverie its a ok item defensively but gives more burst and has a nice active ( helps the team engage or get out of tricky situations )


late game death timer is 1min+, where you can't possibly let yourself die, as even 1 death may cost you a game, late game it's crucial to survive, and if you did well - they will want to focus you. Also, where you die - is your matter, you need to learn to possition yourself well, to use it properly you must count possibilities and make decisions before fight, if you see that chances are low - play accordingly. Also GA not only saves you, but plays a high role in those so called mind games - people just won't want to focus you anymore or even if they do, they lose a lot of time, while your team dashes damage at them.
Also the main reason why GA is so good on her is - Irelia is one of the scariest champions when low, with her stun and burst she can quickly rip apart one or two ppl in a blink right after revival.

My build has 16% CDR, 31% CDR if build ghostblade.
If you want 40% so deperatelly, just go 9/0/21, get visssage, ghostblade and randuins, but i still prefer my own way.
You see, skill itself doesn't really do much damage (base skill damage), all damage comes from scaling and trinity, but you can get equal to scaling damage with auto-attack and trinity only activates each 2 seconds, which is why more CDR won't make any better and it is possible do get every proc with my variation anyway so it's better invested in other items as too much CDR isn't too strong on Irelia.
Also about hiten, normally you won't be able to land even 6sec hiten, as enemies never stay in one place unless they are dumb or so fed that they can just ignore you (in that case nothing will help anyway xD).
I don't see re***on behind shurelia at all, it's support item (if your team really neeeds that, tell your support to get it), you can't waste money on that - if you really need speed, get ghostblade instead.

P.S. also remember the golem buff, it lowers your cooldowns too, and late game you can get elixir for more 10% CDR.
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bdougs (3) | April 24, 2011 8:59pm
I tried 21/0/9 and just thought I couldn't get her down but 0/9/21 works a lot better and made me a lot better with her.
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BlueUltear | April 24, 2011 2:05pm
I dont realy get why you would get GA as your final item its use is loughable at best. You get about 1-2 uses out of it and it gives you almoast no health late game after the revive and thats if you dont get killed right after the revive which makes it useless.

P.s.
Irelia deals quite alot a dmg with CD reduction as her Q with 40 % CD reduction has a 3 sec CD Her W has 9 Sec CD thats half of the time when its active, not like 2.5 times its active state her with 0 CD reduction.

P.P.s.
Try getting Shurelya's Reverie its a ok item defensively but gives more burst and has a nice active ( helps the team engage or get out of tricky situations )

Comment has been deleted

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TMiracle (18) | April 23, 2011 12:26am
[2011.04.23] - # Added Guardian Angel over Sunfire

after few matches i fell in love with this item, saved my *** just too many times to ignore, even did Quadra yesterday only because of GA. (dieing, and insta after reviving doing Quadra must be quite frustrating lmao).
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RaYzaH | April 21, 2011 2:29pm
this build is crazy. my last match i went 15/5/10
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Rob San | April 20, 2011 1:53pm
really great job on the build... i really like it :)

and do u wanna know why?

cause i use almost the same.

u should try this:

start with dorans blade, then go back and buy boots and lifesteal.

after u got some kills go back again get sheen and phage( usually i got heart of gold, but sinse the nerf its kinda useless) and then go for wits end, after u got wits end go for guardian angel and then madreds.

This is my core item build and noone ever had a chance in 1v1 guardian angel is one big part of irelia, because u need to be in the fight and deal tons of damage with the wits end and madreds combo u dont have so much ad so u wanna be next to ur enemys and slice them, so u need guardian. :)

the last few items go for defense it always depends on the enemy team if i go for armor or magic resist :)

irelia is my main :P so just have a try pls :)

see u on the field of justice! :)
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Hiroschima | April 20, 2011 1:29am
Just wanted to say thanks for a excellently written guide, I picked up Irelia yesterday. After a couple of practise games against bots, trying out some other builds, I went into a proper game and went 12/2 with your advice!

If only all the champ guides had as much detail and effort put into them as yours do!
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TMiracle (18) | April 20, 2011 12:08am
fithos wrote:

hi Tmiracle (don't care about my english, i'm french).
first thanks for this guide, i had buy irelia who she's became my main for play AP (it was the first time i bought champ). two weeks later there was the nerf of update 113. I was nervous (6300 PI for nothing) and didn't wanted play her again, but after your guide, i have play irelia again :).
Since the nerfs of HoG and Randuin i have try many Build and i've make some great result with this one :

in first i start like you, Cloth Armor and 5 pots.
After i take the red cristal who give 180 HP (like that we have the same as old HoG without PO bonus)
I continue on Mercury Treads (cause there is always someone to stun or play AP in my lane)
then I buy like you Sheen , Phage and trinity.
following the spirit Visage
Here i start to build the Wit's End starting with the item's for attack Speed.
And i make some Jungle (only if my team don't need me) in my side and ennemy side to finish Wit's End and buy Lantern.
When i do this jungle i always check the position of low HP ennemy to call friends for gank.
and for the last item i usually take the thornmail (for great defense and the magic dmg) and if there's too many AP ennemy and good tank i my team i take force of nature
Cause in the end game, my team always need someone to take damage to rush tower, defend tower. and in bad case to not have an ace.

To conserve the HP gived buy the other randuin i make a 0/21/9 for masteries.
It give 48 HP, 3 Physical Point Block and 4% reduce dmg. with the 20 more armor than your old build (80 armor of old randuin, now 100 armor of thornmail), i've try to change the HP bonus to dmg reduction.

I just want you try this build if it could help you.
and make me feedback.


It doesn't really differ too much, it's more of a playstyle preference, I tried all kinds of masteries and just found that these wroks best for me, i found my tankyness more than enough so i spent my points in utility to get some boost in my very aggresive playstyle, also I just build what situatuation calls for - I don't have my item sequence, everygame it's different, i just tried to show what is most common one.
Sometimes i tend to rush sheen without wriggles at all, sometimes i rush mercury's, sometimes i even get negaton cloak very early. I'm happy that you found your own build, as there are no best build - there is only a build that works well for a person, as everyone plays differently, some ppl can even use totally "WTF" builds but still own, just because it works for them and for their playstyle, so my main point of guide, not to make all people use exact build of mine - but to give you a great understanding about irelia and help you deviate your own ideas. :) (for example sunfire - it worked real wonders for me, i dunno if it will work in future but so far i do very well with it, though I'm probably only one irelia who actually uses it lmao).
but the only thing i would change in your build is - early red cristal, get it only if you really strive over hp, i believe it's better rush lantern or get sheen earlier instead.
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fithos | April 19, 2011 11:38pm
hi Tmiracle (don't care about my english, i'm french).
first thanks for this guide, i had buy irelia who she's became my main for play AP (it was the first time i bought champ). two weeks later there was the nerf of update 113. I was nervous (6300 PI for nothing) and didn't wanted play her again, but after your guide, i have play irelia again :).
Since the nerfs of HoG and Randuin i have try many Build and i've make some great result with this one :

in first i start like you, Cloth Armor and 5 pots.
After i take the red cristal who give 180 HP (like that we have the same as old HoG without PO bonus)
I continue on Mercury Treads (cause there is always someone to stun or play AP in my lane)
then I buy like you Sheen , Phage and trinity.
following the spirit Visage
Here i start to build the Wit's End starting with the item's for attack Speed.
And i make some Jungle (only if my team don't need me) in my side and ennemy side to finish Wit's End and buy Lantern.
When i do this jungle i always check the position of low HP ennemy to call friends for gank.
and for the last item i usually take the thornmail (for great defense and the magic dmg) and if there's too many AP ennemy and good tank i my team i take force of nature
Cause in the end game, my team always need someone to take damage to rush tower, defend tower. and in bad case to not have an ace.

To conserve the HP gived buy the other randuin i make a 0/21/9 for masteries.
It give 48 HP, 3 Physical Point Block and 4% reduce dmg. with the 20 more armor than your old build (80 armor of old randuin, now 100 armor of thornmail), i've try to change the HP bonus to dmg reduction.

I just want you try this build if it could help you.
and make me feedback.
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TMiracle (18) | April 19, 2011 12:47pm
AnIh wrote:

there is absolutely no point to get a sunfire , the main reason you pick randuin is for the slow , defensive wise guardian angel is MUCH MUCH MUCH better than sunfire
sunfire is an offtank item you pick early on to get both dmg & survivability , at lvl 18 it does no dmg at all .


well since trinity gives all that speed i don't really find that randuin's active necesary, sunfire is not confirmed yet as it is in testing stage, but actually - it worked wonders for me in few games. I also consider taking GA in it's place, and as i mentioned in guide - sixth slot is not a cookie cutter and must be adapted to enemy team most of the time regardless of what you face.
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AnIh (25) | April 19, 2011 6:16am
there is absolutely no point to get a sunfire , the main reason you pick randuin is for the slow , defensive wise guardian angel is MUCH MUCH MUCH better than sunfire
sunfire is an offtank item you pick early on to get both dmg & survivability , at lvl 18 it does no dmg at all .
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TMiracle (18) | April 18, 2011 9:55pm
Reaperv2 wrote:

Post some ranked games? Anybody can play normal games and if your at decent elo most trolls aren't present and if your half bad player your high elo or mid-high elo and you get those scores then people may or may not be more inclined to try your build/solo lane. Btw I thought max cc reduction is 65% for irelia, not 75%?


Actually i can't even write correctly myself, well 35 from merc and 40 from passive = 75%. But as i know it doesn't stack and first merc applies and then passive only, i dunno in what way this multiplicative thing works, but the fact is, cc reduction still increases greatly.
And about ranked - yeah that's no problem and i may do that, gonna do some rankeds next few days. I'm not high elo, I'm actually low elo, stuck in so called elo hell, but i always carry my team and got possitive scores and lose because of feeder team all the time (you just can't carry 3 or 4 ***ses alone >.<) ._. so that still means something i believe.
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Reaperv2 | April 18, 2011 5:23pm
Post some ranked games? Anybody can play normal games and if your at decent elo most trolls aren't present and if your half bad player your high elo or mid-high elo and you get those scores then people may or may not be more inclined to try your build/solo lane. Btw I thought max cc reduction is 65% for irelia, not 75%?
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TMiracle (18) | April 18, 2011 10:47am
Fovos wrote:

trans.blades stacks with spell vam?


yeah but I see absolutelly no reason why would you want to get spell vamp on her.
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Fovos | April 18, 2011 10:38am
trans.blades stacks with spell vam?
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TMiracle (18) | April 18, 2011 12:42am
BlueUltear wrote:

You should realy think about your choice in ditching randuins, its still a viable item.

Why:
You only lose 10 armor ( if you bought cloth armor and a HoG )

Old randuins had 27 more armor ( but its passive still kicks *** since a portion of AD champs dmg comes from auto attacking you take 35% less DMG + there is till the active )

HoG and Randuins costs less

You can still use the cloth armor to make wriggles or anything else that builds from a cloth armor


Ye i build cloth armor into wriggle's, but i don't find randuin so effective anymoe, as there are better health/armor items now, it is a still very good item though, but heart of gold is not a good early item anymore :<
Testing other variations now, with sunfire lmao.
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TMiracle (18) | April 18, 2011 12:13am
# changed item and skill sections - still in testing

BTW - is it bug or something? so many troll-votes but no comments at all :<
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Trixinity (5) | April 16, 2011 6:12pm
I have really enjoyed reading this guide, its In-Depth you placed what you honestly think works and i have to agree on most things good job.

But, i think starting with cloth + one potion works better for me as i have more gold to go round but everything else is awesome.

+1
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TMiracle (18) | April 16, 2011 12:30am
Already reconsidered quite a lot of things, big changes are coming tomorow (or today, if i manage to come back home early, which probably won't happen).
Main updates: Item section, Skill sequence, Skill information, and few of "laning against champions" will be added.
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Considereth (48) | April 15, 2011 7:29pm
Nice guide, how Irelia should be played competitively.
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BlueUltear | April 15, 2011 2:48pm
You should realy think about your choice in ditching randuins, its still a viable item.

Why:
You only lose 10 armor ( if you bought cloth armor and a HoG )

Old randuins had 27 more armor ( but its passive still kicks *** since a portion of AD champs dmg comes from auto attacking you take 35% less DMG + there is till the active )

HoG and Randuins costs less

You can still use the cloth armor to make wriggles or anything else that builds from a cloth armor
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TMiracle (18) | April 14, 2011 1:58pm
AnIh wrote:

Randuin&HoG will be reserved to tanks now i think and its a good thing , but wrigle's lantern is still good , it got nerfed because ppl was abusing the passive but if you look closer the base stats are just AMAZING early game regardless of the passive .


indeed, i cant guarantee on wriggles yet, but randuin is deffinitelly going down.

P.S. Niiiiice, was waiting whole damn day and can't even get to log in screen, patcher crashes everytime :[
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AnIh (25) | April 14, 2011 1:29pm
Randuin&HoG will be reserved to tanks now i think and its a good thing , but wrigle's lantern is still good , it got nerfed because ppl was abusing the passive but if you look closer the base stats are just AMAZING early game regardless of the passive .
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Lionelo | April 14, 2011 12:56pm
good build... will use it if i ever buy irelia.. thanks!
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TMiracle (18) | April 14, 2011 9:07am
AnIh wrote:

Out of date , and dont forgot to give me credit for the quicksilver sash .


lol ur so greddy XD Okay i will after next update, and yeah it's outdated, i will update item build after i get to test new things out (At least i hope so, because it seems that riot doesn't want us to play anymore <_<). After recent nerf I don't see wriggles and randuin's as viable to Irelia as it was before, those two a going to get dropped from build.
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AnIh (25) | April 14, 2011 8:48am
Out of date , and dont forgot to give me credit for the quicksilver sash .
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Dr4w | April 14, 2011 1:42am
I start playing irelia last week and as a new noob LoL player i played her with full AS,LS,AD items because it looks badass.

I rarely did good games with those builds as i always been focus in teamfight and taken down very quickly.

With this build i get really better games as i survive longer in teamfights. I really like this build as a good assasin is an assasin alive :D

Comment has been deleted

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Georax (5) | April 13, 2011 11:05am
I kept experimenting with this ***** (Irelia) and tried different ways of building her, when I came up with this one, it's freakin' made for me :D Tho' I liked AP Irelia, now after the nerf she's not viable anymore :(

later edit...

proof of this build working:

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awwsmm (28) | April 13, 2011 8:20am
I like how this build can deal damage, has great utility, and not to mention is very hard to kill! I have not tried Irelia too much but just from reading the guide and stuff I got some really good pointers and I carried lol +1
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TMiracle (18) | April 13, 2011 8:10am
PsycZz wrote:

I tested this Build several times because i really thought it looks nice but sorry, this is not the way to unearth Irelias full potential! This is my opinion, maybe it is just not fitting my style of playing! :)
Greetings PsycZz


You just need more practice, you won't ever get good scores just because you have build.
You need to play not one, not two, not even ten games to get hang of the build you are trying to make.
I got 400 games with irelia, I may not be pro like some of ppl but, I believe this is one of the best builds available as i tested almost everything already, so this would be the playstyle issue, as you probably are thinking that "irelia must go full burst" or similar, i don't know - since you just said:", this is not the way to unearth Irelias full potential!" without telling anything HOW it's actually bad and what is better. And I would be glad to hear suggestions how to improve and what you think would be better, to make this guide perfect before simply downvoting.
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RaYzaH | April 13, 2011 7:24am
great build.

Comment has been deleted

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LoDwAr (1) | April 13, 2011 4:30am
asd
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DetectiveGumshoe | April 13, 2011 4:21am


This is the best Irelia guide, I used to play Irelia and a after a month of testing everyone else I decided to come back to Irelia. One game later I get this.
I SALUTE YOU.
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schneian87 (2) | April 13, 2011 3:36am
had the same things in mya guide. only yours is better written and updateted, thumbs up
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begtus | April 12, 2011 8:50am
my main is irelia, it took my a while to find the best setup for her and yours mirrors mine for 95%

i'm playing lol for like 2-3 months now and 98% of my games are irelia's.
i've never really been following the top irelia builds with the 21 masteries in offense...

i have to agree that the cloth armor is best to start off with and 5 hp-potions. it gives you enough survivability to stay until lvl 6 for self heal with R. i dont really need the points in defensive masteries, because i chose the CDR and %magic penetration over the armor and resistance and hp regen which is not really necessary later game and the 5 hp potions!

i get the resistance from my warding runes (useful against enemy karthus ulti and harass like lux or teemo).

the W skill is not useful until later game when you have build tanky enough for auto-attacks.
my skill sequence is to leave out W as long as possible. max E for the stun and the great dmg output scaling, very useful for early game (it's also a magic skill so is R and therefore 9 points in offense masteries). and yeah, i seem to need 2 points in Q for last hitting the mage minions (once they got hit by tower).
next is to up Q asap when you farmed enough gold for a sheen (usually around lvl 6) and you're ready to go with exhaust and flash for kills! (another reason for 9 points in offense)
EXTREMELY useful when laning with another stunner/bruiser like sion!

my other item options are to go for a quick hexdrinker for the nice dmg on Q and magic resistance+ build-in shield) the boots can stay at lvl1 boots when you need more dodge/CDR/swiftness, free choice (i like dodge because it can be build from the armor)! but the trinity force is more important to finish first for the burst and speed boost! from there it is for me BANSHEES veil (best overall item to date) and the guardian angel! from there you're dominating the game!

gj on this build so far!
my 2 cents

+1 thumbs up

my masteries are 9/0/21 and runes are: ArP quint&red, Dodge yellow, MRes blue.
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TMiracle (18) | April 12, 2011 5:11am
After a bit more testing i thought that i won't update skill order yet, now i gotta test item build changes regarding new item nerfs.
Also tried to make a video, but it seems that fraps causes a bit of lag (could be issue due my 1920x1080 resolution maybe? Q.Q) Trying to somehow get it working, but if there are any other filming apps, i would appreciate it if anyone would give suggestions.
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Shogari | April 11, 2011 5:43pm
Just gave this a try. For the longest time, I sucked at DPS champs. I play a mean support, but honestly, my my Sona would have a better K/D than my Irelia or LeBlanc. Just tried this guide and went 12-6-10. Thanks!
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TMiracle (18) | April 11, 2011 12:53pm
SatansFate wrote:

All good except Spirit Visage. On Irelia, her heal effect is pretty minimal and Spirit Visage doesn't pay off enough to be worth it unless you're jungling.


you forget its price, health, magic resist and CDR. I admit it's not like banshees or something, but look, for such price, this item is VERY good, and you should try it before judging :P

EDIT: I forgot to mention that heal increase is not like mundo's but it still actually add quite a nice amount, on full minion wave it heals really noticeable amount (even if it's just couiple of bars).

I build is item not just for heal, not just for CDR, but for the whole mix, as all benefits given by it sinergises with irelia really well, and also price is very decisive factor as I alreay told few times before, with vissage you get very nice boost for very low price. In late game, when you got full build - possible option is just sell vissage and get higher tier items instead.
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SatansFate (4) | April 11, 2011 12:20pm
All good except Spirit Visage. On Irelia, her heal effect is pretty minimal and Spirit Visage doesn't pay off enough to be worth it unless you're jungling.
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bruce wayne (1) | April 11, 2011 5:53am
When I read this guide I was a little skeptical of utility masteries and some other choices; however, after playing a couple of games with this build I am no longer skeptical l0l. Great guide, nice and in depth like a guide should be.
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TMiracle (18) | April 10, 2011 12:50pm
I totally forgot the urgot before mentioning malz, anyway had a very nice game with Searz today. I tested maxing hiten first but that one didn't work and getting E first should really do the job a lot better. Got several other variations to test, and later I believe I will get better against urgot and I could write detailed way to lane against him (though it's not recomemded and should be avoided at all costs - simply because you can't outlane every-single champion even with Irelia, and that's totally normal :>).
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Searz (440) | April 10, 2011 3:01am
Jet wrote:

malzahar is pretty easy to beat, you can burst him down before 6. get early MR and you win your lane (early negatron > malz damage)

Yup, kinda what I'd say too.
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TMiracle (18) | April 9, 2011 1:33pm
Jet wrote:

irelia will lose vs urgot until level 6. you basically play defensive against urgot then use use your ult to counter through his e -> q spam

malzahar is pretty easy to beat, you can burst him down before 6. get early MR and you win your lane (early negatron > malz damage)


good malhazar will always keep range on me and just spam his DoT stuff completelly outranging me. And if i try to go and harass, well timed silence screws things up quite a lot, actually he will play quite defensivelly till level 6, after that even if i try to burst him - his ult means death, that's why vs him I think early sash is veeeeery good one item to get. Also I get boots and 3 pots as starting item, to get edge in speed and i tend to max hiten to screw his DoTs, though haven't tested it yet since i can't find malz -.-
And urgot can be veeeeery nasty, but he's not that scary at all if you dodge bombs, also vs urgot i tend to max hiten first (I will talk about that when changing skill sections - i found out that Irelia can lane versus anyone, for hardest laners just max hiten, for easier - max equilibrium). Actually idk about urgot, I played in mid against him only when he was free, It seems like he is very unpopular O_o
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Jet (76) | April 9, 2011 8:28am
irelia will lose vs urgot until level 6. you basically play defensive against urgot then use use your ult to counter through his e -> q spam

malzahar is pretty easy to beat, you can burst him down before 6. get early MR and you win your lane (early negatron > malz damage)
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Searz (440) | April 9, 2011 7:32am
TMiracle wrote:

I'm working to counter malzahar atm, i hope my new strategy will work (as I found malzahar the strongest laner against me, not impossible - but damn freaking hard T_T).

P.S. i don't really know Jet since I'm new here, but from your comments i fell like i should be very proud of myself now O_o Well if that's so - i feel really honored and , thank you Jet! XD

Isn't Urgot a really hard enemy to face? I dunno if you've faced any good ones, but Urgot is generally considered to be the strongest laner in the game. Mind if I try facing you in mid? (added an EU player with your name)

Jet is a 1800elo player(or so he says) that likes trolling an awful lot. He's pretty much always right about his stuff.
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TMiracle (18) | April 8, 2011 11:43pm
Thank you for all the possitive votes! I really appreciate it and I'm glad it works for you! ^__^

This week I'm doing a lot of testing regarding hiten.
I believe some huge changes might come in skill and skill sequence section, as well as to be done advanced laning section.
This week i found myself using different skill sequence every match, just because in my experience I found out - to reach maximum potential you need to adjust your skills completelly depending on situation. This means, sometimes I don't even chose to max 1 skill but max 2 of them on-par (I got almost 400 games with irelia, but I realised all that just recently Q.Q). Also I'm working to counter malzahar atm, i hope my new strategy will work (as I found malzahar the strongest laner against me, not impossible - but damn freaking hard T_T).

Also as requested I will try to get some video shots if I'm lucky (hard to get good ones, so that might take quite a while).

I'm also doing testing concerning lantern... I found that I actually don't need life steal too much and I take one of the situational items instead most of the time, as with my new laning strategy I haven't had any problems yet.
I don't have much too much time these days, but I think, update about skills might come in sunday's evening.

P.S. i don't really know Jet since I'm new here, but from your comments i fell like i should be very proud of myself now O_o Well if that's so - i feel really honored and , thank you Jet! XD
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NeoneFirst | April 8, 2011 5:26pm
try'ed it , worked , thx :D
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wRAthoFVuLK (535) | April 8, 2011 4:15pm
Awesome build and very in-depth guide :)

And you got an upvote from Jet...

holy ****.
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Miraisen (4) | April 8, 2011 7:30am
Great guide TMiracle. I build Irelia similarly, but with a few differences with the item builds and masteries, but I'm sure your way works well. One thing I would add is for the low cost of Wriggles, you could get it before Spirit Visage, to have them work together. Other than that, a fine build.

If you can, maybe you could add a few videos showing how to get about in team fights, just to prove your point not to initiate ^^. Since Spirit Visage's nerf, I haven't used it on Irelia, but I'll give it another try!

+1 from me :)
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TMiracle (18) | April 8, 2011 5:34am
Searz wrote:

Isn't that how to counter most champions? To harass them as much *** possible every time they use a spell?


ye well that's common sense i guess :D
Well it's pretty hard to discuss on this, simply because we are both good players (I hope i'm right, no ? O_o) and we know all this already and just cause of that there's nothing special for us. On the other hand - guide is not all about the champ and build alone, not all people come to see guides just to get the build. There is a massive amount of players that are looking a bit more basic knowledge, for example those who don't have level 30 yet. And even if this kind of info may be quite "ye, u know dude... this is common sense" for someone it will actually be a source of very helpful information, because as I told previously, for example Vlad - I can guarantee that some of players tend to think they will lose against vlad without even trying for once. And with such attitude it's not rare scenario for them to actually lose. So the main idea of this is not to show pro's something new (because there won't be much new things - unless my new idea on countering malzahar will do well XD), but to reduce amount of noobs in community :)
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Adonikam (162) | April 8, 2011 1:37am
GJ I like it, I would only change little things tbh,like not taking ignite but it's all personal preference.
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Gaavkar (1) | April 8, 2011 1:34am
this is the best irelia guide iv'e ever seen
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Searz (440) | April 8, 2011 1:12am
Isn't that how to counter most champions? To harass them as much *** possible every time they use a spell?
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TMiracle (18) | April 7, 2011 6:33am
Searz wrote:

He was OP for a while, but I don't think he is anymore. I usually never have trouble with him (as Urgot or Anivia). How do you counter him? Do you even need to counter him?


He is just food till level 6, the main key to completelly shut down vlad is to - harass hard like hell.
By at i mean everytime he casts a skill, immediately use normal harass combo AND auto-attack him like a mad man ignoring all minions (unless they hit you really hard XD) till he runs away, normally: 2-3 of these, and he's already forced to go back or hug turret. Either way you can zone him out and gain exp advantage or even a kill. Till level 6 all-out aggresiveness will get you very nice advantage and vlad won't beat you even at 6 just because you dominatd him early.
Another thing to consider is, buy boots and 3 pots as starting items - even better harassment and you can rush mercury threads for magic resist and speed advantage.
Till level 6 vlad has huge cooldowns, and after casting skills he has absolutelly nothing against you.
Vlad = meat, I really mean it, just get fed from him like crazy. XD
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Searz (440) | April 6, 2011 2:45pm
He was OP for a while, but I don't think he is anymore. I usually never have trouble with him (as Urgot or Anivia). How do you counter him? Do you even need to counter him?
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TheAncientj (1) | April 6, 2011 10:53am
Nice build, well writen. Can't wait to try +1
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TMiracle (18) | April 6, 2011 5:37am
Searz wrote:


Tha forum ;)

The laning against section really should only contain info about champions that are hard to face. If there's a ****load of champions you'll have trouble finding the ones you actually need help against.


mm.... I don't even know because in laning section i will mark hardest ones in red, medium in yellow and easiest in green.
And the thing is - for example take vlad: everyone sees him as OP, but in my list I actually marked him green. He's very easy to lane against, but only if you do know how, there's a very good counter to vlad, but not everyone is able to find it.
Same with karthus - prob one of easiest to lane against, again - if you know how.
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Searz (440) | April 5, 2011 3:07pm
TMiracle wrote:

Btw - from what sources you know that nerf concerning info? :O

Tha forum ;)

The laning against section really should only contain info about champions that are hard to face. If there's a ****load of champions you'll have trouble finding the ones you actually need help against.
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TMiracle (18) | April 5, 2011 9:37am
Searz wrote:

Here are a few more things you might want to consider:

You only need to point out specific champions that are hard to play against and how to counter them. You don't need all champions in that category.
You don't need a warding guide. Just google it and you'll find lots of good ones you can just link.

Remove the lore category. It's reeeeeeaaaally unnecessary and only takes up space..



well you could be right XD
I just thought that, not everyone is that smart, and some of ppl won't search for that and won't even know about it, so you need to force that into their heads lmao. XD
About laning, this could be right, but i already did most of the job so i guess it's quite sad to delete half of all the stuff XD
Also, some ppl are quite new to irelia and won't know how good irelia counters some of the champions and they will just simply be afraid of them. Thus of that, this will show that some of the so called strong champions are just food for her and give them self-confidence. :)
Oh and about the nerf... well do not worry too much about wriggles, i will just take another survivalability item instead. Btw - from what sources you know that nerf concerning info? :O
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Searz (440) | April 5, 2011 8:10am
Here are a few more things you might want to consider:
Quoted:
1# Laning Against (Laning against every specific champion) (70% done, coming in next few days)
2# Warding Guide

You only need to point out specific champions that are hard to play against and how to counter them. You don't need all champions in that category.
You don't need a warding guide. Just google it and you'll find lots of good ones you can just link.

Remove the lore category. It's reeeeeeaaaally unnecessary and only takes up space..
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Searz (440) | April 5, 2011 7:58am
Yea, SoS(Strength of Spirit)+armor seals is probably better.
Armor reduces less damage than dodge on normal attacks early on. But the armor also helps against physical abilities, while dodge doesn't. That will probably be the deciding factor if you're facing an Urgot or Pantheon in the lane.

Just to let you know; incoming nerf on Wriggles and Heart of Gold.
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TMiracle (18) | April 5, 2011 5:49am
Searz wrote:

How much is Strength of Spirit affecting your earlygame? I'm thinking about if dodge seals+masteries might be a good idea. Just throwing an idea out there :3


Well strenght of spirit gives 3 health / 5 sec regen at level 1 and increases by 0.35 each level.
At level 18 with trinity it gives 11,45 hp / 5 sec.
Not only that, since you spend only 3 and not 5 points on this, you can get 4 more armor or resistance.
For my preference, 4 more armor/resist and not that small hp regen is better than 2% dodge and passive speed gain if dodged. (Don't forget that with trinity irelia already has very high movement speed, it increases even more if you have force of nature built-in, so i think that passive speed doesn't make much difference because you will already out-run anyone anyway).
Also if you pick dodge masteries, you will pick dodge runes obviously, this way you may lose about 17 armor. I believe that 17 armor is really great deal early and at least uou will know that - you ARE tanky, without prayers like "lucky dodge plox, plox lucky dodge PLEASE", so that's my opinion about this XD
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Searz (440) | April 5, 2011 5:18am
How much is Strength of Spirit affecting your earlygame? I'm thinking about if dodge seals+masteries might be a good idea. Just throwing an idea out there :3
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TMiracle (18) | April 4, 2011 5:31am
I don't have EXACT item sequence, and i sometimes build wriggle after vissage or trinity, personally i didn't find life steal strong on irelia and sometimes I build optional items instead.
I know that wriggle is better early, but since Irelia already has godlike laning power and - THIS IS THE REASON xP I focus on her early burst instead (well i may try to switch wriggle with visage early, haven't tested that out too much yet). And early I just buy normal wards.
Actually as from my experience, I doesn't really matter what i get after trinity because all the game is decided at that point - either they shut me down very early, or I dominate whole game. And as you see from my results - It's very hard to shut Irelia down.
My play-style is a bit troll like, since late game I like to stick and run around long time and make whole enemy team dance, wriggle helps me a lot because I can quickly regain all my health from minions even when ult is not up. It's not rare for me to harass enemies 1v5 while my team does the job, because they simply can't catch me due movement speed, or even if they do, they just can't kill me because I'm way too tanky - and even if they ignore me, I simply backdoor their turrets, so whatever they do, they hate me just sooo much.
Well in theory it really looks strange, but in game - idk, It really works, at least for me it really really does.
I may test some other variations instead of wriggle just because of past comments, to make more accurate answer.
Thanks a lot for possitive votes, I really appreciate it :)
Already got some ideas to test out :P
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Searz (440) | April 4, 2011 12:26am
:O you got an upvote from Jet! Feel proud ^_^
But regardless of who's upvoted you; it's a very nice build you got there.

I'm using the same masteries in my Urgot build. They're lovely for early laning power.

The only thing you might wanna do differently is get Wriggles earlier. Is there a reason not to?

Edit: Oh, Jet already said what I was thinking :3
I'm with him on the wriggles thing.
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Jet (76) | April 3, 2011 10:08pm
My only criticism would be that if you're getting Wriggles, you should be getting it early, since the early ward helps your laning phase and helps your team out a lot more than it would closer to the end of the game, where your jungler / team would be putting wards down at Baron / Dragon anyway.

While I don't think it's a bad item to have on Irelia, I just feel that it's position in your build means that you should replace it with another survivability item.

If you want to keep it for the ward as well as lifesteal, get it earlier. Otherwise, even though the ward is nice, you should get different items (although, as anih suggested to do, do not build Starks).
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firis | April 3, 2011 11:41am
yeah... ether focus irelia and be stupid cuz she's a frikin' tank with this build, or ignore her and let her slice through you like you're nothing...

nice guide bro +1
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TMiracle (18) | April 3, 2011 9:29am
AnIh wrote:

in late , wards are from :
- jungler's wriggle
- the support
- the tank

wasting a slot for doing a thing that is not your job is pointless^^
getting a stark will boost ur auto attack , hiten style and wit's end dmg while providing a nice aura for your team , i think its a better choice .


I get your point :)
It's matter of preference and play-style more.
Wriggle gives damage, armor, ward, and passive on minions.
While Stark gives AS, buff to team, and arm pen.

In my opinion there's no such thing as "support and jungle must buy all wards" also the more wards - the better. I like that extra armor it gives, making me even more tanky, wriggle provides a lot better dragon and baron control too, and late game baron means a lot. Also even if not by much, wriggle is cheaper.
As I stated in guide - if anyone from your team really needs stark, they will probably get it themselves.
I agree that AS helps Wit's and hiten though. I was using stark's before with other builds, but i just found that I like wriggle a bit more. Maybe i will give it a shot once again sometime just to clear your wonderings :P
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AnIh (25) | April 3, 2011 9:02am
in late , wards are from :
- jungler's wriggle
- the support
- the tank

wasting a slot for doing a thing that is not your job is pointless^^
getting a stark will boost ur auto attack , hiten style and wit's end dmg while providing a nice aura for your team , i think its a better choice .
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TMiracle (18) | April 3, 2011 8:59am
AnIh wrote:

i dont really see the point to get wriggle lantern at the end , its an early game item you wil lrather get a stark if you want life steal its a much better dps increase


Late game you won't have space to get wards as all your slots will be filled with items. Wriggle gives you that ward.
Indeed wriggle is more of an early item normally(sometimes i swap it with wit's depending on situation), but since irelia already has amazing laning power, i see that it's just not needed early and I tend to rush other items instead. The main concern of mine is ward - ward, ward and one more time ward.

I don't like stark, because I get more AS and damage (passive) from Wit's, life steal role is perfectly covered with lantern (together with ward and armor).
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AnIh (25) | April 3, 2011 8:52am
i dont really see the point to get wriggle lantern at the end , its an early game item you wil lrather get a stark if you want life steal its a much better dps increase .
also quicksilver slash is amazing for both vlad and mordekaiser too , not only ww and malzahar .