Irelia Build Guide by TMiracle

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League of Legends Build Guide Author TMiracle

Irelia -True Will Cannot be Defeated [In-Depth Guide]

TMiracle Last updated on August 12, 2011
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by AnIh » April 19, 2011 6:16am | Report

there is absolutely no point to get a sunfire , the main reason you pick randuin is for the slow , defensive wise guardian angel is MUCH MUCH MUCH better than sunfire
sunfire is an offtank item you pick early on to get both dmg & survivability , at lvl 18 it does no dmg at all .

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by TMiracle » April 19, 2011 12:47pm | Report

AnIh wrote:

there is absolutely no point to get a sunfire , the main reason you pick randuin is for the slow , defensive wise guardian angel is MUCH MUCH MUCH better than sunfire
sunfire is an offtank item you pick early on to get both dmg & survivability , at lvl 18 it does no dmg at all .


well since trinity gives all that speed i don't really find that randuin's active necesary, sunfire is not confirmed yet as it is in testing stage, but actually - it worked wonders for me in few games. I also consider taking GA in it's place, and as i mentioned in guide - sixth slot is not a cookie cutter and must be adapted to enemy team most of the time regardless of what you face.



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Check out my In-Depth Irelia guide :)
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by fithos » April 19, 2011 11:38pm | Report

hi Tmiracle (don't care about my english, i'm french).
first thanks for this guide, i had buy irelia who she's became my main for play AP (it was the first time i bought champ). two weeks later there was the nerf of update 113. I was nervous (6300 PI for nothing) and didn't wanted play her again, but after your guide, i have play irelia again :).
Since the nerfs of HoG and Randuin i have try many Build and i've make some great result with this one :

in first i start like you, Cloth Armor and 5 pots.
After i take the red cristal who give 180 HP (like that we have the same as old HoG without PO bonus)
I continue on Mercury Treads (cause there is always someone to stun or play AP in my lane)
then I buy like you Sheen , Phage and trinity.
following the spirit Visage
Here i start to build the Wit's End starting with the item's for attack Speed.
And i make some Jungle (only if my team don't need me) in my side and ennemy side to finish Wit's End and buy Lantern.
When i do this jungle i always check the position of low HP ennemy to call friends for gank.
and for the last item i usually take the thornmail (for great defense and the magic dmg) and if there's too many AP ennemy and good tank i my team i take force of nature
Cause in the end game, my team always need someone to take damage to rush tower, defend tower. and in bad case to not have an ace.

To conserve the HP gived buy the other randuin i make a 0/21/9 for masteries.
It give 48 HP, 3 Physical Point Block and 4% reduce dmg. with the 20 more armor than your old build (80 armor of old randuin, now 100 armor of thornmail), i've try to change the HP bonus to dmg reduction.

I just want you try this build if it could help you.
and make me feedback.

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by TMiracle » April 20, 2011 12:08am | Report

fithos wrote:

hi Tmiracle (don't care about my english, i'm french).
first thanks for this guide, i had buy irelia who she's became my main for play AP (it was the first time i bought champ). two weeks later there was the nerf of update 113. I was nervous (6300 PI for nothing) and didn't wanted play her again, but after your guide, i have play irelia again :).
Since the nerfs of HoG and Randuin i have try many Build and i've make some great result with this one :

in first i start like you, Cloth Armor and 5 pots.
After i take the red cristal who give 180 HP (like that we have the same as old HoG without PO bonus)
I continue on Mercury Treads (cause there is always someone to stun or play AP in my lane)
then I buy like you Sheen , Phage and trinity.
following the spirit Visage
Here i start to build the Wit's End starting with the item's for attack Speed.
And i make some Jungle (only if my team don't need me) in my side and ennemy side to finish Wit's End and buy Lantern.
When i do this jungle i always check the position of low HP ennemy to call friends for gank.
and for the last item i usually take the thornmail (for great defense and the magic dmg) and if there's too many AP ennemy and good tank i my team i take force of nature
Cause in the end game, my team always need someone to take damage to rush tower, defend tower. and in bad case to not have an ace.

To conserve the HP gived buy the other randuin i make a 0/21/9 for masteries.
It give 48 HP, 3 Physical Point Block and 4% reduce dmg. with the 20 more armor than your old build (80 armor of old randuin, now 100 armor of thornmail), i've try to change the HP bonus to dmg reduction.

I just want you try this build if it could help you.
and make me feedback.


It doesn't really differ too much, it's more of a playstyle preference, I tried all kinds of masteries and just found that these wroks best for me, i found my tankyness more than enough so i spent my points in utility to get some boost in my very aggresive playstyle, also I just build what situatuation calls for - I don't have my item sequence, everygame it's different, i just tried to show what is most common one.
Sometimes i tend to rush sheen without wriggles at all, sometimes i rush mercury's, sometimes i even get negaton cloak very early. I'm happy that you found your own build, as there are no best build - there is only a build that works well for a person, as everyone plays differently, some ppl can even use totally "WTF" builds but still own, just because it works for them and for their playstyle, so my main point of guide, not to make all people use exact build of mine - but to give you a great understanding about irelia and help you deviate your own ideas. :) (for example sunfire - it worked real wonders for me, i dunno if it will work in future but so far i do very well with it, though I'm probably only one irelia who actually uses it lmao).
but the only thing i would change in your build is - early red cristal, get it only if you really strive over hp, i believe it's better rush lantern or get sheen earlier instead.



My art is my deadliest weapon... :P
Check out my In-Depth Irelia guide :)
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by Hiroschima » April 20, 2011 1:29am | Report

Just wanted to say thanks for a excellently written guide, I picked up Irelia yesterday. After a couple of practise games against bots, trying out some other builds, I went into a proper game and went 12/2 with your advice!

If only all the champ guides had as much detail and effort put into them as yours do!

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by Rob San » April 20, 2011 1:53pm | Report

really great job on the build... i really like it :)

and do u wanna know why?

cause i use almost the same.

u should try this:

start with dorans blade, then go back and buy boots and lifesteal.

after u got some kills go back again get sheen and phage( usually i got heart of gold, but sinse the nerf its kinda useless) and then go for wits end, after u got wits end go for guardian angel and then madreds.

This is my core item build and noone ever had a chance in 1v1 guardian angel is one big part of irelia, because u need to be in the fight and deal tons of damage with the wits end and madreds combo u dont have so much ad so u wanna be next to ur enemys and slice them, so u need guardian. :)

the last few items go for defense it always depends on the enemy team if i go for armor or magic resist :)

irelia is my main :P so just have a try pls :)

see u on the field of justice! :)

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by RaYzaH » April 21, 2011 2:29pm | Report

this build is crazy. my last match i went 15/5/10

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by TMiracle » April 23, 2011 12:26am | Report

[2011.04.23] - # Added Guardian Angel over Sunfire

after few matches i fell in love with this item, saved my *** just too many times to ignore, even did Quadra yesterday only because of GA. (dieing, and insta after reviving doing Quadra must be quite frustrating lmao).



My art is my deadliest weapon... :P
Check out my In-Depth Irelia guide :)
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by BlueUltear » April 24, 2011 2:05pm | Report

I dont realy get why you would get GA as your final item its use is loughable at best. You get about 1-2 uses out of it and it gives you almoast no health late game after the revive and thats if you dont get killed right after the revive which makes it useless.

P.s.
Irelia deals quite alot a dmg with CD reduction as her Q with 40 % CD reduction has a 3 sec CD Her W has 9 Sec CD thats half of the time when its active, not like 2.5 times its active state her with 0 CD reduction.

P.P.s.
Try getting Shurelya's Reverie its a ok item defensively but gives more burst and has a nice active ( helps the team engage or get out of tricky situations )

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by bdougs » April 24, 2011 8:59pm | Report

I tried 21/0/9 and just thought I couldn't get her down but 0/9/21 works a lot better and made me a lot better with her.

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