get
prime

Draven Build Guide by NewGuyNumber30

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NewGuyNumber30

It's not Draven, it's Draaaaaven.

NewGuyNumber30 Last updated on June 7, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Sup, I just made an account on here to post a build because i've found it to work very well on Twisted Treeline (I only play TT) ;/

Anyway this is my first and probably only guide so enjoy.


Guide Top

Pros / Cons

Pros


*Very fun to play.
*Amazing skin.
*Damage output can be so crazy if you know what you're doing.
*Your ultimate is GLOBAL and moves hecka fast. I've caught many enemies off guard with it and picked up some quick kills.
*Cocky attitude makes him all the more fun to play.


Cons
*He can be difficult to use.
*Takes a few games to get used to how to play him.
*You can get yourself killed SO EASILY if you go to catch your axe in the middle of enemies.


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Runes

For runes I use

x 9 Greater Mark of Desolation

x 9 Greater Seal of Strength

x 9 Greater Glyph of Strength

x 3 Greater Quintessence of Strength.

I know a lot of you probably won't like these runes but i've found them to work very well on him and give him an excellent early game. Farming and last hitting minions is a breeze.
And harrassing is fantastic.

Runes are totally optional, so pick whatever you like.


Guide Top

Masteries

I go 21/9/0 because he needs all the damage he can do, seeing as he is a carry but I also go 9 in defense for a little extra survivability since my runes are all offensive.


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Items

For items I get the following:

I get either Doran's blade or boots and 3 health pots first.
After that I get Doran's blade or boots, depending on what I bought earlier.
Example: If I get boots first i'll get Doran's after. Vice versa.

After that I work towards getting a B.F. Sword for my infinity edge.
After I get my B.F sword I get Berserker's Grieves.
After Berserker's I build infinity edge.
Anddd after infinity edge I get a Vampiric Scepter.
After Vampiric scepter I normally build Zeal.
After Zeal there will be 1 spot in your inventory left, use that for your B.F sword your going to buy. Then build Blood Thirster.

You should have 1 spot left (You shouldn't have sold Doran's yet.) Buy a pickaxe and build towards Last Whisper.

Once you get enough money sell your Doran's Blade and buy a defensive item, normally I buy Guardian Angel. But build whatever you need to adapt to the situation.


Guide Top

Skill Sequence

I've noticed what a lot of Draven's do is they charge into a fight and just throw axes at enemies and spam W.

Now heres what I do.
Early game (Levels 1 - 6) I farm up and normally after my B.F sword I start getting a little bit more aggressive.
I focus on minions until I got 2 of my Q's on. Then me and bottom lane partner go to gank.

The reason I wait for 2 Q's is because you can afford to miss one if you're in a really big chase. Plus the DPS from having 2 out is incredible.

TL;DR
Skill sequence is Get two spinning axes out, focus an enemy hit them catch axes spam your W and pew pew.


Oh and by the way, once you get your ultimate always use it t help out, not just to last hit a champion.

Example: Your top lane guy is fighting someone 1 on 1. Throw your ulti up there and hit the enemy with it.
Chances are your gonna help your top get a kill and you'll get an assist.

Better than letting the enemy top lane have a kill, right?


Guide Top

Summoner Spells

I use Flash and Heal on all my AD carries.
But if you feel you want to change that and be more aggressive then please do so.

Summoner spells are always up to you.

Just remember you're playing an AD carry, it is squishy and if the enemies are smart they WILL focus you, when they focus you, as draven, you have no escape except for a very short steroid for a quick burst of speed with quite a cool down.

Flash + Heal has saved me multiple times and it has especially saved me from getting killed from a last minute ignite.


Guide Top

Summary

Well, this is my first guide, I hope you all like it.

Give me tips to improve it if you want, or tell me anything else I should add.


Guide Top

Farming

This one is easy, keep your Q in check and last hitting minions is really, really easy.


Guide Top

Tips and Tricks

Your spinning axes may seem hard to catch at first but if you click somewhere you want to go after you hit someone with it the axe will follow to that location and you can easily pick it up.

Your Stand Aside ability is fantastic. People don't understand how great it really is. If you're up against a Nunu or a Katarina or any champ that requires a channel to his/her ult, hit them with Stand Aside and it will interrupt their ult, cancel it and set them up to total destruction.
+ It'll totally saves your teams ***.