get
prime

Shaco Build Guide by Jackdab

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


744
Views
0
Comments
0
Votes
League of Legends Build Guide Author Jackdab

Jackdab's Late Game Tank Shaco Build/Guide

Jackdab Last updated on November 4, 2015
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
14
15
17
18
Ability Key Q
1
7
10
12
13
Ability Key W
3
4
5
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Shaco with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Amumu Do people still play amu? Poor little guy. He's literally non-existent against you.
Guide Top

Introduction

Alright, Call me crazy but this build I've had a lot of success with, roughly a 75% win rate.

I've mained shaco since around season 3 and been playing tanky versions of shaco since season 4.

In the current meta it is VERY hard to win late game as ol' burst shaco, This is why this build works so well, because you're a tank you can put pressure in team fights and with the damage from the hydra and BC you can still take out the enemy backline without being bursted down instantly.


Guide Top

Runes & Masteries

I use;
Physical damage reds x9
Armor yellows x9
Attack speed blues x6
MR blues x3
Attack speed quints x3

This makes jungling in the early game relitively easy and the attack speed is nice for taking objectives, like drake, and for splitpushing

Masteries; General 21/9/0 is fine for this build BUT if you want even more tank and utility 4/21/5 is also fine.


Guide Top

Jungling

Alright, The jungle route i use is fairly standard for burst shaco players, I take red first with my boxes and then counter jungle the enemy blue (NOTE: WITH RECENT DOUBLE JUNGLERS I HAVE STILL BEEN COUNTER JUNGLING, I JUST AM MORE CAREFUL AND WARD FIRST.) if the enemy starts red, take gromp and wolves too, if they were at the blue and managed to fight you off, just take skuttle, wrights and back.

Alternitive route: Place two boxes near red (but no aggro'ing it) and two at krugs (aggro them) take krugs, bait the red into your boxes and you should take both camps with ease, then go onto wolves, gromp and then blue then you can either back, gank or take skuttle.