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Janna Build Guide by Malkavian999

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League of Legends Build Guide Author Malkavian999

Janna Support Season 6

Malkavian999 Last updated on April 29, 2016
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Ability Sequence

2
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

5/
Recovery
 
 
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Janna with this build

Threat
Low
High
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Threat Champion Notes
2
Nami
2
Zyra
Guide Top

Introduction/ General Support Guide

Hey Guys I am Malkavian and this is my Janna Support Guide. Please watch some Diamond / Plat Elo Gameplay Videos and you can decide if you wanna stay learn more or not.


Fun Video:

Terms you might see while reading my guide:

AS: Attack Speed
AD: Attack Damage
AP: Ability Power
MS: Movement Speed
MR: Magic Resist
AR: Armor (Easy one)
aa: Auto Attack
SS: Skillshot
TF: Teamfight
TP: Teleport
CJ: Counter Jungle


As a Support your main goal is the protect your adc and give him opportunity to kill his/her enemies. At some situations you even have to sacrifice yourself to save the adc. But not always...

So I need to split this guide into two sections.
Part 1 - How you should play if you have a good ADC?

Lets clear that up. How you can know if you have a good adc. And before getting into that you gotta know your playstyle too. If you are a passive support a passive-farmer adc is very good for you. Since you clicked with him he is the best adc for you.

But for me since I like to play agressive and I play agressive supports, a passive adc is a nightmare! While playing Naut/Leona support and if you q/e to your target if you immobilize them and deal some damage and if you adc is still farming mobs not even auto attacking the target you are focusing... That you can call a bad adc. Farming is important but when your support trading you gotta be near him. So if you see an adc farming no matter what you do. You can call him bad adc and move on to Part II :)

Ok enough talk. If your adc is good.
-Try to poke your enemies while taking min damage.
-Always use your support item cooldown to get extra gold.
-Always keep track of your adcs mana/hp/summoners before engaging enemies.
-Always ward river and pink ward tribush.
-If you are ahead in lane and if you are pushing alot you need to ward even more. Expand your warding range and ward enemy blue/tribush and always ward dragon.
-Inform your team whenever you see enemy jungler in map. (support has more time than solo laners and adc to do that)
-Inform your team for Dragon/Baron timers.
-Sacrifice yourself for your fed teammates/adc/apc if needed.
-Try to build right items for enemy composition.

Part 2 - How you should play if you have a bad ADC?

Are you flaming each other alot? Do you feel like you are not clicked? Is he making stupid turret dives for their support? His farm is bad? Is he getting grabbed by blitz/thresh every single time? Ok he is bad adc but you can still win a game with bad adc. You just have to mute him incase he flames more and change your playstyle a bit.

-Try to protect him as much as you can but do not sacrifice yourself for him
-Try to farm when he is not in lane as much as you can. Do not care for his fall back pings.
-Try to roam mid/enemy jungle and try to follow your jungler whenever he comes close to bot side.
-Try to go mid and push mid turret fast.
-Try to camp mid and force enemy mid laner to go base or kill him ( even better)
-If you get some advantage ( kill/ assist) turn back to bot lane and try your chance with your bad adc once more with better items/lvl
-Protect and support whoever is fed jungler/top/mid.
-Always Ward dragon/baron and enemy jungle (in late game)
-If you see enemy jungler moving to your jungle always go help your jungler instead of a bad adc.


Guide Top

Runes

Runes

Greater Mark of Armor
9

Greater Seal of Health
5

Greater Seal of Scaling Health
4

Greater Glyph of Magic Resist
5

Greater Glyph of Scaling Magic Resist
4

Greater Quintessence of Ability Power
3


Guide Top

Masteries



Guide Top

Ranked Play

Stay passive in lane and let your adc to decide whenever he/she wants to trade. You can shield him/her whenever he hard engages or gets hard engaged and use your slow and tornado on enemy adc. If enemy has a hard engager support like Leona/Naut/Blitz. Use tornado on them and slow the adc.

In teamfights use your ultimate to seperate the enemy team. Once you do that if you have good players in your side they can use the advantage you gave them.

Try to stay behind your adc and try to ward every possible angle. If enemy has Zac or shaco also try to ward their tribush even if you are on red side. Always be there when Dragon or objectives being done cause your shield+ultimate very useful!

If you are really ahead (like2-3kills in early game) try to build Mejai and try to raom if you are confident with your adc.


Guide Top

Pros / Cons

Pros:
-Protects adc well
-Good Peel
-Shield gives great ad
-Fits for every elo


Cons:
-Squishy
-Depends on adc alot
-No damage
-No hard cc


Guide Top

Team Work

Try to shield your adc since your shield also gives ad too use it to synergise it with your adc's damage.


How to use your Ultimate:

1. Use it to split up the enemy team pushing 1-2 enemies into your waiting teammates.
2. To save a teammate with your heal (Without knocking away dying enemies or giving your team the disadvantage in anyway.)
3. If your team is losing the teamfight and you know your team is about to get murdered you can push all of them away.
4. When ever an enemy nuke is channeling or has casted their ultimates (I don't know if you can interrupt karthus I've never tried.)


Guide Top

Skill Sequence

How you should play Janna Support:

1. Janna's Q is a very good poke, and her W is a very strong self steroid and mediocre crowd control. Her shield is also very strong, as she can not only protect allies, but also towers, saving both if played clutchly. Her Ultimate is a very strong teamfight reset, as it forces everyone apart and can break off agro.

2. Janna is a passive champion, and the best way to build her is to play passively and play safely. It is this reason that she absolutely STOMPS aggressive supports like Annie. Use her Q to poke foes down and keep them away.

3. Protect the Carry, keep agro off of said carry. Remember, Janna is passive and you should treat her as such.

4. I build AP and move speed. Once you hit level 5 W (Which should happen AFTER you max Q at lv 9), you should have boots of mobility and some good AP. These will allow you to basically fly (get it? Cause she flies?) across the map.

5. Just play passively. She's honestly not that hard if you tend to play passively to begin with, and her skillset rewards such players.


Guide Top

Summary

Item Independence is what makes Janna god tier character. You don't really need items to be strong.

Most guides I have seen and most Janna players I have met, play her as any other caster, stacking ability power. Yes, she has awesome spell coeficients, but sadly (or not), you're not using this coeficients.
- You have a slow and a knock up, why would you use these spells for nuking (instead using as crowd control) with so many better ability power based characters to pick? If you damage, pick Annie, or Anivia... or even Evelynn, but don't pick Janna.
- Why would you save Moonson to heal if you can ruin the opponent's initiation and get a positioning advantage before your teammates get low health?
- And finally, who cares about the shield? You have a free B. F. Sword at level 9 to give to anyone on your team.
You might disagree that ability power is a bad choice, but at least you should agree that cooldown reduction is way better than ability power. And just to be clear, I'm not saying that you'll never use her skills to heal, or shield, or deal damage, I'm saying that these are not the best way to use them.

If you play a few matches as Janna, you'll see that cooldown reduction is not an urgency, you don't need to reach the cap as soon as you can. So, in fact, the only thing that you really need is to have mana, and you can solve this with one item and/or a few runes.


Guide Top

The End

Hope you like this guide guys and feel free to comment or vote.

Have fun on your games!

Edit: Gonna add more sections to this guide soon...