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Build Guide by gryon2

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author gryon2

Jarvan IV : For My King

gryon2 Last updated on March 4, 2011
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Ability Sequence

1
7
9
11
13
Ability Key Q
3
4
5
17
18
Ability Key W
2
8
10
14
15
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 8

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 22

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


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Mastery

i go 8-22-0 cus i play an off tank build but i realized that jarvan is better with more dmg taking potentiall than dealing so my defense masteries compliment it well


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Runes

i get some armor pen to compliment my dragon strike combo.

next i get greater seal of fortitude combined with doran makes you hard as hell to kill early game and stack well with atmas

after i get mana regen glyohs so i dont have to hasel with tear of the godess cus u only need it early game anyway


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skill choice

i start with strike cus it is the best way to harass for possible FB (first blood)

then i folow with flag giving me his deadly knock up combo and then sheild till ulti cus unltil his ulti he doesnt realy need a dmg output then i go back and forth with flag and dragon strike finishing off the sheild towards the end


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item build

start with doran so i can tank early game and follow with tread for MR

then top off early with phage and emblem for the litlle Life steal it gives.

mid game i grab Frozen mallet and atmas soon after for some more DMG output and finish starks for some atack speed to compliment my flag.

late game i get sunfure for more Hp and in my ulti it works well cus u always in range. and end with a blood thrister for max DMg and crazy life steal for him.


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Pros / Cons

pros

    ealry game tank
    has great survivablilty
    combos well with any other dps toon
cons
doesnt do great dmg till mid to late game
takes a while to learn his combo potential


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combos

MOST IMPORTANT PART OF THIS BUILD

combo goes throw flag dragon strike in pop sheild if u need to and then ulti them in for quick kill

now remember your knock up combo has quite a range and it is wider than it looke but if u miis the combo u could cause deaths or atleast miss some good easy kills and remmeber never fight when your OOM.


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Summoner Spells

i use exhaust and ghost cus i can use both to catch up for a kill as well as leave a fight if needed

other ones i suggest are flash, heal if u rlly want it, and teleport if noone on your team has it.


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first

this is my first build pls no hating and giving me a -1 until you try the build

my first game with it i went like 7/4/22 and remeber COMBO IS EVRYTHING.