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Jarvan IV General Guide by LemonLee

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author LemonLee

Jarvan IV...The Perfect Jungler

LemonLee Last updated on December 16, 2013
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Ability Sequence

1
4
5
9
10
13
Ability Key Q
3
8
12
15
Ability Key W
2
7
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

My Stats

It says 34 assist but i think you cant see it well... Just to let you know





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Jungle Jarvan

This is how i do my jarvan for jungle it is a really good build for me i come up with really good stats with this build...But first remember you have to master this champion he is not really easy,the ganks from him are really good because he has cataclysm wich makes your enemies stop running away from you.That's it bascily, hope you anjoy my build in the games and you win your way to the top Good Luck summoner ;)

Quoted:
"There is only one truth, and you will find it at the point of my lance"
- Jarvan IV


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Items

I Choose these paticular items for jungle...The VERY VERY important thing that you going to need is the Spirit of the acient golem , beacuse it stacks gold up to 80 and then when you kill a large monster like Golem or Wolf you get 40 gold...But of course you sell it in the late game because then you dont go wondering of in the jungle and you are going to need a more decent item like warmongs armour.For the The Black Cleaver in early game you need that health and armour penetration in late game, the rest i dont have to go around because you probably know what they are for Frozen Mallet well ad and hp Ravenous Hydra well dmg and the Statikk Shiv for more dmg. Thats all ;p


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Masteries

For my jungle jarvan i take 15-15-0 im explainig why... First of all for your ganks you need defence because if you are going yo gank bot and there is a strong ADCarry like Vayne you are need to get some def because if you are going to die when you are ganking with full hp... teammates will call you a noob adn you are going to lose because weverything is going to brake (Probably)

    Well of corse you need
AD because Jarvan IV is AD-Tank


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Runes

Seals - They are mostly on Armour against phisical damage so you might take them.
Marks - These runes are on phisical damage so you take them on damage.
Glyphs - These runes are based on everything about magical damage so take magic defence.
Quintessences - These runes are on every thing your choice what you take i take Phisical damage on these.


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