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Jarvan IV Build Guide by Badass Prince Of LOL

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Badass Prince Of LOL

Jarvan IV - The Solo-Top Knight

Badass Prince Of LOL Last updated on December 16, 2011
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Ability Sequence

2
3
5
7
9
Ability Key Q
4
10
15
17
18
Ability Key W
1
8
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
3/
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Guide Top

Introduction

"Hey you mighty heroes im Zeus,the king of the Olympian Champions"
Welcome,To one,OF THE BADASS BUILD
Season 1:ChargeEpisode 3:An enemy has been speared
HI ITS FRED!Lul wut?
Everyone knows that Jarvan IV is op,well he isnt,his build is...and this build i bet is one from the ones with TANKY-OFFENSE,but!This one is more special!i think...


Guide Top

Who is Jarvan IV?

As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan’s childhood companion, Garen.
Those close to him believed that his capture had changed him. Xin Zhao was quoted as saying: "His eyes never seemed to look at you, only through you to something he could not look away from." One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find "atonement". He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn’t heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

“There is only one truth, and you will find it at the point of my lance.”
The “last words” of Jarvan IV at his failed execution


Guide Top

Runes

Greater Mark of Desolation
The best mark that u can take...Offense FTW!!!!

U have enough armor from Doran's Shield at level one,so get some hp too :D

You don't need armor early game,only late game,so this is for you...

Nobody f*cks up with me!A lot of hp at low levels ftw!
On this section you need level 30...
Proof


Guide Top

Masteries

Masteries
1/5
2/5
2/1
4/1
1/5
1/1
3/1
1/5
3/5
3/1
1/
1/5
3/1
4/1

Why?
Movement speed is a must,and you need more than only 400 from boots and trinity...
The HP is very good....also the aoe thing is good too!!!!
Did i forgot to mention that you have the Mercenary thing?If your score at the end is 20/X/20,then you will have 960 more gold...:)


Guide Top

Items

Yo man,Lets see what weve got here!YEAH!
I will just comment for build one,the others are like this one
Doran's Shield
Buy it for laning long,at lvl 8 u should go home
1.BOOTS:
Ninja Tabi-you face 2/3 or more dps (TT/SR)
Mercury Treads-you face 2/3 or more mages/ccs(tt/sr)
2. Phage-Damage,Hp,Slow,cheap...
3. Warmog's Armor-Hp,no one will attack you,be happy
4. Atma's Impaler-ARMOR AND DAMAGE,just what we need in those times,now they will be afraid to gank you.
5. Trinity Force-Good item,Epic Stats,35% chance of slow,Epic After Spell
6. Randuin's Omen-Damage,Hp,Armor,Hp per 5,Slow when they touch you,Active slow all we need
7. The Bloodthirster-Damage a lot,biggest damage in game,+life steal
8. Last Whisper-Sell boots,buy the last whisper,be happy,Q+This=40%/30% more damage,depends on enemies
And if u want sell Randuin's Omen, buy The Black Cleaver,for its damage and armor reduction,if an ally already has it...then buy Zeke's Harbinger for the aura it does,and again if an ally has it,buy a second The Bloodthirster
Alternatives:
Warmog's Armor in change of The Frozen Mallet
Aegis of the Legion in change of Randuin's OmenBuild One


Build Two


Build Three


Build Four


Conquer this world


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
[img=]

BECAUSE,Jarvan levels up faster,and he you must stay top!E helps you with armor!Also,it gives you a nice attack speed boost...
Be in balance with aegis and standard until lvl 12 because the stats are nearly the same and don't count...:D
IT IS EASY
JUST


Guide Top

Summoner Spells

TOP
Flash,escape,get over a wall,be happy
Heal Good to trick enemies,go 1v1,YOU BOTH ATTACK EACH OTHER,USE HEAL!???PROFIT!
Exhaust Good to slow enemies,use this if u are more like FOCUS ONE AND PROFIT style,but the other one is dangerous.
Good
icon=Ghost size=64 Good to chase MORE ENEMIES AT A TIME,but u won't be feeded so good at start...
icon=Cleanse size=64 Good in change of heal,But i reccomend heal...
BAD
Leave it to others
OK EVERYONE KNOWS THAT U MUST NOT TAKE THIS
No one takes it,but IF U ARE A RALLY PRO TAKE IT but only 15% of the players EVER took rally...
REST=Ok


Guide Top

Skill Usage

CREDIT TO LEAGUEOFLEGENDS.WIKI!!!
Skill usage
Try to remember in which order you hit your enemies with Martial Cadence, so you can immediately use it on them again when 6 seconds are up.
Martial Cadence can only affect a unit once in 6 seconds, so it is a good idea to target another unit or champion to activate the passive during that time.
Using Dragon Strike to harass the enemy is useful. Keep Dragon Strike off cooldown for initiation, chasing or last-hits.
Golden Aegis can slow retreating enemies to finish them off. Combine Golden Aegis, Demacian Standard and Dragon Strike in this order to finish fleeing enemies if your ultimate is not usable.
Placing a Demacian Standard increases the stats of allies as well as one's own. Remember that Jarvan IV gains both his passive's and the standard's bonus stats.
It is unwise to place a Demacian Standard before a gank. Experienced players will notice the situation and act cautiously.
Placing a Demacian Standard in a team fight can be very rewarding, as not only do you aid your allies in battle, but you also get more assists whenever one of your allies kills an enemy while having the Demacian Standard buff (even if you didn't deal damage to the enemy champion).
Using Cataclysm to cage multiple enemies is a great way of dealing damage to them without harming your own teammates. Be careful where and when you place it, as it may not turn out to be in your favor. Using Cataclysm at the wrong time/place can cause unnecessary death to you or your teammates, for example caging the wrong enemy out or caging low-health allies within.
Consider saving Dragon Strike and Demacian Standard, so Jarvan IV has an escape technique after trapping enemies with Cataclysm. Placing Demacian Standard over an impassible wall or terrain and using Dragon Strike gives you a great way to juke and escape, this tactic can also be used to help allies escape.
Enemy champions such as Shaco, Ezreal, Shen, or other champions with a similar short-ranged teleport/dash ability (including Flash) can easily escape Cataclysm. Be aware of this when using Cataclysm on these targets.
Cataclysm can initiate a team fight very well. If built to survive, Jarvan IV can start a team fight with great success. He also deals damage well without many items. While building him, strive to maintain both survivability and damage. A team with skills such as Bandage Toss can be used to get inside the Cataclysm and complement Jarvan IV's ability to initiate well.
Jarvan IV can also escape his own Cataclysm with a Demacian Standard and a Dragon Strike combo.
Using Demacian Standard - Dragon Strike - Cataclysm on 1 champion is a good initiation tactic and will allow your team to focus a target.
Combining well-placed Demacian Standard with Dragon Strike can disrupt the enemy enough to turn the tide in a battle. This can also be used to chase an enemy or cut them off by pulling yourself across terrain.
Jarvan IV can have a deceptively long nuke radius. Consider using your Demacian Standard and Dragon Strike combination to close distance on a target, and using Cataclysm immediately afterwards for the nuke. You could also add Flash to the combo to close the gap even further.
Be wary, as Cataclysm is one of the few abilities in the game that can actually bring about the death of an ally, by trapping them at low health with an enemy or a turret.
During a chase, Cataclysm can be used to stop allies from being chased. Simply use Cataclysm on the enemy champion and escape the ring with a Demacian Standard and a Dragon Strike combo
Cataclysm terrain can be undone by activating it again, releasing you and your teammates if trapped.