Jarvan IV Build Guide by
Not Updated For Current Season
Jarvan IV Build
Not Updated For Current Season
What is Jarvan
I played a lot of Jarvan guides, Jarvan dps, Jarvan fulltank etc, but what works best for me is a splitted Jarvan Dps/ offtank build, it fits best to my playstyle.
So i decided to put my own build on moba.
In my oppinion, Jarvan is a very versaile character, wich can fit in every role in a game but thats not the point of the build so excuse that i will not say much about other roles of Jarvan ;)
So what is Jarvan?! lets think about a character which can do a lot of dmg while taking a lot of dmg and kill lets say 90 percent of the characters in game easyly when played good.
Got an idea of who I´m talking about? :)
enjoy the build and test it, cricticism without playing this build is **** and some people will not fit in this cause of a different playstyle, so dont blame me for lost games, others will win with this build ;)
I think amor runes are not needed. I never played any character in my whole life with armor runes, cause there are much better opportunities for using runeslots.
So i pick "Greater Mark of Desolation" X9 cause u want to do some dmg and its a obviously usefull rune to do so :)
Further i take "Greater Seal of Malice" X9 cause a bit extra critchance is what fits perfectly with your passive and belive me, if u hit your passive with an extra crit u will do a lot dmg at all. Critchance will maxed out later .
For a Dps/ Offtank "Greater Glyph of Alacrity" X9 is your choice. Extra attackspeed, who dont wants to have some? :)
This will give u more chances of last hittin minions and giving more dmg in less time to your opponents in lane early.
At least "Greater Quintessence of Desolation" X9, of the reasons i choosed "Greater Mark of Desolation" cause armorpen will make u such more effective in early and lategame!
Some will wonder "why the hack he puts 3 at offense, 24 at defense and 3 at utility" ?!
These are the masteries i ever play for Jarvan on some reasons:
I only take 3 points in offense at a Dps- build because defensive masteries will give u a much higher lanesustaine. This 3 points in offense will give u another critchance.
Defense is so important in early game, in lategame you will higher ur deadlyness with items and masteries will take not such a high role as in earlygame.
Same in utility, this will higher u sustain in lane .
Starting off with a Pendant and a Potion will higher even more u sustain and will make it easier to build your Philosophers stone, who will give u aditional gold which u need, cause the Build is expensive.
After that boots are required cause without mobility u are useless as hell for ur laningpartner and u die and die and die and let ur partner die and die etc :D
After this another extragold item and life is both, this should make u with the extralife stay in lane for a long time to farm and help your mate .
In this case u cant let your lanemate all the minionkills!!! Normaly as tank u do, but this is not a fulltank, this ia a dps offtank build so farm as much as u can.
Mentioning that u will go on with ur Boots giving u extra magicresistance.
Now u go on with triforce, buying the hammer first cause of the extra life .
After it doesnt matter if u buy zeal or sheen first. I continue mostly with zeal cause of the extra mobilitie, but its your choice.
After u higher ur mr or ur amor, its a situational choice. If the other team only got mages u can follow with force of nature, the other way round is amor. If not follow the guide and buy a infinityedge. After buyingt the last 2 items no one can kill u in one on one and not even in two on one.