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Jax Build Guide by Chaotic Cookie

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Chaotic Cookie

Jax - AD

Chaotic Cookie Last updated on July 27, 2012
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Ability Sequence

1
4
8
10
14
Ability Key Q
2
5
9
12
15
Ability Key W
3
7
13
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Jax

You can play jax as: AP, hybrid and AD.
I played him always as hybrid, but i wanted to try somthing else!

Please Don't Rage, or flame, this is my first guide.


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Items

Why the bloodthirster? Because: Lifesteal and AD + The bonus = 20% lifesteal and 100 AD
Why the Black Clever? Because AD, Attackspeed and the armour Pen.
Why PD? Because Attackspeed and Movement speed.
Why the Frozen M? Because Health, and AD.


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Masteries

I choose these Masteries Because: AD, Lifesteal And damage on turrets.


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Summoner Spells

Ghost = good for chasing.

Ignite = just a good spell


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Farming

Farming is important for the BT Stacks.

And for cash ^_^


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Pros / Cons

Pros:
short cooldown on empower
Good Dodge
AoE Stun
His ult grants you Armour And MR
SO MUCH DAMAGE

Cons:
-nothing for me


Guide Top

Skill Sequence

Leap Stike: (Active): Jax leaps towards a target, dealing physical damage if the target is an enemy.
Cost: 65 mana
Range: 700

Empower: (Active): Jax charges his weapon with energy, causing his next autoattack or Leap Strike to deal additional magic damage. This ability resets the autoattack timer.
Cost: 30 mana

Counter Strike: (Active): Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
Diameter of AoE: 375

Grandmaster's Might: (Passive): Jax deals additional magic damage on every third basic attack. The counter will reset if he does not attack for 2.5 seconds.
Magic Damage: 100 / 160 / 220 (+0.7 per ability power)
(Active): Jax gains armor and magic resist.
Cost: 100 mana
Duration: 8 seconds
Cooldown: 80 seconds