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Build Guide by Darnfool

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Darnfool

Jax - Grandmaster of Arms and Everything Else

Darnfool Last updated on September 19, 2010
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Ability Sequence

1
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Summoner Spells:


Top Tier: Ghost/Exhaust

- Reasoning: You already run fast as Jax, but even more speed through Ghost is never a bad thing and is a more effective escape mechanism then flash. Exhaust will save your *** and get you kills more often then it's wasted.

Second Tier: Ignite, Flash, Cleanse
- Reasoning: Flash is good, not as good as ghost but for a quick hop over a wall it will save your life in a "Flash" (haha, sorry). Ignite is good for the extra damage or to stop a Mundo, but still inferior to Ghost and Exhaust. Cleanse is more niche now, since it's not a clear all button, but depending on their match up, it can be very useful.

Bottom Tier: Everything else.
- Reasoning: Rally used to be good, then they nerfed it. And while some of the other spells have their varying uses they are all rather inferior to the second and top tiers.

Item Choices:

Pretty standard choices right off the start, but after you get your Guinsoo's you need to start picking up some defensive items, one of the biggest issues I see in most games is the fact that DPS are building Glass Cannons (aka all damage and no defense). Picking up a GA followed by a Banshee's and a Atmas gives you the following things in the following order: A second life (albeit nerfed a bit now), A Spell Shield every 30 seconds, and Crit Chance and "Double Dip" damage (increases based on his life which at level 18 with this setup w/o pots is about 3k which then increases his life which increases his damage once more.) After all is said and done, you have about 205 armor and 195 or so MR with 3k life. From then on, just stick to double or triple potting (buying a agility elixir is not a bad thing).