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Jax Build Guide by nepeake

jax holy **** dps

jax holy **** dps

Updated on August 8, 2011
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League of Legends Build Guide Author nepeake Build Guide By nepeake 3,902 Views 2 Comments
3,902 Views 2 Comments League of Legends Build Guide Author nepeake Jax Build Guide By nepeake Updated on August 8, 2011
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Introduction

This build is for a strong physical damage Jax. This build and strategy will make your leap and kill Jax godlike. I have found that the only downfall of this build is that it makes your other team focus on you when you are in a team fight, so if you arent careful you will get alot of deaths from team fights. I have noticed with this build that you can survive a 1v3 with the right timing of heal.
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Jax's History

It is seldom the case where a champion is defined by his actions after joining the League of Legends rather than before. Such is the case with Jax, for whom the argument could be made that he is the most prolific tournament fighter currently at the Institute of War. Before joining the League, Jax was an unremarkable soldier-for-hire. For reasons known only to the former leader of the League, High Councilor Reginald Ashram, Jax was put on the top of the list of candidates to receive a League Judgment - the interview process that either accepts or rejects a prospective champion. His Judgment was the quickest in League history, where the Doors of Acceptance glowed and slowly swung open as soon as it began. Jax faced no recorded Observation or Reflection during his Judgment.

Jax proved himself to be an immediate terror in the Fields of Justice. The self-proclaimed ''Armsmaster of the League'' rattled off a streak of consecutive wins that to this day has not been matched. A number of summoners in the League grew concerned that the perceived objectivity of the League of Legends would be questioned by the presence of an unknown fighter who was unbeatable. For this reason, the new leader of the League (following Reginald Ashram's disappearance), High Councilor Heyward Relivash, created special restrictions for Jax to fight under. This was something the League had never done before, and something that has never been done since. The burly fighter responded by imposing his own special conditions; as a means of protest, he permitted himself to fight using only a brass lamppost. Neither the League's sanctions nor his own has affected his winning ways. The League has since rescinded its sanctions, but Jax has not; he fights and fights well with his trusty brass lamppost.
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Runes

This build favors Attack Damage (AD) so i started by getting Marks that helped by giving me more AD. Then i got Seals that increased my dodge with increases the chance i can use my stun and it also increases the magic resistance amount i get from activating Jax's ultimate. Then i got Glyph's that increased his Ability Power (AP) because all of his abilities have increased bonus damage from AD and AP. Finally i got Quintessence that also increased his AD.

*Note* I personally favor Runes that increase over level because their end result is always much greater then the other Runes that only give you a small amount at beginning of game.
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Masteries

I choose those Offensive Masteries because it allows what i want to maximize with Jax to be even more effective. I choose his Defense Masteries because it allows me to use Jax's stun more often and when Jax does dodge, it gives him increased movement with allows for better pursuit or a very handy escape.
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Items

Start with Boots (UNIQUE Passive: Enhanced Movement 1) and get a Sight Ward. Place the Sight Ward in a bush in your lane, either bush works, this allows you to be able to leap onto an enemy in the bush or you can use it just to keep track of your enemy Champions. It can also be used by placed in the bush in the river and use it be able to gank or be aware of champions trying to gank you.

After you get Relentless Assault, you should back and finish buying the Ninja Tabi (+25 Armor +12% Dodge Chance UNIQUE Passive: Enhanced Movement 2). If you have enough then you should work on getting the Bilgewater Cutlass (+35 Attack Damage +15% Life Steal UNIQUE Active: Deals 150 magic damage and slows the target champion by 50% for 3 seconds (400 range). 60 second cooldown.) or you can complete the build for that item by buying Hextech Gunblade (+60 Attack Damage +75 Ability Power +20% Life Steal +25% Spell Vamp UNIQUE Active: Deals 300 magic damage and slows the target champion by 50% for 3 seconds (700 range). 60 second cooldown.).

*Note* Remember not to stay away from your lane too long.

Kill enemy Champions AND minions until you get low on health or die. When you are back there you should buy Guinsoo's Rageblade (+35 Attack Damage +45 Ability Power UNIQUE Passive: On attack or spell cast, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times).) or if you only have enough for one of the items the buy the Blasting Wand (+40 Ability Power) over the Pickaxe (+25 Attack Damage) because it gives you a larger amount that increases your health more because of Jax's passive ability Relentless Assault. Return to your lane and kill more until you can buy Guinsoo's Rageblade because with the passive part of Relentless Assault and the passive of Guinsoo's Rageblade it increases you attack speed dramatically for every auto hit.

Return to your lane or help other lanes until you get enough for Last Whisper (+40 Attack Damage UNIQUE Passive: +40% Armor Penetration) then back and buy that because the additional AD is nice but you really want it for the Armor Penetration because with your high AD it allows you to kill enemy Champions quicker.

Continue killing until the other team is more focused on team fights not pushing their lanes. Then back (when you get the moment) and buy Tiamat (+50 Attack Damage +15 Health Regen per 5 sec +5 Mana Regen per 5 sec Passive: Your attacks splash, dealing 50% area of effect damage around the target (35% for ranged attacks).) because with Jax's high AD and the stacking AS then you can contribute brutal amounts of damage to a larger area instead of on a single target, which is one of the few downfalls of Jax.

Continue to kill until you die (which you will when the other team has switched to team fights because they all focus on you) and buy Bloodthirster (+60 Attack Damage +15% Lifesteal Passive: Gain an additional 1 Physical Damage and 0.25% Lifesteal per kill. Maximum of +40 Damage and 10% Lifesteal. Bonuses are lost upon death.)

That completes your build for Jax, but you CAN sell the Ninja Tabi for another item like

1.) Atma's Impaler (+45 Armor +18% Critical Strike UNIQUE Passive: 2% of your maximum health is added to your attack damage.) Because with Jax's passive ever point of AD is converted into 3 points of Health so if 2%of your Health is being converted into AD and then back into Health. (Jax gets stupid good then)
2.) Infinity Edge (+80 Attack Damage +25% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%.) Huge amounts of AD are always good.
3.) Black Cleaver (+55 Attack Damage +30% Attack Speed UNIQUE Passive: Physical attacks reduce your target's Armor by 15 for 5 seconds (maximum 3 stacks).) It reduces target's armor and gives you more AD, but its not necessary because you will kill most champs before they can get 3 stacks.
4.) Zeke's Harbinger (+20% Attack Speed UNIQUE Aura: Gives nearby allied champions 20% Lifesteal, 20% Attack Speed, and 30 Health per 5 seconds regenerated. Reduces the Armor of nearby enemy champions by 20.) This is kinda to support your team more and it gives you more Attack Speed (which you don't need) and Life Steal.
5.) Abyssal Mask(+70 Ability Power +57 Magic Resistance UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20.) It gives you more AP and Magic Resist and takes away Magic Resist from enemy champions in range.
6.) Rabadon's Deathcap (+140 Ability Power UNIQUE Passive: Increases Ability Power by 30%) It gives you a huge amount of AP and also gives you more AP based on how much you already have.
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Skill Sequence

With this build you need to start with either Leap Strike or Empower.

1.) If you go with Leap Strike then you need to play defensive but use your ability to jump on the enemy Champions when they begin pushing too much.
2.) If you go with Empower then you still need to be defensive but wait in bushes and when the enemy Champions enter your bush then you activate Empower and hit them, it should chip away about 1/3 their health at level one.

It doesn't matter which of the two you choose because at level two your game play because the same because you will have gotten the other. (wait to level three if you want to get Counter Strike)
Use your Empower before you use Leap Strike and your jump will do double damage. With this technique you can easily get First Blood or even a double if you play it right.

Try to keep you Empower and Leap Strike either at or around the same level to maximize the brutalness of this strategy.

*Note* BE DEFENSIVE! and wait in bushes. Jax can jump and kill someone before they can really respond.
*NOTE* BE AWARE OF THEIR EFFECTIVENESS WITH THEIR STUNS! because if they stun you the moment after you Leap Strike then that Champion and thier teammate can open up on you and you will die.
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Summoner Spells

I favor both Heal and Ghost because Heal can tip the tide of combat and with Jax, all you need is a few more moments and you can kill anything.
With this build you can take Flash but i personally favor Ghost over Flash.
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Pros / Cons

Pros:
Leap Strike Allows you to catch an enemy Champion off guard and it even can be used as a quick escape.
Empower It is amazing! Jax can deal so much damage early game.
Counter Strike It is a Stun AOE. It also increases your dodge chance.
Relentless Assault The passive is amazing. Increased Attack Speed with every auto attack and every third auto attack deals a good amount of Magic damage. It also gives you Magic Resistance when needed.
Relentless Assault Is impressive. It allows Jax to build straight Damage (either AD or AP) and gain health from it.

Cons:
Leap Strike I haven't found a negative to this ability.
Empower The only possible negative effect this ability could have is that you might hit a minion with it instead of a Champion.
Counter Strike There are two downfalls to this ability. 1. Jax has to dodge an attack to be able to stun. 2. It only stuns for one second.
Relentless Assault The only downfall is the activate isn't impressive, yes it gives Magic Resistance but nothing else.
Relentless Assault NO DOWNFALL!
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Creeping / Jungling

BUSHES ARE YOUR FRIEND!!!!!

No real point in Jungling for Jax, you cant gain gold fast enough that you cant do by killing Champions and last game, you don't gain enough gold to actually do anything.
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Team Work

Early game it is essential to use your teammate for assistance but once you have a few items bought then you will be fine. You can solo kill any Champion or two and sometimes almost three. Jax is a type of Champion where you have to focus on killing one thing then move on to the next. No AOE damage until you buy Tiamat and your Leap Strike is brutal when Empower.

So far, with a full build, i have not found a Champion that can live through your barrage unless they have help or they are very good with their stun.
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The strategy for this build.

Play defensive until you get level two and Empower and then you can pounce on enemy Champions and if you Empowered first then it hits for a lot more and chips almost half their health away.
With this build, you need to be defensive and patient. Waiting in bushes are essential for getting fast kills before their teammate can respond and then both you and your teammate can kill the second Champion.
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My second normal game with Jax.

I have never done good with normal games and I am new to it and with this build and strategy i went 32/4/10.
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