Jax Build Guide by Andersvf
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Jax MAX PWNAGE
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Jax is a melee hybrid (AP/AD) champ. He may be one of the best champs in 1v1. He is a deadly top laner who can take out almost everyone in seconds, if played right. In this guide there want be much text, cuz who wants to listen to a 11 year old danish boy.
Pros and Cons
Good sustain fighter.
Can go AP and AD (which i think is the most amazing thing about him :D)
Deadly in 1v1
Easy to master
If there is enough cc (Crowd control. Stuns, Slows etc.) Jax is dead.
Melee attacks that can be annoying versus ranged top laners.
Why those items?
I have seen many Jax players who just goes full AD but then i realized that his "w" an his ultis passive is AP. I build Hextech gunblade Guinsoo´s Rageblade and Trinity Force because of their AP and AD. I like building a lot of AS (attack speed) because its stacks awesome with his passive and his ultis passive. If you follow this build you will get 2,5 AS, if you get full stacks on your passiVe xD.
Jax´s abilities is unique on the way that they can all (except his ulti) can be sycronized with his leap strike.
Leap strike: Jax leaps to target unit, dealing physical damage if the target is an enemy.
Explanation: This ability is your bread and butter. It is the ability that may characterize jax the most. It deals lots of damage if its used in combination with his "w" or "e"
Empower: Jax's next basic attack or Leap Strike within the next 10 seconds deals additional magic damage. Empower resets the autoattack timer.
Explanation: Your most spammable skill. You can spam it in teamfights, and you can use it in combination with your "Q"
Counter strike:For up to 2 seconds, Jax dodges all basic attacks and takes 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
Explanation: This combinated with "Q" is awsome cuz you can start with e, jump with q, and reactivate e and stun your target. It is also good in teamfights because it dogdes incoming basic attacks.
Grandmaster's Might: PASSIVE: Jax deals additional magic damage on every third basic attack. The counter will reset if he does not attack for 2.5 seconds.
ACTIVE: Jax gains bonus armor and magic resist for 8 seconds.
Explanation: What i see in Jax`s ulti is its passive. It scales awesome with AS and jax´s real passive because that if you have enough AS, you will be able to dmg so much with his ultis passive.
Goodbye... For now :D
This was my Jax guide. Hope you like it and i may be making a Trynda guide later. GOODBYE! :D