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Jax Build Guide by DarkLight4DT

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DarkLight4DT

Jax - The Perfect Hybrid

DarkLight4DT Last updated on July 5, 2012
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Ability Sequence

1
4
7
8
12
Ability Key Q
2
5
9
13
15
Ability Key W
3
10
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

My first build, so I hope you enjoy. This is just a build/guide that I made up while using Jax. I think it's pretty good considering that he does good damage and is kind of a tank at the same time. There is a significant amount of ability power. I hope you guys use this guide and have fun with it. I just kind of picked random masteries, so don't blame me if you don't like them.


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Runes

The runes that I chose balanced Jax between AD and AP I supposed this makes Jax a really good hybrid.


Guide Top

Masteries

If you see the numbers of each type of masteries they are balanced. Jax has increased attack damage, attack speed, armor, magic resistance, movement speed, and etc. This keeps Jax under control like how the government stays balanced using the checks and balances system. Anyway let's forget about politics and continue.


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Items

I think Berserker's Greaves is necessary and essential since all the other items don't give attack speed except for Guinsoo's Rageblade's unique passive and Malady. I think the Rageblade is necessary since it can combine with Jax's passive and let him gain a tremendous amount of attack speed and ability power. Hextech Gunblade is good because when you use Leap Strike and have spell vamp, then you can gain health even with basic attacks or an ability. Warmog's Armor is good to have because if it weren't for it then I would die in a lot of team fights. Malady is a good item because it gives attack speed (which Jax needs) and ability power. Trinity Force is of course needed because you couldn't be a hybrid without it.


Guide Top

Skill Sequence

I personally just like the skill sequence because it worked out for me. If you don't like it then you can change it. Remember, you don't have to follow this.


Guide Top

Summoner Spells

Heal is necessary, of course, for healing. Flash is a good spell because if you need to escape, then you can use it. It can also be used to get closer for the finishing blow of a champion.


Guide Top

Summary

Overall I think this is a great build. If you think this needs adjustments, please tell me and I'll try it out. Thanks for using it!


Guide Top

Pros / Cons

Pros: Jax can counter-gank if there's two people.
He's good for farming, because if champions decide to get close, you can use a combo of W and Q to attack them and push them back.
Cons: This is only good if you don't manage to feed those in your lanes.
Not a good champion against 3 v 1 fights, also known as a gank.