get
prime

Build Guide by jaxisbeast123

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author jaxisbeast123

Jax, the right way

jaxisbeast123 Last updated on May 15, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
16
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

introduction

This is my first build so critisism would be nice. So first of all dont vote or comment until you have tried my build. This build is very amazing you can easily kill anyone.


Guide Top

Pros / Cons

Pros:
.Great 1v1
.Extremely high damage output
.Great in team fights
.Very tanky due to his passive and life steal
.Heavey carry
Cons:
.low range
.Squishy in early game
.hard to master


Guide Top

Summoner Spells

What you should have:
Ghost: great all around for escaping, catching fleeing champions, and for quick movement.
Exhaust: Good for early kills and escaping.
Ignite: Great damage usful for early kills.
Maybes:
Flash: good for that little extra range when attacking and great for escaping ganks though walls
Teleport: Good for ganking and for back dooring.
Cleanse: Good for escaping
Heal: Its an ok spell for turning the tide of a fight or saving a life or two but not critical
What not to get:
Revive: lol kinda obvious but this spell is just plain bad I think
Smite: you are not a jungler as jax
Clarity: Playing jax using this build I have never ran out of mana