Jax Build Guide by gandza kid
| Health | 3857 |
| Health Regen | 17.35 |
| Mana | 1260 |
| Mana Regen | 19 |
| Armor | 118.69 |
| Magic Resist | 162.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 419 |
| Gold Bonus | 0 |
| Attack Damage | 341.65 |
| Attack Speed | 104.107 |
| Crit Chance | 50%S |
| Crit Damage | 0% |
| Ability Power | 120 |
| Life Steal | 47% |
| Spell Vamp | 20 |
| Armor Penetration | 3.84 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Hello!
Well, I would like to say that this is my first ever build here on Mobafire!, so I hope the critics are hard so I learn from any mistakes I make (honestly i can take it :D ).
My purpose of this build is to make new
Jax junglers and make the old ones better, also not to disrespect to any other person, but I don't believe there any proper in-depth jungle guides that help you understand what you are doing.
Intro to jax
Well if you don't know who Jax is Im here to tell you.
Jax is considered a assassin/fighter champion. Most people think of Jax as a Glass Cannon (someone who does tones of damage but will die quickly if focused), but in my Jungle
Jax build ive worked on making him more durable while maintaining his damage output.
Jax is built in many ways and can serve many roles on the team such as jungler, solo top and dps bot (though i think his skills are best used in the jungle, or top lane).
Pros Vs. Cons
PROS
- High Burst
- Tankyer than other
Jax builds
- Crazy jungle speed
- your
Leap Strike and
Counter Strike
damage is not wasted
-
Maw of Malmortius helps you bait like
a god
CONS
- Burst isn't as high as AP
Jax
- CC hits
Jax hard
- If they invade your fked
- Ranged champs will put you out of your misery FAST, if you lane (
Talon.......)
Runes
I hope the reasoning for my runes is straight forward, but who doesn't love a good explanation;
Marks-
Greater Mark of Attack Speed attack speed marks should maximize your jungling speed and help you gank faster and secure kills better, and speed up your passive stack
Relentless Assault.
Seals-
Greater Seal of Armor I picked up these runes for several simple reasons: they help you take less damage from creeps, less damage from people like
Tryndamere, and for the simple reason you become to squishy without them.
Glyphs-
Greater Glyph of Scaling Magic Resist I roll with magic resist per level because jax DOES have a weakness to AP champions like
LeBlanc so the magic resist helps with CC. I don't get anything else because if I went for armor or hp that doesn't help his low magic resist. Also if jax is being focused by a melee champ just tap "e" and you dodge all there attacks anyway.
Qunit's-
Greater Quintessence of Attack Speed I go with straight attack speed to help you blow through the jungle (self explanatory) but he does not need these quints this is just a luxury feel free to pick something else up here if you want.
Items (explanation)
Well... lets start off from the begging shall we?
Vampiric Scepter- life steal you need it to keep up your hp, while your e is up all the jungle creeps cant touch you and your hitting them and getting hp back cool right?
Boots- your a jungler, get boots jungle faster, gank faster, getaway faster.
Wriggle's Lantern - the holy grail of jungle items: you get life steal, damage, armor, and a killer creep/minion damage.
Berserker's Greaves- THIS IS NOT A MUST HAVE ITEM. if you feel like your jungle too slow, not doing enough dps, get em. if not feel free to invest in ninja tabi or Merc treds depending on situation.
-
Maw of Malmortius well you just bought all this attack speed lets put some damage behind it shall we?, as well as magic resist which
Jax needs; as well as gaining attack damage the less health you have (amazing for baiting) and the best part its passive which puts a spell shield around you to take any slow's stuns debuffs and damage to me this item is like a
Infinity Edge and a
Banshee's Veil (feel free to replace this item with an
Infinity Edge I often do when they have low AP teams I just prefer this item in ranked).
Phantom Dancer- a must have for
Jax, it makes your
Relentless Assaultstack faster , your
Grandmaster's Might passive stack faster, and increase your movement and attack speed. whats not to love? I prefer having the movement speed and crit chance than say a
Wit's End or another hybrid item.
Hextech Gunblade- this is the item that will replace your wiggles, it gives you more damage, more ability power for your ability's + a killer Active that helps you escape or chase down those pesky little
Udyr's. I often build this item last and opt with the high hp of the [Trinity Force]] or a
Warmog's Armor.
Warmog's Armor- this is what gives you your survive ability in team fights and what puts you over 3k hp, the passive gives you lots more hp, the regen is nice but not all together usefull now that its late game.
Trinity Force- well this item doesn't necessarily have to be the last item you buy, but I value all the other items less than this one but I feel I need my other items before i get this one, so if you feel the need to buy one after
Berserker's Greaves because every part of it helps
Jax dominate mid and late game.
Second item build
it has been suggested to me to build a more hybrid style
Jax so here is what I was able to put together. at the moment i cant play LoL so im going to test this item setup tomorrow and give you the feed back :D (untested as of 2/29/12)
Items (why AD Jax?)
AD
Jax why?: wheres all the ability power you ask? well
Hextech Gunblade is more than enough for me, and
Jax's
Leap Strike, as well as his
Counter Strike are both based off of his attack damage. But the main reason I chose to build
Jax AD is so that he can continually do damage rather than burst
Leap Strike+
Empower+
Grandmaster's Might and then be left looking silly in the middle of five enemies while you wait for your cooldowns. Don't get me wrong
Jax can do some AP burst that even
Nidalee would shake a fist at. But with attack damage it does not make
Jax as mana reliant as he would be if he were built off of Ability Power , AND LAST: you can take down them nasty turrets in seconds without a
Guinsoo's Rageblade.
Skill Sequence
Should be self explanatory but here it goes:
Relentless Assault: what makes jungling possible, it in crease your attack speed every hit ,causing a snowball affect to happen, making wraiths last about 5 seconds before there all dead. (the bonus per hit increase as you level so by level 18 you should be soloing baron with ease :D.
Q:
Leap Strike- max this second use this a utility to jump on an enemy and stun them with your e, this is a good source of damage at lvl 3 because it is based of your attack damage to give it extra kick. This skill should be max after you have maxed
Empower.
W:
Empower- this is your second most important tool of the game it gives your basic attack a nuke + it resets your attack animation to make you do to immediate hits if timed properly which you can see in my video and also shown by Phreak in the summoner show case of
Jax. so max it first to optimize jungle speed and damage done while ganking.
E:
Counter Strike: this is your main jungling tool AND GUESS WHAT, you only need one rank to maximize its potential. This AoE stun prevents creeps from hitting
Jax while he can still hit them and regain health from his life steal
Vampiric Scepter. This is also your main ganking tool: tap- E
Counter Strike- Q
Leap Strike - W
Empower- and E
Counter Strike again to end the dodge and pick up the free kill (works every time). This combo sucks up half there hp + there still being hit as they are stunned. Max this last as it is just utility and you only need one rank at level one to jungle.
R:
Grandmaster's Might As of about a week ago since writing this build
Jax got another overhaul and made him even more durable in team fights (more Magic resist/ armor when active), its 3 hit passive helps you clear small and, large jungle camps with ease, and to deal extra damage to champs in team fights or the odd 1v1 that some poor soul decided to intitiate against you. Take this point when ever you can because it helps more than I can put into words.
Summoner Spells
Smite: well your jungling, jax actually doesn't need this skill BUT it makes jungling about 30 seconds faster
Flash: flash is probably the most use full spell there is in terms of offence and defense. Run in as bait do some damage flash out team picks up a penta.
Clairvoyance why the hell is this here? This spell is here because if your support or tank is to ignorant (and some times they will be you have to take this item because you need this to see if they have taken there blue or red, check your own blue and red, helps you spot ganks before they happen and, even steal baron. ( I would swap out
Flash for this Spell.
OTHER OPTIONS
Surge: useful helps all of jax's stats most likely other option instead
Smite or
Flash
Heal: not really the best on jax, ment more for tanks/supports
Exhaust: helps pick up kills and get away, sure... you could take this instead of flash if you wanted.
The list goes on... in the end its your choice not mine.
Creeping / Jungling (What you came for in the first place)
here is the order that I always follow like a ritual because it has never failed me,(btw I made the route my self through experimenting several ways, this one was the best).
Wolves: while waiting for blue to spawn kill these guys with a nice tap to
Counter Strike you shouldn't take more than 50 damage seriously... ( Don't worry about
Counter Strike's cool down it will come back before you get to blue).
Blue buff get a leash (you don't need one but it is extremely recommended) as soon as the big guy aims for you let him hit you once or twice tap
Counter Strike (so you get hp back from life steal) after the stun wears off put a
Smite on him.
Pass the empty wolf camp to wraiths pop
Counter Strike followed by your
Empower big one should die as your stun ends kill the small ones move on.
Wraith
Small Goloems tap
Counter Strike/
Empower then lvl your
Leap Strike should be easy shounlt lose that much health.
RED buff now your smite just got off of CD so engage
Counter Strike /
Empower /
Leap Strike (spam
Empower/
Leap Strike if necessary)
Smite wow look at that your almost full hp with a clean jungle.
Now you have two options, if your blue team you ended near bot lane/ if purple your up top, you can either gank, or counter jungle. At this time you don't have enough money to get
Wriggle's Lantern and
Boots of Speed so go get first blood or if there is no oprotunitys, just counter jungle the enemy's wolves or wraiths and take your own. Do that till your filthy rich (2k+), go back with a tap of Recall because your just got first blood, or under leveled their jungler good job!, as soon as you have
Wriggle's Lantern and
Boots of Speed your set to jungle insanely fast for the rest of the match, and you can get some beautiful ganks good job to you!
Wow you made it to the bottom
well if your reading this you've probably read the rest of my guide and i thank you for that, leave a comment to tell me how to improve, what I did right, or if you think I should add or take our something! if you down vote that's cool just tell me why thats all i ask.
Thank you for reading,
sincerely,
Gandza Kid
ps. (That's my summoner name so you can add me if you want)
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