Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hey I'm Yomama243. This is my 1st guide. I hope you enjoy it. I really like Jax hes one of my favorite champions I like him so much I even made a guide about him so I hope you enjoy ^^.
At the start of the game i like to get Cloth Armor and 3 Health Potions. I like to get 3 health potions because you don't have to bluepill if your fighting a long range like Nidalee,Caitlyn,Lux,etc. Next I finish Ninja Tabi.After that I start working on Guinsoo's Rageblade. It gives damage and ability power PLUS its passive gives you 4 attack speed and 6 ability power every stack! After Guinsoos I work on Nashor's Tooth It gives +50% Attack Speed +55 Ability Power +10 Mana Regeneration per 5 seconds and its passive reduces ability cooldowns by 25%. I'll work on a Zeal at this point then finish Trinity Force. After that I get Malady it adds +25 Ability Power +50% Attack Speed and the passive makes physical attacks shred your target dealing 20 magic damage and lowering their magic resistance by 6. Magic resistance reduction stacks up to 4 times.Usually you won't even finish the Trinity Force but if I ever have a late game I get a Guardian Angel because it gives you more survivalbility.
For marks I like to use Greater Mark of Attack Speed. Due to Jax's passive on his ultimate which is every 3rd attack does a bunch of damage. Next for seals I like to get Greater Seal of Evasion. Because of Jax's E skill which is Counter Strike and what it does is everytime you dodge it lets you use a stun. Then I get Greater Glyph of Attack Speed and Greater Quintessence of Attack Speed for Jax's ultimate
InnateJax gains 3 health per point of Attack Damage received from items
Jax gains 2 health per point of Ability Power received from items.
(Active): Jax leaps towards a target. If it's an enemy, he attacks it and deals magic damage Cost: 65 mana.
Cooldown: 13 / 11 / 9 / 7 / 5 seconds.
Magic Damage: 50 / 75 / 100 / 125 / 150 (+0.7 per ability power) (+1.0 per attack damage)
(Active): Jax charges his weapon with energy, causing his next attack to deal bonus magic damage.
Â Cost: 20 mana.
Bonus Magic Damage: 75 / 110 / 145 / 180 / 215 (+0.4 per ability power) (+0.4 per bonus attack damage)
Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
(Passive): Jax's prowess allows him to dodge enemy attacks frequently.
(Active): Jax stuns surrounding enemies for 1 second and deals magic damage to them. Usable only within 7 seconds of dodging an attack.
Â Cost: 60 mana.
Â Cooldown: 4.5 seconds.
Â Area of Effect: 400.
Dodge Chance: 10 / 12 / 14 / 16 / 18 %.
Magic Damage: 80 / 110 / 140 / 170 / 200 (+0.6 per ability power).
(Passive): Jax's attacks buff his attack speed for a short duration, stacking up to 10 times. While buffed, every 3rd attack will deal bonus magic damage.
(Active): Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for a short time upon activation.
Ã�ï¿½Ã�Â Cost: 80 mana.
Ã�ï¿½Ã�Â Cooldown: 60 seconds.
Attack Speed: 6 / 10 / 14 %.
Magic Damage: 140 / 170 / 210 (+0.7 per ability power).
Magic Res Duration: 5 / 6.5 / 8 seconds
The ability sequence I use is Empower-> Leap Strike-> Counter Strike-> Relentless Assault
For Jax I like to use
. Because you can usually chase an enemy down or run from your lane to middle lane when they're almost dead and get the kill.Ignite is good because you can just cast it under turret when they're almost dead and run off.
Other good spells
Its good for escaping a gank or closing the gap between you and your prey.
Good for slowing your target enough for you to get your kill.
you shouldn't need a mana regen.
You don't really need a view of the map because you have no skill shots.