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Jayce Build Guide by Pentakill Yasuo

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League of Legends Build Guide Author Pentakill Yasuo

Jayce Guide (Mid/Top) (detailed matchups)

Pentakill Yasuo Last updated on July 31, 2016
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Jäyce Töp

[VS]

Jäyce Möd

Ability Sequence

1
3
5
6
8
10
Ability Key Q
4
14
15
16
17
18
Ability Key W
2
7
9
11
12
13
Ability Key E





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Jayce with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Galio Almost self-explanatory. Yes, he has sustain, but otherwise, its self-explanatory
1
Darius You need to be boosted to get hit by the blade of Dariuses Q in range form. U should destroy him early, and thats why he's at threat level 1.
1
Malphite Malph is another one of those champions who you destroy early. And yes, he stacks amor, but 1. This build has a lot of amor pen and 2. You get a shot when you change to ranged form, what reduces your enemy's amor and MR, so its like built-in amor pen.
1
Garen Another melee champ. He has move speed in his Q, but so do you in your range-E. Just poke him down and you'll be fine.
1
Urgot He's really short ranged and needs very much mana to poke you. If your not a total potato, you should win.
Guide Top

Introduction

Hello, and welcome to my somewhat detailed Jayce guide. Note that English isn't my first language, so there might be some flaws. Note that this is my first guide too, so it may not be that great. Otherwise, I hope you enjoy this guide :).


Guide Top

Runes

Runes

Greater Glyph of Magic Resist
9

Greater Mark of Lethality
8

Greater Mark of Critical Chance
1

Greater Quintessence of Attack Damage
3

Greater Seal of Armor
9


The armor penetration marks are for those ******* tanks. You can change your armor pen marks for AD marks if they have a squishy team, or if you playing mid.


Guide Top

Masteries

Masteries
5/5
1/1
5/5
1/1
5/1
1/1
5/5
1/1
5/5
1/1


You can take Thunderlords instead of Fervor and take and take Merciless instead of Meditation, this is just the page I prefer.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

(Against tanks)

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

(Against squishies)


Guide Top

Pros / Cons

Its about time for Jayce's pros and cons



Pros:
So much poke
A lot of damage late
Has disengage
Built-in mana regen
Kiting potential
A monster when mastered
Has range


Cons:
High skillcap
No sustain
Squishy
Matchup reliant
A little team reliant
Mana problems