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Jayce Build Guide by Elvitoo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Elvitoo

Jayce - The Defender of Tomorrow (AD Carry Bot)

Elvitoo Last updated on July 10, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

My Build

This is my first ever build I have made on here but I use this build all the time with Jayce and seems to work pretty well so thought I should post it on here.

If anyone has any suggestions please feel free to leave a comment :)


Guide Top

Skill Sequence

Why I leave the W ability last to max


Always max out your Q ability by level nine along with E right after it. Leveling these two abilities first will give you an advantage with the range than most AD Carrys on bottom lane. Use your E then shoot your Q through your Acceleration Gate aiming at the enemy champion to knock a nice amount of HP from your opponent.

Some of you might think you should level your W instead of E becuase of the attack speed for a nice burst. It's a good idea but you only get about 3 hits before you lose your attack speed boost which is pretty pointless at low level with hardly any damage.

Leveling the Q and E first will let you get that one last hit from a range when your too low level to tower dive for the last hit as well as keeping the from being so aggressive with the damage you will do.