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Jhin Build Guide by IUironman

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League of Legends Build Guide Author IUironman

Jhin - Red Build

IUironman Last updated on February 29, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
14
15
17
18
Ability Key W
3
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Table of Contents
Guide Top

Skill Order

Starting Skill
Dancing Grenade - Level 1 lane presence (recommended)
Deadly Flourish - Jungle Invade
Captive Audience - Additional Jungle Leash with passive level 1

Levels 1 -> 3
Q > W > E - Standard start
W > Q/E > E/Q - Depending on lane. Take Q for aggressive E for passive
E > W > Q - Passive Lane may draw early gank. Take Snare 2nd to be safe

Skill Max Order
Curtain Call - R - Ultimate
Dancing Grenade - Q - Good for farming during reload
Captive Audience - E - Extra magic damage scaling of AD
Deadly Flourish - W - No real benefit in maxing


Guide Top

Items

Starting Items
Doran's Blade/ Cull

First Back
Serrated Dirk
Boots of Speed

Core Build
Duskblade of Draktharr -- Gives more burst damage and assassination ability. 10 Armor Pen
Berserker's Greaves - Furor/ Boots of Swiftness - Furor
Youmuu's Ghostblade -- Great active. 20 Armor Pen
Lord Dominik's Regards/ Mortal Reminder -- Pick one vs either armor (Malphite) or healing (Mundo)
Runaan's Hurricane -- Limited amout of shots. Great for spreading damage in a team fight.
Infinity Edge -- Decent all around item. Adds to passive damage and gives additional crit damage.
Farsight Alteration -- Great item for ADC. Can be used during Ultimate

Situational Items
Sterak's Gage -- Good Vs Assassins
Death's Dance -- Better for lifesteal than The Bloodthirster
Mercurial Scimitar -- Good for CC

Item's not to get
Essence Reaver -- Jhin does not need CDR late game
Rapid Firecannon -- Decent item but no added benefit that a core item does not give


Guide Top

Tips

Try to CS using only Auto Attacks. Use Dancing Grenade to last hit when reloading.

Dancing Grenade does more damage after it kills a unit. Set up the minion wave to kill one or more minion to increase efficiency.

Dancing Grenade can do decent damage to enemy champions. Kill all melee and cannon minions then bounce Dancing Grenade of the casters to harass.

Use Dancing Grenade in a duel before you fire your 4th shot. This will increase the passive damage on the 4th shot.

Deadly Flourish and Captive Audience can be cast while reloading to maintain DPS.

Deadly Flourish can be used to last hit minions while walking back to lane.

Captive Audience puts a marker on enemies when then enter the circle of influence. Time this with Deadly Flourish to snare enemies in the AOE damage.

Curtain Call slows enemies. You can assist your team in chasing by landing even a single shot.

Farsight Alteration can be used during Curtain Call to help spot enemies in Fog of War