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Jhin Build Guide by coolooser

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League of Legends Build Guide Author coolooser

Jhin´s send them flowers guide -6.2-

coolooser Last updated on February 4, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Jhin with this build

Threat
Low
High
Show all
Threat Champion Notes
3
Kog'Maw he has good range but if your support gets a catch on him he is dead
3
Miss Fortune she does nothing against you. I dint know why yet but it seemed so every game
3
Tristana she wrecks in late but ull get her in early.
3
Vayne same as trist
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Introduction

So I am a Jhin main with a lot of games on him. I think I am good enough to teach some of you out there how to play him. First of all Jhin is the definition of backline in a teamfight. If he even once accidentaly goes to the front he dies. He has no mobility or is in any way tanky.
Jhin has very high damage but trades everything else for it. The champ itself isnt too hard to play but the knowledge you need is over the top. New Players: don´t play Jhin. But lets get started


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Runes

For runes I take a little bit of defensive runes but also AD marks. I took Lifesteal Quints for sustain in lane. I calculated the differences if you put in full crit (20.3%) and it wont be of use in the first 30 minutes and thats where Jhin needs help.


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Skill Sequence

Max Q first then W then E. Not hard to figure out how


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Spells

JHIN the most immobile character needs Flash as most others do. Also Heal gives movement speed and helped me for some master baits. Barrier can be considered too. But not Ignite since Jhin is a sniper so he wont be getting into close range at most situations.


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Pros / Cons

YOU NEED A TANK. yes if you dont have a team with peel: GG. But if your team knows where you are and you know where you have to go you will do damage of DOOM.
PROS:
-A LOT OF DAMAGE
-has long ranged spells
-Scales ultra good into late
-shreds if fed
-My fav

Cons
-Hard to play if behind
-Even if fed needs team to peel
-You need a LOT of Gamesence
-No tanks in you team: GG


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Ranked Play

Farm safe until your support gets a good grab. then go to your max range and let it rain for some bullets. I go autoattack, Q, autoattack, W if necessary, E behind them, autoattack, Last autoattack and then it depends on what happens.
In teamfights i recommend you stay behind your teammates and put a good W if an enemy walks out for a little poke. You dont have to be shy to use the ult since it slows enemies and can get your team the cath on the squishies. Most adcs focus tanks, like vayne and Kog´Maw but you shoot the squishys and execute low hp targets with your last shot of Death.


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Team Work

good teammates are : Thresh, Morgana, Nami, Malph, Mundo, Shen, Leona. As you may have seen tankyness and hard cc is the key. If the peel for you it will be easy to carry yourself out of whatever rank you are in.


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Summary

All-in-all Jhin is fun to play and this guide is to get started and play him well. Jhin is a very rewarding champ if played well but can give your team the loose if bad played. So please train him in normals and dont get him in rankeds immediatly after 1 good round.