Evelynn Build Guide by Jurare

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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Jurare

[Jungle] AD Evelynn | [Jungle] AP/Hybrid Evelynn

Jurare Last updated on September 25, 2012
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Standard AD Build


AP Hybrid Build

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 14

Honor Guard

Defense: 16

Strength of Spirit

Utility: 0

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Hello everyone, this is my first guide on mobafire, so please be patient if i made any mistakes in here. I wrote this guide, because i want to show you, how you can play with Evelynn and which possibilities you have with her (especially after the rework she got). This guide is especially made for jungling. In my opionion, laning Evelynn is not bad, but you can use her skills much better while coming from the Jungle.

In this Guide i will show you 2 possibilities for jungling with Evelynn:

The Hybrid build (AD and AP)
and the normal Build (AD)

i will start with the Hybrid Build

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Pros / Cons


    hard Ganker

    fast movement

    possible early ganks on lvl 2

    great mid Game

    hard to detect if your enemy doesnt buy the expensive
Vision Ward

    Melee and a bit squishy

    nearly not able to kill an enemy champion solo

    hard encountered by
Vision Ward.

bad team can ruin your early jungle so your stats will also be bad

Oracle's Elixir has nearly the same detection range as Shadow Walk, so don´t fear of that :))

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Runes Standard AD Build

In the Standard AD Build, you can concentrate on Normal Physical Damage. It increases the Jungle Speed and gives you enough AD to get an early kill if you do well.
I recommend for the Standard AD Build:

Greater Mark of Strenght Attack Damage
Greater Seal of Resilence Armor
Greater Glyph of Magic Resist Magic Resist
Greater Quintessence of Movement Speed Movement Speed

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Runes Hybrid Build

In an Hybrid build, you want to do as much Physical AND Magic Damage at the same time. In early game, the items give you a plenty of AD, so you can use your runes to do a bit more of you magic damage. In Lategame, you even have hybrid Items, which give you AD and AP at the same time. So you can concentrate your rune Build at:

Greater Mark of Magic Penetration Magic Penetration
Greater Seal of Resilence Armor
Greater Glyph of Magic Resist Magic Resist
Greater Quintessence of Movement Speed Movement Speed

Greater Mark of Desolation Armor Penetration (not recommended, but should also work)

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The most essential Points for Jungling in the Masteries are:

Tough Skin
Summoner's Resolve
Bladed Armor
Veteran's Scars

for Jungling and

Summoner's Wrath
Weapon Expertise
Arcane Knowledge

for ganking.

All other Points are either optional or necessary to get into the next line for the necessary Points

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Items Standard AD Build

As the same as above, i start with my main Build (fist Madred's Razors and Boots of Speed and complete the Main build with Wriggle's Lantern, Boots of Mobility, Sheen and finish with Trinity Force

Like in the Hybrid Build, i go on with situational Items, but here with the Focus on AD.

I usually start building The Bloodthirster first and then even try to stack it very fast (minions on lane and in Jungle)
If the game goes on longer i also add an Infinity Edge to get even more damage agains my targets.

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Items Hybrid Build

As a main Build for Jungling, i always first build my Madred's Razors and get my Boots of Speed very fast. After that start, i always go on with my Wriggle's Lantern, Boots of Mobility and Sheen. Then (based on Situation) i finish Trinity Force in an order based on how the game goes on (aggressive Build will first finish Zeal and then goes on with the other items; defensive Build first finishes Phage and then completes the Trinity Force

After completing the Main Build it goes on situational.
For a hybrid build, choose items which give you AD and AP as well.
Usually i use the following Items (in this order, except i need to counterbuild a specific enemy):

Guardian Angel (otional, but useful sometimes)
Guinsoo's Rageblade
Hextech Gunblade
Madred's Bloodrazor

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Summoner Spells

Smite : a must have for Jungling. never go out without you smite :)

Exhaust : my favourite Spell for ganking. You can use it as offensive Tool (so that the enemy nearly cannot escap from you) or defensive (if you have to run away, you can slow the chasing enemy and escape)


Ignite : also an option, but while you are ganking, your Agony's Embrace and Hate Spike do so hard dmg, you just would need it, if enemy really has the luck to escape your gank.

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Creeping / Jungling / Ganking

If you go jungling with Evelynn you can easily give hard pressure on the enemy Team very early. I usually start at Blue Golem (ask your top or mid lane for a pull and kill it with smite) and then go on with wolves, Wraiths, Red Lizard and Double golems. If there is some time, i kill wraiths again, or even now try a very early gank on bot lane. Afer going back to base, you just have to watch the lanes and wait for the moment when one of your enemies loses attention.

While ganking, wait for the enemy champion to push your teamnate´s lane a bit, so you can surprise him from behind. Start with your Agony's Embrace and activate Dark Frenzy to get very near to the target very fast. Use Exhaust , hit him with Ravage and then spam your Hate Spike. If this didn´t kill your enemy, it drops him very low, so either he has to go back to base or you teamnate can do enough damage to kill him.

In Teamfights, you should focus the highest priority target. With the burst damage and the chasing ability you should do enough damage to take minimum 1 target down and do enough damage to enable your team to take the other targets down.

Also be aware, that your Shadow Walk activates, before you get into a gank or fight. If you dont, your enemy will see you and even fall back, so you have bad chances to land a safe kill. Also watch the detection radius of you Shadow Walk! Always stay out of vision range!.

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Some last words

These are my favourite builds at Evelynn. If you have any suggestions of changes, please comment your ideas and i will test it. If you upvote this guide it would be nice to hear what you think is good and what not. If you downvote the guide, pls tell me why you downvoted and also make suggestions to make the guide better

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19.09.2012 minor changes in items and item order
20.09.2012 changed Order of Builds (now Build 1 is ad and Build 2 is AP Hybrid!)