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Diana Build Guide by imthenewfish

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author imthenewfish

Jungle Assasin Diana

imthenewfish Last updated on August 12, 2012
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Ability Sequence

2
5
7
8
10
Ability Key Q
1
3
9
12
13
15
Ability Key W
4
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
2/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 12


Guide Top

Introduction

This is the way I personally play Diana. I have zero problems with jungle sustain and the ganks work very well. I am not very high elo (1300) but I have had no problems with this build. The sheen/madreds combo early keeps your ganks threatening while helping your early dragon and jungle capabilities. This guide will be fairly brief in description as Diana is a fairly easy champion to play, but I will add more if this guide becomes popular.


Guide Top

Jungling

When jungling I often get ask for a decent leash on blue so I don't have to worry about being counterjungled as I only open with one potion. I go the standard route of Blue -> Wolves -> Wraiths -> Golems -> Red Buff. You should use your potion near the end of golems or before you start red. Avoid using your shield a second time during golems and be careful not to use all your mana in the jungle (when you don't have blue).


Guide Top

Runes/Masteries

For my runeset I have a very earlygame oriented build. This helps me jungle and do decent damage before I start to buy any real damage items (RoA). My masteries are based around keeping a good clear time and decent damage as well, helping with early sustain (Longsword 1pot opener).