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Cho'Gath Build Guide by BuggitheClown

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BuggitheClown

Jungle Cho Gath DPS or Tank

BuggitheClown Last updated on December 21, 2011
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Team 1

Ability Sequence

1
3
10
12
13
Ability Key Q
7
14
15
17
18
Ability Key W
2
4
5
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction Cho Gath AD/DPS

I made a cho gath jungle guide because i personally think, that thats the most effective cho gath build. As cho you have an atomatic lifesteal when you kill a unit which makes you possible to jungle.


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Masteries

You need 100% smite AND ignite because youll need to ignite the golem if you want to survive.


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Items

I prefer many attack speed because of your E-skill but you also need to slow enemies down (f.e. ashe or vayne) otherwise you wont get any kills.


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Pros / Cons

Pros:

-Very many damage at early and mid game
-Perfect ganks because of your rupture
-You make many damage with your AD and if you are in a fight with someone like nocturne you can make more damage with your ulti
-You dont need jungle items like wriggle´s lantern or madred´s razors
-You can backdoor alone when you have 6 stacks of your ulti because you have hp and damage


Cons:
-Its hard to kill ranged enemies because you may get killed before you can eat them
-Easy to kill at mid and end game
-Low damage at end game


The main thing is, if you want to win youll have to finish the game as fast as possible


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Creeping / Jungling

First you start at the blue buff, then you go the usual tour (wolves, wraiths, golems, red buff, gank) but remember:

To jungle with cho gath you have first to let someone pull the golem, then you smite and ignite it and of course yuo use your first potion as early as possible.



If you dont do at least one of the things youll just die at the golem and you couldnt really jungle anymore because your ignite and smite will be on cooldown


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Introduction Cho Gath Tank

I just found out that in some situations (especially if all enemies are nukers like tryndamere, nocturne, vayne etc.) it is better to play cho gath as a tank. The only problem is that you have to find someone who plays a champion who can take a solo lane without being a tank, so maybe you should better do it with 1 more person as premade team.


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Runes

I prefer AP runes, because this tank Cho Gath makes damage with his abilities when he attacks insted of his attacks, but you will see that if you attack with the red buff it will be as effective as with ad cho gath.


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Masteries

I take the same masteries as with ad Cho to make it able to jungle so, let someone pull the golem, smite it, ignite it and you will survive


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Items

First of all get 2 Warmogs because as jungler you will stack them up prett fast (buy a second WA, even if your first isnt full stacked yet). After that you need some Armor and Magic Resist to make sure that youll stay in the fight long enough without dying. And at the end you need some ap to make more damage with your abilities especially with your ulti


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Pros / Cons

Pros:

-Effective ganks
-High survivability
-You will be able to take oracle to prevent eve and twitch from stealing buffs and from running away


Cons:

-Now very high damage
-Not those 460 ms that an ad cho gath has
-Small rate that you win in 1 on 1 against OP champs


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Creeping / Jungling

The same as an AD Cho Gath, so i mean:

First you start at the blue buff, then you go the usual tour (wolves, wraiths, golems, red buff, gank) but remember:

To jungle with cho gath you have first to let someone pull the golem, then you smite and ignite it and of course yuo use your first potion as early as possible.



If you dont do at least one of the things youll just die at the golem and you couldnt really jungle anymore because your ignite and smite will be on cooldown


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Dangerous enemies

Nocturne, Tryndamere, Yi, Irelia, Xin Zhao




High damage and lifesteal so you wont be able to kill them

Kassadin



His silence is very dangerous because he can just silence you right before you use your ulti, and make a Riftwalk to a save place


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Helpfull Allies

Akali, Katarina



As you know, they both are op champs so when you gank while having the red buff it is quite easy to kill both enemies


Amumu



When you gank in his lane the enemies just dont know what to do, because there are 2 tanks, you got the slow, amumu makes every second a persentage of the enemies max health as damage and you make the double kill