get
prime

Udyr Build Guide by HeavyD

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author HeavyD

Jungle/Gank Udyr

HeavyD Last updated on November 29, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
11
13
15
17
18
Ability Key W
2
4
6
8
10
Ability Key E
12
14
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 11

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 19


Table of Contents
Guide Top

A solid ganking Udyr

This build works best with a premade or at least two other people on voice chat. In the lobby, you are going to want your mid to be high damage output. This is for your first gank. Grab smite and flash. When the game starts, grab an armor and 5 health potions. The only spell you should use is Tiger Stance to jungle. Now head to blue buff. You dont need a leash, but it definitely reduces your risk to die while jungling. Use your smite early so it starts its cooldown early. This fight should take no more than 2 health potsions. After you get blue, kill wolves, shouldnt need a health potion, and head to golems, pop the other two health potions you have. Now you should tell your mid player to start focusing the enemy mid player. Practicing this build and kill order will only make your jungle even more deadly. You may have smite ready when you are attacking the golems but you shouldnt need it. After golems, head over to red buff. Kill the smaller creeps beside him before you start hitting him. Use smite early to make sure you get the full damage. Now you should be at about 50% health with a health potion still on because you popped both during golems. Go to the mid bushes and alert your mid player that you are ready for a gank. Your mid should let the enemy mid push but still keep them at about 50%. Even if they have flash, this should usually work. Come out of the bush in bear form while your mid focuses the enemy mid. If you know you can get to them, dont waste your flash. If you cant get to them and they flash early, try not to flash. Save it for next gank. If you do manage to get your bear stun off, then go tiger and start beating them. You should be level 4 when you gank the mid, both mids should also be 4. If they are 6 or higher then you took to long with your jungle and you just lost the game. After your first gank, go ahead and recall, grab your Madred's Razor and boots of speed. You shouldnt need any other potions for the rest of the game. My item build purchase may be odd because I dont upgrade to the blood razor until late. I do that so I can keep the 500 damage on jungle. If the other team starts to get a powerful tank, upgrade to bloodrazer. If you are winning by a high amount, you can just get Wriggle's Lantern for the ward bonus. If you deviate to Wriggle's Lantern, upgrade the pickaxe to an Infinity Edge and the Recurve bow to whatever you want.


Guide Top

2

This build works best with a premade or at least two other people on voice chat. In the lobby, you are going to want your mid to be high damage output. This is for your first gank. Grab smite and flash. When the game starts, grab an armor and 5 health potions. The only spell you should use is Tiger Stance to jungle. Now head to blue buff. You dont need a leash, but it definitely reduces your risk to die while jungling. Use your smite early so it starts its cooldown early. This fight should take no more than 2 health potsions. After you get blue, kill wolves, shouldnt need a health potion, and head to golems, pop the other two health potions you have. Now you should tell your mid player to start focusing the enemy mid player. Practicing this build and kill order will only make your jungle even more deadly. You may have smite ready when you are attacking the golems but you shouldnt need it. After golems, head over to red buff. Kill the smaller creeps beside him before you start hitting him. Use smite early to make sure you get the full damage. Now you should be at about 50% health with a health potion still on because you popped both during golems. Go to the mid bushes and alert your mid player that you are ready for a gank. Your mid should let the enemy mid push but still keep them at about 50%. Even if they have flash, this should usually work. Come out of the bush in bear form while your mid focuses the enemy mid. If you know you can get to them, dont waste your flash. If you cant get to them and they flash early, try not to flash. Save it for next gank. If you do manage to get your bear stun off, then go tiger and start beating them. You should be level 4 when you gank the mid, both mids should also be 4. If they are 6 or higher then you took to long with your jungle and you just lost the game. After your first gank, go ahead and recall, grab your Madred's Razor and boots of speed. You shouldnt need any other potions for the rest of the game. My item build purchase may be odd because I dont upgrade to the blood razor until late. I do that so I can keep the 500 damage on jungle. If the other team starts to get a powerful tank, upgrade to bloodrazer. If you are winning by a high amount, you can just get Wriggle's Lantern for the ward bonus. If you deviate to Wriggle's Lantern, upgrade the pickaxe to an Infinity Edge and the Recurve bow to whatever you want.


Guide Top

3

This build works best with a premade or at least two other people on voice chat. In the lobby, you are going to want your mid to be high damage output. This is for your first gank. Grab smite and flash. When the game starts, grab an armor and 5 health potions. The only spell you should use is Tiger Stance to jungle. Now head to blue buff. You dont need a leash, but it definitely reduces your risk to die while jungling. Use your smite early so it starts its cooldown early. This fight should take no more than 2 health potsions. After you get blue, kill wolves, shouldnt need a health potion, and head to golems, pop the other two health potions you have. Now you should tell your mid player to start focusing the enemy mid player. Practicing this build and kill order will only make your jungle even more deadly. You may have smite ready when you are attacking the golems but you shouldnt need it. After golems, head over to red buff. Kill the smaller creeps beside him before you start hitting him. Use smite early to make sure you get the full damage. Now you should be at about 50% health with a health potion still on because you popped both during golems. Go to the mid bushes and alert your mid player that you are ready for a gank. Your mid should let the enemy mid push but still keep them at about 50%. Even if they have flash, this should usually work. Come out of the bush in bear form while your mid focuses the enemy mid. If you know you can get to them, dont waste your flash. If you cant get to them and they flash early, try not to flash. Save it for next gank. If you do manage to get your bear stun off, then go tiger and start beating them. You should be level 4 when you gank the mid, both mids should also be 4. If they are 6 or higher then you took to long with your jungle and you just lost the game. After your first gank, go ahead and recall, grab your Madred's Razor and boots of speed. You shouldnt need any other potions for the rest of the game. My item build purchase may be odd because I dont upgrade to the blood razor until late. I do that so I can keep the 500 damage on jungle. If the other team starts to get a powerful tank, upgrade to bloodrazer. If you are winning by a high amount, you can just get Wriggle's Lantern for the ward bonus. If you deviate to Wriggle's Lantern, upgrade the pickaxe to an Infinity Edge and the Recurve bow to whatever you want.