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Nautilus Build Guide by


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League of Legends Build Guide Author

Jungle Nautilus Season 6

Last updated on April 8, 2016
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
Swiftness
 
 
5/
Legendary Guardian
 
 
 
 

Resolve: 18



Threats to Nautilus with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Master Yi This is for most farm heavy dev champs, you can snowball your lanes to a point where they cannot carry and they cannot kill you cause you lock them down with CC and do a lot of damage, you are a team fighting monster.
Guide Top

Why Runic Echoes Nautilus?

    Abuse the good items and avoid the nerfed items (Sunfire, Iceborn and Abyssal)
    Team needs a Gragas but aren't good/confident landing your ult or combos
    You like not tipping other team where you are going
    You enjoy be called a troll...just saying it probably will happen
    Main reason is you have a snowballing team and need to help them accomplish that your clear is great your ganks are good pre 6 and you are a monster in team fights with your CC and your ult and is point in click knock up


Guide Top

First Clear

I always start bot side and get as big of leash as I can get, ideally you want to start blue side but I'm stuck in my ways. I do full clear of bot jungle sipping on refillable when I need to. I space out my auto attacks trying to maximize my passive and riptide to maximize my clear time. I don't believe it has to be said but clear the small creatures as fast as possible this keeps you healthier. Like I said in skill order take 2 points in riptide at 3 unless you have a nice gank opportunity mid or bot side then take a point in q...always flash to secure first blood #GetPaid. I don't take scuttle crab unless I started red side so i can regen some mana your passive lets you clear scuttle fast. Move to top side I like smiting wolves to make sure not getting invaded if I started red side if I started blue side then i go ward the bush behind red again checking so i don't get invaded and then smite raptors to check for wards and prep for ganks. Clear your top side or if gank is available go for it (Map Awareness is very important or if not so good tell your laners to ping if u are near and their laner is out of position).


Guide Top

Ganks

You have a lot of CC (crowd control) and by taking exposed weakness you can set up your laners to do a lot of damage. I don't lead with my q unless im flashing a wall or walking thru the lane into a bush and they have no vision. I try to force their flash or dash before I cast my q as most of the time they will, not that your q can pull enemies out of the safety of turret range and is the size of a 6 stacks of feast Cho'Gath make sure to apply your passive before casting your next ability especially if you have sheen. If leading with ult then do not cast your q until u have walked up to them and auto them applying your passive they will most likely flash or dash then you just q them and continue to have you way with them. You have alot of burst with your combo but will rely on your laner to finish them or do a rotation of their combo. Ganking tank on tank lane (Wet Noodle Fight) they have to be way over extended for you to kill them cause it is tanks with grasp of the undying they dont kill each other before they can walk it off to safety. Tower diving you arent as tanky until you have your sunfire cape so try to avoid taking multiple tower shots and be aware of their junglers location cause trading a kill for your laner for 2 on their jungler isnt worth.


Guide Top

Items

Core Items: Runic Echoes (Stalker's/Trackers)-cause you are not dueling champion so skrim = no
Swiftness Boots (Alacrity)-to move faster make more plays other boots can work
Sunfire Cape- cause it is far better then Cinderhulk enchantment
Abyssal Sceptor- Core item but sometimes they have no AP = no buy

Iceborn Gauntlet- great item, cdr, armor and mana must buy if you are giving blue buffs away
Spirit Visage/Banshee- build vs alot of AP again depends on the game
Rod of Ages- I think is pretty troll need to be stupid a head and giving blue buffs away
Thornmail/Randuin's- heavy AD, fed ADC or yasou, Randuin's scales well with W and sunfire
Rylai's- dont build if you built iceborn this is last item gives health AP not a priority
Liandry's- magic pen/health/ap good stats for last item again no priority
Deadman's- been nerfed too many times cost too much stats lowered just not good
Wit's End- you have plenty of attack speed better MR items ready out there on hit not needed