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Shen Build Guide by TheDirtyGuvnah

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League of Legends Build Guide Author TheDirtyGuvnah

Jungle Shen: The Dark Horse Tank Jungler [UPDATED FOR 7.1]

TheDirtyGuvnah Last updated on January 17, 2017
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GodLord (15) | December 13, 2016 5:56am
nice guide!
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TheDirtyGuvnah (2) | December 13, 2016 9:06am
Hello GodLord!
Thank you! I hope it helped you in your jungle shen adventures!
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GodLord (15) | December 17, 2016 5:27pm
yes u did!
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takeothebeast (2) | December 1, 2016 6:33pm
do you think that rageblade is a good item to get on shen when snowballing?
since it doubles the titanic hydra and your empowered q something like this
https://www.youtube.com/watch?v=C1divfUI9c4
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TheDirtyGuvnah (2) | December 3, 2016 8:09am
Hi takeothebeast! Thank you for your comment. To answer your question, with this build, I don't think rageblade has a place. I don't think that the extra on hit is worth sacrificing a tanky item for it. However, if you wen't a more damage oriented build, I would definitely consider buying rageblade. But not for tank Shen.
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takeothebeast (2) | December 3, 2016 10:58pm
thanks for the reply ill definitely put that in to consideration when playing shen
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takeothebeast (2) | December 1, 2016 3:55am
on the items list you have 1 2 3 4 6 7
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Autumnstar00 | November 9, 2016 4:03pm
So with the mastery changes that have been implemented, mainly the removal of strength of the ages, what masteries would you use now? Grasp of the undying seems like an obvious choice for the health scaling damage and healing that works well if you decide to go with a spirit visage, but courage of the colossus (the new one) seems like it would be a good safe choice that would give you a shield scaling with health whenever you land a taunt. Oppressor is also gone now, but battle trance seems like it would be good given that shen can survive the 5 seconds for the maximum damage bonus. And how do you feel about choosing the new fearless mastery rather than insight? (don't think siegemaster is good enough to get instead of tough skin so i'm not worried about that.)
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TheDirtyGuvnah (2) | November 14, 2016 8:39am
Hi Autumstar00!
Thank you for the comment. I just update the masteries in the guide. For the keystone mastery, I would have to say that Courage of the Colossus is the best option. I'm not saying grasp isn't a good choice, but in terms of sheer efficiency, Colossus is the way to go. I also agree that Battle Trance and Fearless are the best options for their tier. Thanks again, and good luck!

-TheDirtyGuvnah
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blairwest43 (1) | October 9, 2016 12:18pm
When you're playing jungle shen, do you find yourself teamfighting often or splitpushing?
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TheDirtyGuvnah (2) | October 11, 2016 7:43am
Hello blairwest43!
Thanks for the question! I often find myself doing a mixture of both through a game. When you think about it, Shen's main design was to be a split pusher. However, I usually resort to split pushing if my team is far ahead enough that we can spread out over the map safely, and have no problem winning a teamfight. If I find that the game is even, or we are losing, I tend to stick close to my teammates, unless it turned into a farm simulator and no fights are happening. So to answer your question, your role as Shen really depends on how the game has progressed. Hope this helps!

-TheDirtyGuvnah
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takeothebeast (2) | October 2, 2016 5:26am
This guide really helped me a lot, it helped me climb to plat after 2 failed attempts at my promos.
three straight wins #feelsgoodman
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TheDirtyGuvnah (2) | October 3, 2016 4:10pm
Congrats dude! Glad you liked it!
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VexRoth (33) | April 26, 2016 8:36am
Nice guide. I used it as a template when I started exploring Shen jungle.

Runes:

I find that I can clear the jungle just fine and be ready to gank at level 3 when going full scaling Hit Point seals.

Masteries:

Agree with the 12 in Ferocity. They keep you healthy enough in the jungle to gank at level 3. I tried 12 in Cunning going with Wanderer to try and increase my foot speed around the map and I found myself burning through too much health at least with scaling Hit Point Seals. It might work with Armor Seals though.

If I've done the math correctly, Runic Armor outscales Veteran's Scars by level 4 with respect to the strength of Ki Barrier. Also with Hunter's Machete and Runic Armor you get 16% lifesteal from monsters which is up there as far as lifesteal goes.

I'm not a huge fan of Perseverance it only enhances your base health regeneration. It can be okay late game coupled with Warmog's Armor and Spirit Visage to get you back into a fight that you had to pull out of due soaking a huge chunk of damage, but since Shen is frequently called on to initiate ganks, picks, and team fights, I'd much rather have my Flash on a 15% lower cooldown. Having your Smite or Teleport (if laning) on a much lower cool down also comes in rather handy so I prefer Insight .

Legendary Guardian vs Swiftness - I am on the fence on this one. Both can be good for Shen as they both allow him to do his job better. Wish you could take both.

Jungle clear:

To flesh out your guide I'd suggest going more in-depth on how to micro the jungle. I find that if you plan ahead a little bit you can be bringing your spirit blade to you just as you are about to engage with a camp so you can minimize any lag.

Also if you are invading you are probably going to want Shadow Dash first which can significantly impact your clear speed and how much damage you are going to take so you are going to need more help from your laners than you would otherwise.

Oh and point out that you don't get bonus damage by pulling your blade through monsters (only champions). Damn, I was doing a lot of extra footwork for nothing. Oh well. XD

If you expand on the jungle clear section and put more detail in the ganking section, I'll be back to give an upvote.
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ffsdav | February 28, 2016 6:35am
Thanks alot for Your guide! Its awesome. Have some questions i would like to have Your opinions on.

I`ve been jusing your guide as a Shen jungler, and i think its absolutley one of the best base builds. Ive been thinking of specially one item. "Frozen mallet" as a alternative mid game. When f.eks top is a Thanky bruiser type. They often slip away if i havent had the chance to positionate my Q properly for the slow bonus. Frozen malet then have some Nice stats for Shen.

Also i choose to for flath Health seals, since i feel that he really dont need the extra amount of Health latter. But its more to help early game.

Hope you keep udtating Your build and answer questions here xD Again thaks for Your build!
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Shenobi | February 16, 2016 4:21am
As a Shen main i really like your guide and everything u say but one thing only!
What you say about Grasp of the Undying vs Strength of the Ages?
For a reason i cant feel playing without Grasp
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takeothebeast (2) | October 2, 2016 5:28am
i think its because this is a jungle guide and grasp has little to no use in the jungle
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blairwest43 (1) | January 30, 2016 5:40pm
SO i was just looking at your guide like 5 minutes ago. How come you changed it from more damage to tank oriented?
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ARandom | October 30, 2015 9:56am
This build is incredibly good, of course if you're slow with stacks on devourer, you'll be behind, but jungling should be Shen's second name. Also i used Titanic Hydra instead of Randuin.
I've achieved everything i wanted:

>1000 Burst (on squishies)- check
>400 DPS (also on squishies)- check
>100 Armor- check
>100 Magic Resist- Check
>3000 HP- check
Solo Baron- check

Also Devourer works with Shen's passive, making it's cooldown go down by 2 sec every second hit
(at least i think so, my attack speed was high,and cooldown goes down by itself so i can't say i am 100% sure,)
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deepsorrow (4) | September 2, 2015 6:02am
Nice guide - just one question about his Q I was led to believe that Q does not heal nor is influenced by spell vamp or other heal boosting items (not sure bout SPirit Visage though) it just increases regeneration by fixed amount for 3 sec. The problem is I'm still not clear how does it work fully. IMO there must be 2 possibilities - 1)it regens fixed amount of hp over 3 secs and can be triggered only twice per Q as it marks only for 5 secs what makes bonus HP more useful than AS bcs you can throw in some extra dmg and KI strikes but you will be getting less sustain - or 2) you get healed for a fixed amount of hp every time you strike what would make AS more beneficial though honestly I rly doubt that bcs the 3s then would make no sense unless it stacked yet again nothing about stacking in description.
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Acehaseo | August 9, 2015 2:27pm
Trisgav wrote:

So far I really like the build in normals but what I can't figure out is teamfighting with Shen due to this build not really making him tanky. What role does Shen fill in these situations? Especially 5v5 fights.


I have not personally tested this build but I see this like late game split pusher. Dueling potential almost forces enemy to send 2 players to protect towers and then you ult to your teammates and ta-daa, there is 5vs3 situation.
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Trisgav | August 6, 2015 2:55pm
So far I really like the build in normals but what I can't figure out is teamfighting with Shen due to this build not really making him tanky. What role does Shen fill in these situations? Especially 5v5 fights.
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lordglazeddonut | July 16, 2015 2:49pm
Again, I would like to humbly spread the love without claiming to represent the Guv'nah in any way.


Hi, I am fairly new to playing Shen then but looking at his abilities they scale with ability power and I was wandering why are no items with ability power suggested (except trinity).

Thanks in advance.


I agree madman. Ability power is an important stat on Shen. However, not that the extra damage on Ki Strike and the life gain on Vorpal blade both scale with max health. AP is not mentioned because it is sidelined to make the most of Ki Strike and Vorpal Blade with to get all the heals and damages. I myself recommend maybe one AP item, mostly to make a bigger shield on your ult. Pick up Rylai's because it also offers slows and hp, or Gunblade because it also brings lifesteal, AD, and another slow. Hope I helped without desecrating Guv'nah's opinions.
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lordglazeddonut | July 16, 2015 2:42pm
Diathunder wrote:

Hey Guvnah,
Wouldn't it also work to get Cinderhulk on Shen instead of Devourer? It seems to me that Shen can benefit better from it since his passive scales of his health. Normally, I would max out Feint on Shen jungle so that he can waveclear faster thanks to his passive. It says that when Feint holds, every basic attack reduces his passive by 2 seconds.

Just asking,
Diathunder


While I can't speak for Guv'nah, it's been several months since this post, so I thought I would address it. Cinderhulk is viable on shen, but it promotes a tankier build. This build focuses more on Shen's fighter side, and therefore a Sated Devourer makes life gain monstrous off of a vorpal blade mark.
In general, max W last, maybe second.
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lordglazeddonut | July 16, 2015 2:37pm
I have a lot of Shen experience, and I am pleased with many of the things you have taught my fellow Shenlings. There are, however, a couple of edits that I highly recommend you to consider.
The first, is Shen's taunt flash. You mentioned that the taunt is hard to land; but not when it's a blink! If you're not familiar with the taunt flash, you should look it up and I request that you give it at least a passing mention under the chapter on Shadow Dash.
The second is AP. Aaalll of Shen's abilities scale off of AP. Buying AP gets you a bigger shield on both your W and your ulti, and increases Q's effectiveness as a finisher on a fleeing enemy. While it should never be a Shen's focus, I think that one AP item is crucial. I suggest that you mention Rylai's and maybe even Hextech Gunblade in the #6 item slot.
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madmanwheeler | May 31, 2015 3:09am
Hi, I am fairly new to playing Shen then but looking at his abilities they scale with ability power and I was wandering why are no items with ability power suggested (except trinity).

Thanks in advance.
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shamamalleon | May 17, 2015 6:07pm
Yo, Just being nit picky here but it is the Bortk's active that slows, not the passive.

Ya Boi,
Shamamalleon

P.S. Isn't "The Dirty Guv'nahs" a band?
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Diathunder (1) | May 11, 2015 9:37am
Hey Guvnah,
Wouldn't it also work to get Cinderhulk on Shen instead of Devourer? It seems to me that Shen can benefit better from it since his passive scales of his health. Normally, I would max out Feint on Shen jungle so that he can waveclear faster thanks to his passive. It says that when Feint holds, every basic attack reduces his passive by 2 seconds.

Just asking,
Diathunder
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Difensu | May 7, 2015 8:13pm
Have to say, when I saw this build I was like "That's a great idea!"

So I went and tried it in a normal (of course) and didn't do that well. (enemy team was in the same room as each other...worse than Skype DX) I was wondering if you have any personal tips u could give.
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Tryndakaiser | April 26, 2015 4:59pm
I've discovered that Frozen Mallet on Shen really helps with ganking too. Since Shen has unfortunately low movement speed, this helps keep the enemy in close range for your E to cooldown. It gives HP and AD, so it works rather well with Shen in my opinion.

I've considered Nashor's Tooth on Shen as well, and it seems to work rather well. The CDR allows you to use your skills more frequently in a gank, the AS works with his passive, and the AP gives all of your skills something extra.... Not to mention, Nashor's passive makes it harder for your enemies to defend against your attacks.
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TheDirtyGuvnah (2) | April 26, 2015 9:27am
Hey ZeroKill!
You are most welcome for the guide! That is smart of you for practicing it in normals. It is a little weird to play at first. I totally agree with you about the teammate problem. I feel like there are not enough Shen players in general for people to feel accustomed to having him on their team. Also, coordinating with your teammates is extremely hard to do if there is no physical communication like talking over Skype etc. This makes setting up plays with your ult extremely hard to do (unless you are a really fast typer ;). Anyways, good luck in your future games! If you have any sort of edit that you feel would help the guide, please feel free to drop a comment! Thanks!

TheDirtyGuvnah
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Zerokill | April 24, 2015 11:29pm
Thank you for this guide. This was very helpful. I'm currently practicing it in normals before I go to Ranked. The only problem with this guide is if your teammates are kinda into the meta, they can't synergize with you.
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TheDirtyGuvnah (2) | April 9, 2015 3:15pm
Hey Bubonicchronic420!
I appreciate you dropping the comment. I haven't played jungle Shen with Cinderhulk for a few weeks (I discovered Attack speed quints on Yasuo :p). I totally agree with you on the crazy damage on Cinderhulk, but now with the recent 5.7 nerfs, I'm going to have to give it a go. I will definitely have to give Cinderhulk a whirl. It does seem more logical and effective to build a tanky item on Shen, and with a BOTRK and your Tri-Force, you will already have plenty of attack speed. Also, thank you for pointing out the error in my rune page. I intended to put Attack Speed quints instead of AD quints. Thank you for your feedback!!!

TheDirtyGuvnah
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Bubonicchronic420 (1) | April 3, 2015 1:33pm
Howdy Guvnah,

I've been building Shen in the jungle for about a month now using the 5.5 changes to cinderhulk, and I think it's curious that you aren't using this item that is seemingly tailor made for Shen in the jungle.

Runes are a matter of preference, but I also feel like taking flat attack speed over flat AD marks on him is very important because of the interaction with his passive in the jungle, and all game.

A typical build I have been using goes something like Machete > Duelist's Sabre > Basic Boots > Cinderhulk > Upgraded Boots (8/10 Mercury's Treads) > Randuins > Triforce. If completed in good order you become and remain incredibly tanky and still have quite a lot of damage and playmaking potential in the mid-late game.

All this is only meant as constructive criticism. I tried devourer on Shen, but in my opinion the burst from triforce and a well stacked ki-strike passive combined with red buff and a duelist's smite is all the damage a jungle tank needs and then some. And up against the merits of a discount sunfire jungling item which gives 25% bonus hp... How can you say no?