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Shyvana Build Guide by Grinzler

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Grinzler

Jungle Shy for chad

Grinzler Last updated on August 17, 2012
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Chapter 1

Next Items




As always, the choice betweenand is obvious.







Depending on the comp, you can usually arrange your support to rush a , in which case your next item should be:






If your team doesn't have much CC to help you out, grab a:
(combined with a:will give you tons of damage)

NB - Since nerfing Wits End, it costs a bit more than its worth imo, so i've started leaving it a bit later or sometimes just not getting it at all.






Grabbing a quite early puts you in that situation of being "Too tanky to focus, too much damage to ignore", I'll almost always buy one of these at some point - It also helps keep your safe.







If you bought a: earlier - you can upgrade it to: when ever you like, however it's a pretty good item to finish quite early.






I'll usually leave it quite late before upgrading the in to a






If you NEED MR, then will solve it, however: , will almost always give you enough.







Other Viable Items


I don't generally buy any of these, but they "can" be considered viable in some situations:




Examples of End-Game Builds




One






Two






Personal Preference


What, when possible, I will build by preference:



>> >> >> >> >> >> >> Game.