Warwick Build Guide by zorxx

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League of Legends Build Guide Author zorxx

Jungle Warwick

zorxx Last updated on October 21, 2011
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Build 1 (Cheat Sheet)

Champion Build: Warwick

Health 2192
Health Regen 21.45
Mana 730
Mana Regen 17.9
Armor 107
Magic Resist 64.56
Dodge 0
Tenacity 0
Movement Speed 415
Gold Bonus 0
Attack Damage 327.51
Attack Speed 111.011
Crit Chance 0%S
Crit Damage 0%
Ability Power 0
Life Steal 36%
Spell Vamp 0
Armor Penetration 19.2
Magic Penetration 0
Cooldown Reduction 0%


Recommended Runes



Ability Sequence

1
3
5
8
9
Ability Key Q
2
4
10
12
13
Ability Key W
7
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9

Guide Top

Introduction

Welcome to my Warwick Jungle Guide. I will explain how to jungle with Warwick and how to play in lane. Because this items are not only for jungle. You can also play in lane with them. So just read my guide and try it out.


Guide Top

Warwick's story

Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia. Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind. Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as ''the Deathmaker.''

But even one under the protection of the Noxian High Command is not wholly beyond the reach of retribution. For as Soraka strode across the myriad of death and destruction left in the wake of one of Warwick's chemical attacks, her heart finally gave way. She called down the wrath of the cosmos on Warwick, wishing that his form should mirror the cruelty in his heart - a curse that would come at the price of her aspiring divinity. Within his laboratory, a terrible thirst took hold over Warwick. As his apprentice looked on in horror, Warwick threw open the doors to his bastion and sprinted off toward parts unknown, a bloodcurdling howling marking his passage. He had become a werewolf; a wild, murderous beast. Today, the Blood Hunter fights for Noxus within the League of Legends... thankful of the curse that his now-mortal enemy bestowed upon him.

''The rage of the beast now complements his predatory spirit.'' -- Singed, the Mad Chemist, upon witnessing his master's transformation


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Runes

Greater Mark of Desolation Greater Quintessence of Desolation

I take this Runes to get some armor for jungling and the armor penetration and magic resist is for laning in late game.


Guide Top

Masteries


The normal masteries for ad champs.


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Ablilities

Each of Warwick's attacks will heal him for 6 Health. The amount restored increases by 6 at levels 7 and 13. Each successive attack against the same target will restore increasing amounts of health to Warwick.

Takes a bite out of enemy unit for magic damage and heals Warwick.
Strikes an enemy for the greater value between 75/125/175/225/275 (+1) and 8/11/14/17/20% of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for ////% of the damage dealt.

Cost
70/80/90/100/110 Mana
Range
400

Warwick lets out a howl, increasing all nearby friendly champions' attack speed for a short time.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40/50/60/70/80% and all nearby friendly champions' attack speed by half of that for 10 seconds.

Cost
35/35/35/35/35 Mana
Range
20

Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.
Toggle: Warwick senses enemy champions under 50% life within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.

Cost
No Cost
Range
20

Warwick lunges at an enemy Champion, suppressing his target and dealing magic damage for a few seconds.
Warwick lunges at an enemy Champion, suppressing his target for 1.7 seconds. While they are suppressed, Warwick quickly strikes the target 5 times for 33% of his Attack Damage plus 40/60/80 as magic damage. Warwick gains an additional 30% Lifesteal while performing Infinite Duress.

Cost
100/125/150 Mana
Range
700


Guide Top

Jungling

This is your jungle route:

1.Blue buff
2.wolves
3.ghosts
4.golems
5.red buff

How to jungle:

I start at blue buff. You attack him and use ur Smite. After his second hit you should take your first Health Poiton. Use Hungering Strike as often as you can. And kill the golem first not the 2 others next to him. After you killed him you kill wolves. Next are ghosts. Here you should use your second Health Poiton. Then you kill the 2 golems. Now you get red buff.
Use your Smite again and use your last Health Poiton.

Jungle tips:

-While you use Hunters Call you shouldn't use Hungering Strike. Only if you're dying.
-If the enemy team doesn't have a jungler you can jungler at there one if your jungle is empty.
-I think Warwick is ready to gank a lane if he is lvl 7. Now you got your ultimate and you have a point in Blood Scent.
-If your gank is a success you can stay in a lane or you go on with jungling and you gank as much as you can.


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Items



I take this bootes because you get attackspeed and the other boots aren't very good for warwick.



I take this item because you need Madred's Razors for it and you get damage and attackspeed.



I take this item because i want attackspeed and there is no item which gives you more than this.



I take Bloodthirster because you get damage and a high lifesteal. Together with Warwick's passive you have a lifesteal which is impossible to get for other champions.


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Alternative Items



You can take this item if you want a higher critical hit chance. Replace Sword of the Divine with this.



You can take this one isntead of 1 Bloodthirster if you think you have enough life steal and you want more damage and a higher critical hit chance.



Take this item if you want damage,some attackspeed and if enemy team has much armor. Item has a great passive. Replace 1 Bloodthirster with this.



You can take this item instead of 1 Bloodthirster if the enemy team has much armor and you want some damage too.



Take this item if you want more HP and if you want to slow your enemys with every hit. You don't really need it because of Blood Scent but you can still take it instead of 1 Bloodthirster.


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

If you jungle you should pick Hungering Strike first. As your second skill you take Hunters Call. Then you max Hungering strike and then Hunters Call. It's enough if you give 1 point in Blood Scent at lvl 7.


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Summoner Spells



You should take Smite to be faster in jungle. In late game it isn't very good except the enemy team has champions like Anni. Then you can kill Tibbers with it.



I take Flash to escape or to kill a champion who tries to escape.