get
prime

Blitzcrank Build Guide by tubagod200

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League of Legends Build Guide Author tubagod200

Junglecrank [Patch 6.17]

tubagod200 Last updated on September 1, 2016
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Ability Sequence

3
4
5
7
8
12
Ability Key Q
2
9
10
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18


Guide Top

Introduction, Why Play Blitzcrank Jungle?

Blitzcrank, early games a bit weak but he makes up for it with good cc, mobility, and easy ganks. Basically he's going to be a second Support/Tank which really helps your team with getting picks and in teamfights if you have a strong AP carry and AD carry. Your goal shouldn't be to get kills but to help your bot and mid lane as much as possible, although the early gank top isn't a bad idea to snowball their lane.


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Runes

I usually tank classic, top lane or support runes. It helps get through the early game.


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Masteries

Usually take tank masteries, I really like Bond of Stone, since you are a tank
,


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Items

There are two different builds against AP and AD threats. A lot of situational items, use at your discretion. Generally you want to build tank so you can ditch out a lot of damage early game because of your base damage of your abilities and stats and then be used as cc late game.


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Skill Sequence

Max your Q since that's your main CC that you need on a short of a cool down as possible, and W next for mobility.


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Spells

Classic Jungle spells. Ghost can be used sometime, although not recommended.


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Pros / Cons

Pros: Good peel, take the carries.
Cons: None


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Tips

Ganking Method 1: Use your w to catch up with your target and use your E to knockup then ult for the silence. Then if they try to get away pull them.
Ganking Method 2: Q and then E then R.