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Shaco General Guide by jaffri1

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author jaffri1

Jungling Shaco

jaffri1 Last updated on November 28, 2012
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Ability Sequence

2
13
15
17
18
Ability Key Q
1
8
10
12
14
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
3/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Hello everyone

Well this is just a simple jungling shaco guide. Just a heads up he isnt to glassy because i wanted him to be more sustainable late game.


Guide Top

Runes

These runes are quite simple pretty much used by everyone I dont see any reason to use other runes.


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Masteries

Simple masteries page you can edit it to utility if you want.


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Items

Now i wanted you to go here to explain the items. So here we are first after getting wriggles then boots (2 greaves) i go trinity force madred and yohimitsus ghost blade. I my self have not tried black cleaver instead of the ghost blade but it is a viable option aswell as Infinity edge if you are not to glassy. True shaco is a assasin and isnt meant to have so much hp but then later on he gets kicked away. With this build i believe you can do good late game as well as early game


Guide Top

Summary & skill sequences

So short thing bout sequences is that it goes WQE then E continued and r/w next. So over all bout shaco is that you should start at blue to be more safer w. lvl 2 gank or lvl 3 lvl 2 is just running to blue and handling lvl 3 is u take one of em deceive over from dragon or baron and take red then gank(lvl3 is better IMO)
Next I wanna mention is gank the lane were you are losing because you will most likely be being pushed so greater chance for a kill. The last thing I wanna say is that tell ur team to wait for u to initiate first then charge in.

Please keep in mind I am lvl 27 non ranked and will change and update this guide for the better


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