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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Jungling with Fiddle

Last updated on September 3, 2010
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Ability Sequence

2
9
10
11
13
Ability Key Q
1
14
15
16
18
Ability Key W
3
4
5
7
8
Ability Key E
6
12
17
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


This guide is only for jungling Fiddlesticks until level 6. After that you should follow another guide.

Buy an elixir of brilliance and 5 health pots to start. You can solo Golem at level 1. Drain, then pot when drain is done, and then keep draining. After you kill Golem you should be level 2, go to wolves, then wraiths. With Golem buff you probably won't need to pot as much. You might need to use a pot at wraiths because they do alot to you. After wraiths go to weaker golems then lizard. By now you should be around 3. After you kill lizard, if you can, get the opposite golem, then go for dragon. At level 4 with the golem buff you should be able to solo dragon. Clairvoyance is super helpful because you can watch the Golem spawn and check for ganks. Ghost will help you escape if you are discovered. After dragon you should be around 5. Finish off the weakers golems and wolves and wraiths again and you should be 6. Go gank with Crowstorm.

You want to get fear at level 2 in case someone discovers you and you need to run. Go for darkwind afterward. If opposite team has TF, you probably should stop jungling after he gets to level 6.