Irelia Build Guide by mrlouisowy
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Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This guide is JUST FOR FUN.
Hi, it's guide to my main champion Irelia. She is played as a Top Off Tank, but I don't understand why noone made good guide for jungle with her yet. I can't say that my guide will be perfect but please respect my work and don't flame me. ~mrlouisowy
The Ionians have developed some of the most breathtaking and deadly martial arts on all of Runeterra - just one manifestation of their pursuit of enlightenment. The most remarkable blade style to emerge, however, was the unusual byproduct of foreign intervention. Master Lito was a swordsman whose teachings were sought by ruling classes from nearly every city-state. His art was a highly-guarded secret, but it was said that swords would breathe in his grasp. He withered unexpectedly from a mysterious disease which baffled the brightest of Runeterran physicians. When he died, he left behind Zelos and Irelia, his son and daughter, and a truly unique weapon. Zelos became a sergeant in the Ionian military and left to seek assistance from Demacia immediately prior to Noxus' invasion of Ionia. Irelia, charged with the protection of their home until Zelos returned, was alone when the Noxian forces struck.
The Ionians fought admirably, but soon Ionian blood stained the land beneath the prints of foreign boots. At the Great Stand of the Placidium, Ionians prepared for surrender, but were inspired to maintain their resistance when the young Irelia lifted her father's enormous blade and pledged to hold until her brother returned. In the chaos of the ensuing fight, Irelia was cursed with dark Noxian Necromancy. As her life ebbed, Soraka, the Starchild, made a final attempt to anchor her fading soul. Unwilling to relinquish her home, Irelia rose at the brink of death, and her father's sword lifted in the air alongside her. Irelia rushed back to the fore, unfazed by the blade's sudden animation. The weapon danced around her effortlessly, cutting down Noxians as they gaped in horror. The decimated invaders were forced to retreat from the Placidium. Irelia was appointed Ionia's Captain of the Guard, and when the defense of her homeland moved to the Fields of Justice, so did she.
'The sword flourishes, as though painting with blood.'
-- Taken from a Noxian Field Report
Singed , Syndra
Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
This passive is very good.
1.It can help you with ganking - allow you to be more flexible.
2.It can be used for vision - it will show you that its stacked so enemy must be close to you.
3.It can help you when you are catching someone or if someone want to catch you.
Cost: 60/65/70/75/80 Mana
Irelia dashes forward to strike her target, dealing 20/50/80/110/140 (+100% Attack Damage) physical damage.If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Awsome skill, good for everything.
1. Great last hitting with mana save.
2. If you kill the target with this the cooldown is refreshed.
3. Great skill to take close to the target.
4. Can be also used like an flash - when you run you can use this on minion/mob.
Max this last, because you need this only to take close to the target.
Cost: 40 Mana
Passive: Basic attacks restore 5/7/9/11/13 health.
Active: Irelia's basic attacks deal 15/30/45/60/75 true damage and doubles health restored for 6 seconds.
That's it. Skill that makes her overpowered.
1. Amazing in the jungle.
2. Adds powerfull 15/30/45/60/75 true damage to your basic attacks.
3. You can easy heal yourself with this even without life steal.
Max it first for some bonus damage on your basic attacks and for bonus 'life steal'.
Cost: 50/55/60/65/70 Mana
Irelia pierces her target, dealing 80/130/180/230/280 (+50% Ability Power) magic damage and slowing the target by 60% for 1/1.25/1.5/1.75/2 second(s).If the target has a higher Health % than Irelia, she stuns the target for the duration instead.
Skill that allows her to control the situation.
1. Can be used defensively and offensively.
2. Have super 1/1.25/1.5/1.75/2 seconds stun/slow!
3. Great for ganking.
Max it second to enhance stun/slow duration.
Cost: 100 Mana
Irelia summons 4 spirit blades that she can fling to deal 80/120/160 (+60% bonus Attack Damage) (+50% Ability Power) physical damage to enemies they pass through. She heals for 25% of the damage dealt against champions and 10% against minions.
A big plus for her.
1. Can get healed a bit with it.
2. When enemy is going to run and you can't catch him with your other skills it can finish him off.
3. Very low cooldown allow you to use this always when it's ready.
Max it always when you can.
Jungling - First minutes
As Jungrelia I start with killing Ancient Golem, then I go to the Wolves and finish with the Wraiths and Lizards. Then I usually take Big Golem and gank bot lane. After ganking bot lane I go gank mid and then I back.