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Karma Build Guide by Jackkit

Karma 2 - Return of the Tankmage

Karma 2 - Return of the Tankmage

Updated on August 23, 2011
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League of Legends Build Guide Author Jackkit Build Guide By Jackkit 5 2 13,246 Views 10 Comments
5 2 13,246 Views 10 Comments League of Legends Build Guide Author Jackkit Karma Build Guide By Jackkit Updated on August 23, 2011
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1
geckoexe | September 17, 2011 10:21am
After reading both this and your first guide, I can say I have more of an idea on how to build her right. Maybe I'll even be able to move up from playing bots and play a normal match with her.

I might try out different builds with her, but I'll definitely be starting out with yours and move from there.

Thanks. +1 ^_^
1
SryImBad (47) | August 25, 2011 11:27am
I like the Idea, once again, but I don't really think Ruby Crystal is a good starting item, once again.
Her Base Mana regen, with runes, isn't enough.
Quicksilver Sash should be like a luxury item cause not every single team will have deadly amounts of CC, due to fail team comps.

Not too important, but the reading part of your guide is boring to read. Make it more colourful! :D

(not voting for now, this will change in the future. well, maybe.)
1
Jackkit (4) | August 25, 2011 8:33am
Eruner wrote:

I think that Rod of Ages is be suitable item for Karma, both tankish and mage


Rod of Ages is a great item, and I have put it as a potential 6th item in my first guide. I don't use it a lot because I believe that it isn't one of Karma's core items. Other people may disagree and they are welcome to, but I hardly ever use it. In my first guide I go on about being deceptively strong, which gives Karma her edge, and when someone gets RoA, you know they are quite powerful, so it kinda detracts from that too. As I say in both my guides, they aren't set in stone, so go try out new combinations :)
1
Jackkit (4) | August 25, 2011 8:29am
NinjaGinge wrote:

I don't like this one nearly as much as your other. Runes aren't as good imo and while this one raises survivability I think it decreases the usefulness of karma as a character. Havent tried such hardcore aura and active combination though so I wont judge.


As mentioned above, change the runes around, but I don't think you'll be disappointed with the items :) I am having a lot of fun kiting people around while the rest of my team takes anyone foolish enough to chase me. But yeah, Either guide works to be honest, its just up to you. I find that this one works a lot better for ranked matches purely because everyone knows what they are doing and when, and you tend to get focused a lot more than your other team mates. The original guide works great, Im' not gonna lie, but you should definately try this one too....when we can get on the damn server ¬_¬
1
Eruner (11) | August 25, 2011 6:46am
I think that Rod of Ages is be suitable item for Karma, both tankish and mage
1
NinjaGinge (90) | August 24, 2011 8:23pm
I don't like this one nearly as much as your other. Runes aren't as good imo and while this one raises survivability I think it decreases the usefulness of karma as a character. Havent tried such hardcore aura and active combination though so I wont judge.
1
Jackkit (4) | August 24, 2011 3:14am
Halipupu wrote:

I wasn't gonna comment on this guide, because I like the other Karma guide you havebetter, but Expanded Mind is a waste, it scales of your base mana. Also bad rune choices, you culd get Rod of Ages for the mana problem, not mana runes. AP runes are better imo.
Also not good that you don't get the free CDR from masteries. :/ Perseverance bonus is less than 1, therefore not really noticeable.


I know it scales off your base mana, but that is still a decent ammount of mana considering that Karma has one of the highest base mana's in the game. For the runes....yeah I suppose you could have the AP ones. I personally find that it doesnt make a huge ammount of difference. I did explain my CDR choices in the build, if you read it all :p 35% is better than 41% imo. anything over 40% is a waste.

BUT...this is a guide, not a set-in-stone way to play Karma. I fully expect people to mess with this idea and change it, I'm just here planting thoughts so that people find a different way to play her. ;)

If you havnt already, do try this build as well, even if you change a few of the runes/masteries around, try the item build. you wont be dissapointed.
1
Halipupu (58) | August 24, 2011 2:06am
I wasn't gonna comment on this guide, because I like the other Karma guide you havebetter, but Expanded Mind is a waste, it scales of your base mana. Also bad rune choices, you culd get Rod of Ages for the mana problem, not mana runes. AP runes are better imo.
Also not good that you don't get the free CDR from masteries. :/ Perseverance bonus is less than 1, therefore not really noticeable.
1
Keels (81) | August 24, 2011 12:56am
Fantastic build!!! If I play Karma, I'll use this as my jumping off point for my build. Good work, +1
1
Pimzy (7) | August 23, 2011 8:04pm
I like it. Alot. I keep seeing builds as either cd/tanky karma or ap karma. This is a nice hybrid. Very good idea imo. +1
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