Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Karma Build Guide by Soranax

AP Offtank Karma Jungle (Give It A Chance)

AP Offtank Karma Jungle (Give It A Chance)

Updated on June 26, 2013
5
9
Votes
12
Vote Vote
League of Legends Build Guide Author Soranax Build Guide By Soranax 9 12 21,505 Views 40 Comments
9 12 21,505 Views 40 Comments League of Legends Build Guide Author Soranax Karma Build Guide By Soranax Updated on June 26, 2013
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
A Sad Clow (1) | August 23, 2013 7:24pm
Karma can clear jungle in a little over 3 min i saw on youtube. I also saw some pro plays. However, I would take nautilus of Karma anyday in Jungle. So she does have good clear time and her shield gives sustain and comes back very fast. Her late game is freaking amazing, she controls the whole battle pretty much when she has high cdr and mp5. I cant say I agree with her jungling cause she will get killed too easy from counter jungle, on the other hand Nautilus will die from counter jungle too and pretty much every jungle that is mostly utility. Karma is realllly good at disengage though so generally she should not be feeding. this is ok but i do not think the runes and masteries are that great, I would go 21/9/0 the runes need to have mpen and scaling magic resist. I understand that this is a utility jungle that can do a decent amount of damage I think it is viable so i upvoted.
1
Boy Crisis | July 28, 2013 9:40am
Diamond from Gambit is using Karma in the jungle in the LCS and wrecking solo queue with it - 'nuff said.

P.S You're an idiot sirell
1
GreyVictory1510 (2) | July 23, 2013 5:29am
I played Jungle Karma just now... Testing it in a normal later today. Seems I am not the first with this idea. ^^ But I would build her a little bit different. An early Tear, Liandrys(High basedamage and slows+snare) and Mercury Boots. Try an Hourglass. Your W heal works even while being Golden Karma. Also you can wait for your Cooldown to get back up. :3
1
bcican (7) | June 27, 2013 1:56pm
^how has this site not corrupted you yet? lol +rep
1
Panther84 (6) | June 27, 2013 1:54pm

Soranax: I up voted your guide because 2 reasons, First: Because you realy gave her a try (mean Karma-Jungle) and. Second: Because you had the balls to deffend your argument.



I will try jungle Karma using your guide and if I get the time to post the result I will, I can racommend to do not compare champions that are completly different on their game play even if they have similar skills or spells, I've tried ADC Karma using the blue Ezreal build just replacing the Spirit of the Elder Lizard with Runaan's Hurricane and works very good, you get like a Mantra charge every 5 seconds in team fights but what that demostrates is that there are some many champs that can be used in different roles but their mechanis and spells are not the required for the role you are trying to play, besides that as a LOL player I do appreciate the time you took to create this guide with a champions who is not a natural jungler but is very fun to play.

Keep it up.

1
iSparklez (11) | June 27, 2013 8:15am
Ew Jungle Karma instant -1
1
bcican (7) | June 27, 2013 7:56am
As I actually respect your intellect sir let's just make this brief :p
I did not say numbers were irrelivent
I agree, people should make guides, whether or not they have a positive rating (which have you seen many as of late?) I do not think is a truly correct representation of that particular guide.
Can we agree that numbers are not the sole representation of the quality of any one guide?
As always, good talking to ya :)
1
Meiyjhe (538) | June 27, 2013 7:49am
bcican wrote:

Example: If all high ranked guides are perfect, then why does not every player who uses the champion the guide was written on, use that guide?

Top guides aren't perfect, but they are considered the best by the mayority.
The reason why people (should) make guides is because they have an alternative way of playing the champion than the top guide does, which they think is better or a viable alternative.

Of course there are exceptions.

Quoted:
Verdit: I agree with you sirell, numbers have meaning, yet are they the single most important factor? If that was so, I believe we would be seeing a much different "meta" than the one we are currently int.

Numbers matter quite a lot, much more than you think. The big difference is the tactics. You can play, for example, ADC Ezreal, APC Ezreal, blue Ezreal and jungle Ezreal. With ADC Ezreal, you can calculate the optimal amount of damage done. Same with APC. Same with blue. Same with jungle. However, they are all different playstyles and all deserve different items, because the numbers matter on each playstyle.

Quoted:
Either way, both of are opinions are arbitrary and thus in effect meaningless

Opinions are based on the experienced and knowledge we collected in our lives. Sharing opinions is sharing conclusions based on experiences and knowledge, and they might help eachother.

Of course it would be better to explain how we got our opinions each time we share it, but then we would be writing essay size of comments, which is just a waste of our time.
1
bcican (7) | June 27, 2013 7:34am
lulz
1
sirell (400) | June 27, 2013 7:32am
Hardly.

But since you're going to use the arbitrary and meaningless arguments, I'm not going to waste my time. I've seen that fallacy used too many times.
1
bcican (7) | June 27, 2013 7:28am
Opinion=arbitrary
Voting=arbitrary
Example: If all high ranked guides are perfect, then why does not every player who uses the champion the guide was written on, use that guide?
If "numbers" where all powerful, then everyone who ever saw a high ranked guide would use said guide, and no one could possible win, let alone do well, with a guide that was lower ranked.
Verdit: I agree with you sirell, numbers have meaning, yet are they the single most important factor? If that was so, I believe we would be seeing a much different "meta" than the one we are currently int.
Either way, both of are opinions are arbitrary and thus in effect meaningless
1
sirell (400) | June 27, 2013 7:20am
I wrote an S2 guide on support Blitzcrank and it was joint top for support (the actual top guide being for an all-purpose Blitzcrank). I had the same rating as Koksei, who held the number 1 Blitzcrank support guide. It's since been archived.

Lagger only wrote a comprehensive support guide and a guide on what to do (or not to do) in a guide.

Embracing only has 2 85+% guides.

And we're all talking sense.

But yeah, don't worry about our opinion, we're just pretty much all downvoting you. But don't worry, it's just an opinion. No one cares about numbers, right?
Loading Comments...
Load More Comments
Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide