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masteries are alright
runes are bad. runes help kat get through her weaker early game and into a strong late game. armor and MR is key here to survive ganks and burst. magic penetration provides more damage than hard ap.
your reasoning for skill explanation uses flawed logic. while leveling bouncing blades first is a good idea it's not because other people stand next to minions. after that you really don't elaborate any further.
your "teamwork" section doesn't revolve around teamwork. it revolves around you not being there, letting your team do all the work, die and then hope you can pick up the kills. the ADC should be getting the kills. you should only be taking them as a secure. also kat is important in teamfights to deal massive AoE damage so your ADC can clean up a fight and push a tower... which kat cannot do as well.
you also don't mention buying a ward. wards are a key item for kat as they are her backup escape in case of dire need. carrying 1 or 2 wards will ensure you get away as it is a free flash on shunpo's CD.
so I basically picked your guide to pieces... sorry. but you need to make massive improvements before you post a guide. creativity and originality is what you need to be successful. I am not trying to be mean, I'm trying to help you become a better author and player.