Kayle Build Guide by Ocardorid
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In a world far away where an ancient war still rages, Kayle was a great hero - the strongest of an immortal race committed to destroying evil wherever it could be found. For ten thousand years, Kayle fought tirelessly for her people, wielding her flaming sword forged before time itself. She shielded her delicate features beneath her enchanted armor, the sole remaining masterpiece of an extinct race of craftsmen. Though a beautiful, striking creature, Kayle, now as then, avoids showing her face; war has taken a terrible toll upon her spirit. In her quest for victory, she sometimes would try to lift the wicked up from their morass of evil, but more than often she instead purged those she herself deemed beyond redemption. To Kayle, justice can so often be an ugly thing.
Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister Morgana, a pariah amongst their people, suddenly gained powerful new allies: magicians of a hitherto unknown world called Runeterra. Morgana traded servitude to a number of the summoners in Runeterra's League of Legends for powerful new abilities that, if mastered, threatened to bring Kayle and her people to their knees. To save her world, Kayle had no choice but to make a pact with the League herself. She approached the leader of the League, High Counselor Reginald Ashram, with a deal of her own. In exchange for a thousand years of Kayle's service, Ashram halted all League interference on Kayle's world. With Ashram's disappearance five years ago, Kayle has new causes on Valoran: find out who or what caused Ashram to disappear, defeat her sister Morgana upon the Fields of Justice, and bring her own brand of justice to the League of Legends.
''In the League of Legends, Justice comes on swift wings.''
Hey guys, I'm here to show you that AP Kayle is always the way to go. This guide is more focused on jungle Kayle, but I'm mostly sure this guide will still help you. With the help of my friend, him and I have created the perfect and most efficient build possible for Kayle. A lot of people like to do AD Kayle instead of AP Kayle, especially a lot of people who have looked at the guides for Kayle that are most liked. They say it helps with the percent bonus damage off of Reckoning. But I like to think of Reckoning as just a slow that does quite a bit of damage late game, then I use Righteous Fury to fhinish then champion off. But in AD Kayle, you try to do the same thing but when you activate [[Righteous FUry] it doesn't give the splash damage that AP Kayle does. So the solution: go AP Kayle instead of AD Kayle.
Pros / Cons
- Righteous Fury gives range
- Passive shreds through defenses
- Heal grants movement speed
- Reckoning gives a slow, giving yourself time to run away
- Very squishy early game
- Mana problems early game if you spam Righteous Fury and Reckoning too much
- Long cooldown on heal
I always take Righteous Fury first into the jungle because of the amount of burst damage it does in the early game. After that, I take [Reckoning] just to slow down the monsters. And finally at level three, Divine Blessing is a great heal to have in the jungle. The amount of CC that Kayle has is ridiculous. And she can also easily focus one if she needed to also because of Reckoning, which slows the target also.