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Braum Build Guide by Oniibaru

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League of Legends Build Guide Author Oniibaru

Keep Calm.... and Always Trust Braum

Oniibaru Last updated on November 4, 2016
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Ability Sequence

1
4
5
8
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
7
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
Swiftness
 
 
5/
Legendary Guardian
 
 
 
 

Resolve: 18


Guide Top

About Me ^-^

*Disclaimer* I'm aware that this guide currently looks like **** ^-^ its 7:43am and I got off work ~3 hours ago.... and its the end of my work week so I'm SUPER tired right now. But I also really want to at least post some of the information when I'm done. I've got a 4 day weekend, so it shouldn't take too long for me to get back to this.

Hai =D. I'm Oniibaru, and I've been playing league since season 3. I've been roaming around Silver for almost every season since then. Even though its late in the season

Spoiler: Click to view
I've still got hope to finally make gold! This will be my second champion guide and I hope it stays as popular as my first, Zac, The Jungle's Tanky Tarzan.

Almost all of my time in league has been as a Support main, excluding my first season when I was a Jungler. I was EXTREMELY excited when Braum first came out, so much so that I saved up that 7800 IP and grabbed him the first week he was released. I've always loved tank supports, and Braum is definitely my favorite.... well, tied with Leona. Leona is Bae. Okay Braum might be my seccond favorite but I've been playing him the most lately and he's the only champion I've got M7 with so far XD.


Guide Top

Pro's and Cons

Pros!

  • Easily works with aggressive and passive play styles
  • His Unbreakable can stop a LOT of damage and many Ultimate Abilites
    *Cough* Cait, Jhin, Jinx, Lucian, MF, Twitch, Tristana *Cough Cough*
  • Scales from building tank, because why not.
  • Good peel and engage
  • Has Mustache
  • Has Poro for emotional support
Cons :(


  • Kinda long cooldowns on most of his kit.
  • Easily poked down
    (Yes Zyra, I know Zyra. Stop laughing at me in all chat, you know I'm tilted -.-')
  • Easy to waste his mana

Lets Elaborate just a bit. Braum is great at tanking, and can be amazing in both lane and team fights. While his kit is super easy to use, deciding when to use it is key. For example:

Morgana just shot her stun towards your ADC. You've taken note of the fact that in the 6 minutes you've been in this game, the Marksman has successfully dodged about.... none of these so far. So! you have ~ 3 options here.
A.) Stand Behind Me to ADC -> Unbreakable to block some damage -> hope you can make it away
B.) Use everything. Jump -> shield -> throw a winter's bite at whoever is closest -> hope for the best
C.) Save your jump -> tank the stun if you can -> throw up your shield -> jump to adc after stun to escape.

Most of the time, option C will make your marksman mad because he'll usually eat the stun. But, MOST of the time its your best plan. Its really easy to think, I'll just jump in there and save him. But this can very easily leave YOU as the victim when just by saving your jump you'd survive.


Guide Top

Abilites

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Braum has just an awesome kit. These abilities are the reason team mates usually do, and should, always trust Braum. When used properly, you'll be able to start, get into, and escape from most situations with ease as well as help ALL of your team do the same. Keeping friendly champions alive, and locking down multiple enemy ones is something that few other supports can do as well and as frequently as our Mustachieod Hero.
  • Concussive Blows (Passive) - This, this right here, is stupid. Why this is allowed to be a mechanic is beyond me. I will, however, gleefully abuse it. This passive has the potential to stun the entire enemy team and all you have to do is touch them. IT COSTS YOU NOTHING. It can stun for up to 1.75 seconds, and just encase that wasn't enough for you, you can do it again in 8 seconds. Now, yeah, I know... 8 seconds is a super long cool down. Luckily, in the mean time, your AA's on that target do EXTRA DAMAGE. Because the stun passive it's self wasn't nice enough.
    Something to be wary of
    Spoiler: Click to view
  • Winter's Bite (Q) - I do it, you've done it, we all make stupid choices. They're wide open, we think. "Just press Q," our hand's whisper. Yes, Braum Q applies his passive from a distance. But, it doesn't do a lot of damage and is terrible to poke with. If you do, you will blow all your mana and be up a creak without a paddle for a bit. Instead, save your q. Keep in mind it also applies a slow.
    Good Situations to Use It
    Spoiler: Click to view
  • Stand Behind Me (W) - One of Braum's abilities that is OFTEN wasted by people around my MMR and its sad. Without an ability like this, the whole kit becomes underwhelming compared to similar supports. When I face enemy Braum players, it's as if they have no idea that you can jump to minions with it. Yes, it is quite useful defensively. However, at the same time, it's extremely useful offensively too. At my MMR I get away with blindsiding Marksman all the time. They like to sit behind their minions to keep them safe from poke, but every so often.... one of my minions is back there with them. Given the right circumstance, a quick hop in there -> aa+q = 2 stacks of my passive almost INSTANTLY as well as the slow allowing for my adc to come up while I apply the 3rd stack. This usually leads to a stun, after which i usually have or am close to having my q back up for another slow. In a situation like this, the enemy support might be near by, if so, throw a passive stack on them too. I'm not saying to jump in to engage with every w like a Lee Sin that landed his Q. But I AM saying that a surprise stun on the adc and sup at lv 2 will probably get a flash or two on cool down. It doesn't always end favorably, but we have another ability for that.
  • Unbreakable (E) - You guessed it, for all of your Ultimate stopping, burst ruining, anti-fun needs we have the shield. A mechanic of your jump, that I didn't mention, is that it positions you between your ally and the closest enemy as well as giving ally champs an armor and MR boost. In other words, if you jump to your team mate to protect them, you're already in the best position to use your shield too! Another fancy thing about this shield is that it negates ALL of the damage of the first thing that hits it. Key word being hits, things that don't count as projectiles (EX: Lux Ult) bypass the shield completely and there for are NOT blocked at all. Also keep in mind that any effects from what hit the shield aren't stopped (EX: when you're hit by Morgana's stun the damage is blocked, but the stun is not)

    Its now 10:00 AM and I've got to get some sleep, I'll get to his Ult/ other sections later. Check back for more of my opinions!