Pantheon General Guide by Keeryouqt
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Hello my name is Keeryouqt and this is my pantheon build Keeryouqt' s pantheon way to kick ***. A few words of advice before we start, this is my first build on mobafire,i wil gladly take any feedback and change whatever is needed , this build is not completed because I still have many things to try with Pantheon even if i play him a lot.Didn't exactly check the rest of the builds , but i didn't copy anything from others ,this is my own build if it matches with others in so matters than I'm sorry. I usually play Pantheon as solo top , and my build is tanky but with some ad to own the lane.
Pantheon is a melee ad champion which can be build as a tank,off-tank or assasin.In this build i will show you how to AD off-tank.As a hero , he isn't to hard to master but it takes time to learn when to engage and how to launch your Grand Skyfall .
Pros / Cons
very versatile(tank,offtank,assasin)/squishy early game
high dmg output/mana dependant
if played correctly can change the game/no escape ability
has a stun Aegis of Zeonia/can be easy to harras wothout Aegis Protection
a nice leap Grand Skyfall / /a simple Flash can ruin his Grand Skyfall
I usually take the normal AD build 21/9/0
Greater Quintessence of Movement Speed
Greater Mark of Lethality
Greater Seal of Armor
Greater Glyph of Magic Resist
I personally prefer
don't even need to say why
Why exhaust instead of ignite ? Well unless you are playing against a mundo top or a champion that heals a lot you don't really need ignite, most of the time enemies won't escape because of your Spear Shot or the passive from Heartseeker Strike and many other reasons
cool spell for top solo , because it allows you to come back quick to save your tower , or you can teleport to your teammates or even to get in range for Grand Skyfall
a nice spell to catch up to fleeing enemies , or to escape a gank since you do not have any other ways to escape except your ultimate
a very nice spell , for canceling many heal attempts or to kill low hp fleeing enemies
After attacking or casting spells 4 times, Pantheon will block the next normal attack that deals more than 40 damage to him.It's very usefull for tower diving and skill shot blocking and can't be triggered by minions ,also refreshes after Aegis of Zeonia
Pantheon hurls his spear at an opponent, dealing 65 / 105 / 145 / 185 / 225 (+1.4 per bonus attack damage) physical damage. If Heartseeker Strike has been leveled up once, Spear Shot will crit to deal 150% damage against opponents whose current health is below 15% of their max health.This is your bread and butter. This is your main harras skill and after the last time Pantheon got changed , it's your most powerfull skill early game and it also synergises well with Heartseeker Strike
Pantheon leaps at the target enemy champion and deals 50 / 75 / 100 / 125 / 150 (+100% of ability power) magic damage and stuns them for 1 second. Pantheon also instantly refreshes his Aegis Protection.This is your stun , max it out last because it stuns only for 1 second at all ranks,very relliable skill due to the fact that you jump to your target so it's a distance closer, very nice if you want to escape a gank followed up by Ghost
Passive: Pantheon gains 100% critical strike chance against targets below 15% of their max health.
Active: Pantheon channels for 0.75 seconds and deals 3 swift strikes in a cone in front of him. Each strike deals 13 / 23 / 33 / 43 / 53 (+0.6 per bonus attack damage) physical damage, and they deal double damage to champions. After the last rework on panth , this has becomed your second dmg skill instead of first , but its dmg is still huge.Be carefull where you point it
Pantheon gathers his strength channeling for 2 seconds and then leaps high in to the air, crashing down at the target area 1.5 seconds later. Deals 400 / 700 / 1000 (+100% of ability power) magic damage to units at the center (down to 50% at the edge) and slows them by 35% for 1 second. If the channeling is cancelled, the cooldown is reduced to 10 seconds.This is your ultimate skill , this is your big gap closer, team helper or low hp fleeing killer. Because of the last rework you cannot jump on the entire map , from base to base (pff) but its still by far one of the most funny skills ( TIP:when using it , while in the air pop your Aegis of Zeonia and will deal the dmg from Grand Skyfall and also jump on your target to finish it)
Your main combo should look like this :
It should do a huge amount of damage to your target
And your flying combo :
You should stay back and farm untill lvl 3, don't waste your mana , untill you get Chalice of Harmony , then harras with your spear , when 3/4 or 2/4 of hp just throw one spear and initiate your nomal combo.
By now you should have Berserker's Greaves , Chalice of Harmony and Phage , farm when you can , destroy minion waver with Grand Skyfall if you don't have any teamfights on , look for low hp targets and put them down , participate in teamfights
You should try to finish your build by now , most of your enemies would normally run when they see you , you can initiate on 1 to 3 max targets ( DO NOT INITIATE IN 5vs5 TEAMFIGHTS )Your last item should be Guardian Angel after selling Chalice of Harmony