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Kennen, He Always Feels The Tempest, And Soon The Enemy Will

Kennen, He Always Feels The Tempest, And Soon The Enemy Will

Updated on February 14, 2011
6.7
5
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League of Legends Build Guide Author DaBoBuilds Build Guide By DaBoBuilds 5 2 3,846 Views 11 Comments
5 2 3,846 Views 11 Comments League of Legends Build Guide Author DaBoBuilds Build Guide By DaBoBuilds Updated on February 14, 2011
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Introduction

Hi readers,

Welcome back for another build. This one is for 1 of my favorite champions: Kennen. Once again, it's not "the way to play Kennen" it's just my opinion. with these build, i easily make like 18 kills per game. Enjoy!
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Runes

Kennen is an Awsome Mage. But kinda squishy whole game. So I chose these runes (What and why?):

Greater Mark of Insight (9x).
What does it? It gives you 0,95 Bonus Magic Penetration.
Why choose it? To Maximize Late Game dammage output.


Greater Seal of Fortitude (9x).
What does it? It gives you 5,35 Bonus Health.
Why choose it? Kennen is pretty squishy, so Bonus health will keep you alive expecialy
early game.

Greater Glyph of Potency (9x).
What does it? It gives you 0,99 Ability Power.
Why choose it? To Maximize full game dammage output.

Greater quintessence of fortitude (3x).
What does it? It gives you 26 Bonus Health.
Why choose it? Kennen is pretty squishy, so Bonus health will keep you alive expecialy early game (again).
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Masteries

For masterys I chose 10/0/20. A little changed caster setup.

In Offence:
Bonus Ability Power, Cooldown Reduction, 15% Magic Pennetration and Increased Ignite.

In Utility:
Bonus Regeneration, Increased Teleport, Deathtime Reduction, Increased Exp, Greed, Increased Duration Neutral Monster Buffs, Bonus Movementspeed and Cooldown Reduction.

I chose these Masterys because I Think they're the Only good Masterys for Kennen
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Items

As for Items, I chose for a balance between full Ability Power and Durability.

Core:
Boots of Switftness
Rylai's Crystal Scepter
Rabadon's Deathcap
Lich Bane


Last two Items I recomment to choose from:
Void Staff
Zhonya's Hourglass
Hextech Gunblade
Deathfire Grasp
Abyssal Scepter

When the (early) game goes well, Take:
Mejai's Soulstealer


When playing as Kennen, i do the following:

Start with Amplifying Tome. Choose between Mejai's Soulstealer or Sheen, depending on how the game goes (I buy always Mejai's Soulstealer first Myself). Then build the Core in the Order I recomment. Last buy your last items, depending how the game goes.
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Skill Sequence and Tips

As for Skill Sequence I do the following:

I max Thundering Shuriken first, because it's your best source of dammage early game. It's easy to try last hitting minions, it's fun to see enemys try to dodge it and it's a great way to harrass.

Second I maximize Electrical Surge. Just because it's great for last hitting and harrassing the enemy, together with Thundering Shuriken and Lightning Rush (from Lvl 3).
Third maximize your Ulti. Why? ASK ANYONE! :/

And last but not least, maximize Lightning Rush. Expecialy in Teamfights it's just great to be able to lay marks of the storm on ALL your enemys.

When 1v1 attack like this:

1. Thundering Shuriken
2. Lightning Rush
3. Thundering Shuriken
4. Electrical Surge
5. Thundering Shuriken
Not dead?
6. Ignite the *****!

If you're not ensured to kill the enemy without your Ultimate feel free to use: Slicing Maelstrom

When 1v2 (or more) RUN, unless you're sure you can win. Cast your ultimate to stun all of them, your other spells will do the rest.
In teamfights:

Tell your team to attack, Lightning Rush into them, Use Electrical Surge, Use your Ultimate and watch and enjoy the enemys dieing. (Make sure to cast Thundering Shuriken whenever you can).
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Summoner Spells

As summoner spells I chose:

Teleport, Teleports, after a 4 second delay, your champion to a friendly target or minion.
and
Ignite, Deals 50 + 25 per level in dammage over 5 seconds, also reduces healing and regeneration by 50%

Also Good:

Flash
Exhaust

Not good, the rest, I'll name a few:

Ghost, Lightning Rush is your Ghost
Heal, If you're good, you won't be needing it, if you need it, yoou're done for anyway

Need more examples?
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Pros / Cons

Pros:

- Awsome Gank
- Good Mobility
- Always at the Place 2 Be.
- Pretty Hybrid
- Easy Escaping
- Massive Dammage on Multiple and Single Targets
- Easy Harrassing


cons:

- No Armor or Resistance
- Easy to Harrass (no healing)
- Bad Jungling (even late game)
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Team Work

Playing as Kennen you should always stay with your team:

- Expecialy early game your dammage output won't be enough to kill an enemy.

- Mid and Late game, try staying with your team.

- As well as harrassing the enemy team.

- Killing all their minions easily with Thundering Shuriken.

- Also stun as many times as possible.
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Farming

As Kennen you simpely should:

- Last hit minions with: - Thundering Shuriken
- Lightning Rush
- Electrical Surge

NEVER USE YOUR ULTI ON MINIONS. (Btw, Kennen's Ulti can't hit minions)

- Harrass champions with: - Thundering Shuriken
- Electrical Surge

Only use Lightning Rush and Ignite if you're aiming for a kill.
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Summary

This was the end of another build of DaBo (us :D) We hope you've enjoyed it and Please Rate.
______________________________________________________________________________________________

Credits:

Makers:
DaboBuilds (2-man cell).

Information, advice and from:
TheFatalHit (Decent TF Player).

Special thanks to:
You guys (You are all great :'] ).
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Kennen, He Always Feels The Tempest, And Soon The Enemy Will

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