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Kennen Build Guide by folderpaper

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author folderpaper

Kennen, like a Boss!

folderpaper Last updated on August 23, 2011
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Ability Sequence

1
3
7
9
12
Ability Key Q
2
4
8
13
15
Ability Key W
5
10
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Kennen, one of my favorite characters, great damage, hard to catch, can hop in and out of fights, and very fun to play.


Guide Top

Pros / Cons

Pros

-Good damage
-Hard to catch
-Fun to play
-In and out during team fights
-Can initiate fights(depends if you have a tank or not, *always let your tank initiate)
-Great harass
-Easy to farm
-Can kite like a boss

Cons
-Squishy at start
-Easily focused in team fights
-Takes farm to be effective (Like anyone)
-Somewhat dependent on skill shots (Q)


Guide Top

Runes

Marks - Magic Pen., who doesn't get this for a AP caster?

Seals - AP, early game damage = more damage when harassing. Easier to last hit with Q.

Glyphs - CDR, Kennen uses energy means more spamming early game/harass or last hitting.

Quints - More early game damage, you can go all AP quints if you'd like I prefer 1 Magic Pen and 2 AP Quints though.


Guide Top

Masteries

Basic AP Caster mastery, nothing special.


Guide Top

Items

Doran's Shield - Kennen is so squishy at the start of the game, plus this lets him stay in lane longer.

Sorc Boots - AP casters get this, can change for merc treads.

Will of Ancients - Spell vamp, you can spam your skills, 100 HP? Keep hitting minions with your Q that's up every 2 seconds or so.

Rylais - You already stun, now you can slow, plus you get a extra 500 HP. Helps you be offensive and defensive. Ex: Your ally is running and you're near, hit the enemy and slow them so your ally has more time to flee.

Lichbane - If you've ever used Kennen, after you hit someone with your Q you auto attack right after, it's perfect because it's passive. Plus it gives magic resist and movement speed. It also helps you hit high on towers, throw a shuriken and then hit the tower 10% of it gone or more(late game).

Rabadon's Deathcap - All AP casters main item.

Zhonya's Hourglass - AP and armor, perfect active for when you use your ult.


Guide Top

Skill Sequence and Combo

I get Q first because it deals more damage and it's easier to hit/harass your enemies.
I focus on my W next because it's the next main source of damage without getting hurt(early game).
Get your ult whenever it's available.
E, I use it to run, chase, or rush into the enemies so I can use my ult.

Harass with Q,
Rush in using E->R->W While doing this spam shurikens(Q).


Guide Top

Summoner Spells

Do Grab:
Flash - Can be used to offensively or defensively.
Ignite - Ensure kills, mess up healers late game.

Other options:
Cleanse - Makes you even hard to catch

Do not grab:
Any other spells - No need to :D IMO
Ghost - your E is like a ghost you can use every something something seconds.


Guide Top

Summary

Overall, I hope you understand my build, why I chose things etc.
I'm open for any criticism anyone may have, just please be reasonable. :D
Any questions, please ask, or add me and ask me, don't be shy :p