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Kennen Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Kennen- RUN Like the Wind

Last updated on June 22, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Table of Contents
Guide Top

Introduction

Meet Kennen, The Heart of the Tempest. He is a champion that is suitable for any of the three lanes, though it requires different item builds. Here, I am mainly focusing how to build him as an AP (Ability Power) mid carry, but will also give out tips on how to play him on other lanes. Kennen is high risk, high reward champion, that has an immense amount of potential in team fights and in lane. He might not be the strongest of all mid champions, but with the correct skills and item build would help you discover his fullest potential.


Guide Top

Masteries

In the new mastery tree, I play Kennen with a 9/0/21 mastery for the early spell vamp and the movement speed boost. The decreased cooldown on the summoner spells ignite and flash, extra ability and some ability CDR (cool down reduction).
When you’re in the early laning phase and your skills are all on cooldown with the energy level low, the summoner spells would usually be used. With this set of mastery, you would be sure that your cooldowns for your ignite and flashare shorter than the enemy; this means that as soon as yours is up again, theirs would still be down and you’ll be able to kill that easier knowing that them won’t have a reliable escape.
Though 3% movement speed might sound like nothing, it is actually very important on Kennen. A bit more never hurts.
The early spell vamp refunds you health, which is the key for your early game. While you’re in lane and you finished using your health potions, this is what keeps you alive and being able to have the high sustain. Having spell vamp runes, which would be mentioned later on, lets you stay in lane for a longer duration without having to play too passive. Afterwards you should purchase Hextech Revolver, which goes nicely with the spell vamp masteries and Quints.
The 9 points in the offensive section adds on to your magic penetration reds and sorcerer’s shoes, letting you deal true damage with your abilities.


Guide Top

Runes

Spell vamp