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Kha'Zix Build Guide by niesluszek

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author niesluszek

Kha'Zix insect whose always going to be afraid of

niesluszek Last updated on September 30, 2012
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TOP

[VS]

JUNGLE

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
16
17
18
Ability Key E
6
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
3/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Skills

Passive : Unseen Threat - Amazing passive to initiate a One on One fight, because you get more dmg and a great slow. Triggers everytime you aren`t seen by the enemy team and procs on your first hit

Taste their Fear (q)- Best One on One ability that i have ever seen in this game. You mark the enemy passively when they are alone. Activated you deal a lot of dmg on marked players.
EVOLUTION: - higher range / more dmg

Void Spike (w) - Does an area slow on hit and deals a bit of dmg.
EVOLUTION: - best farmskill ever / 3 Void Spikes in a cone (one wave with one (w))

Leap (e) - A great escape. You can even jump over thinner walls.
EVOLUTION: - higher range of jump / after kill it resets CD on leap

ULT: Void Assault (r) - Stealthes you for a short time and activates passive automatically.
Can be triggeres twice in a short time.
EVOLUTION: - the ulti can be triggered three times



EVOLUTION: On lvl. 6, 11 and 16 you are able to upgrade one of your 4 skills
I recommend to upgrade your (q) first and your ulti (r) on 11. Than decide if you want to farm or a better escape/ initiate. I prefer to upgrade (w).