Kha'Zix Build Guide by stefyy47

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author stefyy47

Kha'Zix Mid Lane carry hard diamond elo

stefyy47 Last updated on September 29, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Hey everyone, today I am going to present you a guide about the champion named Kha'Zix, playing him as an ad caster assassin. This guide will help you to understand him more and like him more, but I can't help you mastering him only by reading my guide.To master Kha'Zix you have to know the damage you can deal, when to pick a fight, help your team, etc.

Here is Kha'Zix champion spotlight:

I am sure that you will have fun playing him and he will make you win your games!

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Kha'zix Story

A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume Rengar, the one beast he considers his equal.

When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar.

"Kill. Consume. Adapt."

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Pros / Cons


+Very powerful at all game stages(early/mid/late)

+Got a gap closer

+Burst champion

+Can carry a game

+ Void Assault is awesome for escape/chase

+Can escape from ganks with Void Assault or Leap


-He is squishy because we build him as an assassin

-Mana dependent without Tear of the Goddess

-A focus for the enemy team

-Hard to lane early versus range champions

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Unseen threat: When Kha'Zix is not visible to the enemy team, he gains Unseen Threat. Unseen Threat causes his next basic attack against an enemy champion or Evolved Void Spike to deal 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 155 / 170 / 185 / 200 / 220 + (0.5 per ability power) bonus magic damage and slow by 35% for 2 seconds.
Unseen Threat lasts until consumed and has no internal cooldown.

Taste their fear: (Passive): Kha'Zix marks enemies that are isolated from their allies.

(Active): Deal physical damage to a single target. Damage against isolated targets is significantly increased.
Cost: 25 Mana
Cooldown: 3.5 seconds
Range: 325 - 375

Evolved Enlarged Claws: Increases damage to isolated targets by 12% of their missing health (max 200 vs monsters). Increases range of Taste Their Fear and Kha'Zix's Basic Attacks by 50.

The best ability at the moment for Kha'Zix
Void spike: (Active): Kha'Zix fires spikes that explode on contact, dealing physical damage to all nearby enemies. Kha'Zix is healed if he is within the explosion radius.
Cooldown: 8 seconds
Range: 1000

Evolved Spike Racks: Causes Void Spike to fire three spikes in a cone. Void Spike will consume Unseen Threat to slow and damage all enemies struck.

This evolve got nerfed and now doesen't proc his passive anymore :(...that's why we evolve and max q.

Leap: (Active): Kha'Zix leaps to an area, dealing physical damage to enemies in the area.
Cost: 50 Mana
Range: 600 - 900

Evolved Wings: Increases Leap's range by 400 and causes kills and assists to refresh Leap's cooldown.

It's like Tristana Rocket Jump gap closer after evolution and that's why we evolve this at level 11.

Void assault: (Passive): Each rank of Void Assault allows Kha'Zix to evolve one of his abilities, granting it an additional effect.

(Active): Kha'Zix enters stealth for 1 second, gaining 40% bonus movement speed. Entering stealth grants Unseen Threat. Void Assault can be cast a second time within 10 seconds at no cost.
Cost: 100 mana

Evolved Active Camouflage: Void Assault can be cast three times. Kha'Zix takes 40% reduced damage while in stealth.

Very good ultimate for both chase or escape and it procs your passive.

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Skill Sequence

Right now I max kha zix Taste Their Fear because his Void Spike evolve got nerfed and now his Void Spike doesen't apply his passive anymore.All that Void Spike evolve does now is that you shoot in 3 ways. His Taste Their Fear and Taste Their Fear evolve got buffed and that's why i max and evolve Taste Their Fear.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

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For masteries we will take 21/9/0 because we will play the ad caster assassin role, taking everything in offense that will help our damage grow, and 9 points in defense because we are enough squishy and need some health and magic resist/armor.


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I take Greater Mark of Attack Damage and Greater Quintessence of Attack Damage to increase my damage potential and be more of a threat to the enemy team, assassinating their team one by one. Also I take Greater Seal of Armor and Greater Glyph of Scaling Magic Resist for solving a little bit his problem being squishy.


Greater Mark of Attack Damage

Greater Seal of Armor

Greater Glyph of Scaling Magic Resist

Greater Quintessence of Attack Damage

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You have to focus on last hitting creeps because that's the main income for everyone, not the support of course, but anyway you need to have like 50 minions at least at minute 10 in the game, and like 120-150 at minute 20 in the game. That's why we take 2 points in Butcher , to help us at last hitting.

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is still a good pick for mid lane because only his Void Spike evolve got nerfed but Taste Their Fear and Taste Their Fear evolve, Void Spike, Void Assault and Void Assault evolve got buffed.Now it's easyer to take first blood at lvl 2 because Taste Their Fear got buffed.Maybe you will like my guide and thumbs it up:).Have fun there and win your game!