Ekko Build Guide by Maggut
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AP - Offtank Jungle
Example of a Full Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi, i am Maggut and a... can i say purpose Gold Troll? :D
Anyway, after one, two ore maybe a quadril"zilian" tries a thought that the Build above could be a very, very... uncommom but it seemed to be way better than expected. Maybe stronger than goin pure AP cause even with only 300 AP i was able to kill the adc like it was nothing.
So i want to share it now with you and want some thoughts, reactions and stuff from you aswell now :D
Btw im sorry for my bad englisch. But take it easy, if you find some misspells or grammar fails you can have them all and keep them :D
AS Marks. They will help you with cleaning the jungle pretty fast aswell with cleaning the enemy champions pretty fast. Remember that every third auto will deal bonus damage ;)
21/9/0 gives you this little extraboost on dmg. I feel that 9/21/0 will boost you less, but its still viable, maaybe even more if u want an Ekko as a bully in a teamranked.
But in soloQ you somehow want to get kills aswell maaybe. Especially if u have to carry your team. Note that you are not a Full AP Hyper Ekko that can snowball like hell. People out there arent dumb and with a 21/9 AP-Bruiser/Offtank Ekko u are throughout the whole game strong and not a freakin oneshot to a Jinx Crit + Ult aswell
As you can see, u get a lot, A LOT of life. And thats the key aswell somehow.
Thanks to your tankiness u are able to stay long enough on your target(s) either get your ult on the target(s), simply to procc your W
Pros / Cons
Dayum, this guy needs a nerf, and i bet he will get this.
But i doubt they will change his mechanix/basedamage less than his scalings.
And if Rito is goin to do so people will try to rethink about the items, runes and stuff.
Now comes my item build into this one, even if they change the ratios it should still work out extreeeemly strong. You still will have the "tools" u need.
Even with worse scalings u wont feel cons somehow. Why?
+ Q is your tool to slow
+ W to shield you but more important, to stun the enemy
+ E to catch up everyone. I mean EVERYONE. With Iceborn e.g. to ensure this even more ;)
+ R to do like... well, almost everything. Stuff like:
+ TP back into Jungle
+ Get out of some crazy **** teamfights
+ To deal dmg into some even more crazy but not so ****ty teamfights
Well okay, he has some teporary downs (get it xD)
- Easy First Blood if some Blind Monks should chase u early on
- This guy dont need a bit of mana, he needs like all of it ever existing
- He need a bit more time than others. -> long cooldowns
- He is harder to master than Master Yi. *gosh i cant stop*
- Hard CC kills him. He is not Irelia or Olaf ;)
How to discribe the spells?....
Q: is like Q from Oriana... and W... and E... all in one. SICK
W: Grants Vision -> great. Can give you a shield -> greater. Can stun enemys -> BEST
E: Dash like Lucian. Oh. and deal like a freakin bulldozer with the next AA. Still not in range? Doesnt matter, u blink to a target IN ADDITION to the dash. OP
R. It is a:
TP back to jungle/lane
Basically its almost the same spells as Chuck Norris.