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Kindred Build Guide by xAncalagoNx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author xAncalagoNx

Kindred in-depth Jungle Guide (patch 5.20)

xAncalagoNx Last updated on October 14, 2015
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Ability Sequence

2
5
8
9
16
Ability Key Q
1
4
7
11
14
Ability Key W
3
12
13
17
18
Ability Key E
6
10
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Kindred with this build

Threat
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High
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Threat Champion Notes
1
Shaco My main jungler before Kindred was Shaco. He is ridiculously squishy, you can kill him easily, especially if you see a buff on him or cast E on him. Be aware that he can solo dragon at LVL6!
Guide Top

Introduction

Welcome to my very first guide on MobaFire. I'm a gold divison player on EUNE, started my career as a support, then I changed it to AD carry and jungle. I consider myself a main jungle and AD carry player, that's why I was waiting for Kindred so much.

They are born and made especially for the jungle, with all the advantages of an AD + attack speed champion. Basically Kindred is like the child of Bard and Kalista. Once you fall in love with them, there are no comebacks...

I have to mention, this guide is still in progress, due to Kindred just have been released. I'm updating it as much as I can, and I welcome your opinions and suggestions in the discussion section.


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Pros / Cons of picking Kindred

Pros:
+ very mobile
+ high damage
+ very good sustain thanks for the W and Q
+ effective for snowballing lanes
+ can splitpush
+ the ultimate is a game-changing one[nextcol width=30]
+ kiting and jungle clearing is awesome
.


.
Cons
- ganks can be difficult due to low CC
- squishy champ
- have troubles against Thornmail and champs like Lee Sin[nextcol width=30]
- your R can heal enemies, too (be careful with that)


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Kindred skillset

Mark of the Kindred (Passive)


What does that mean to you? You can greatly increase your damage by completing these hunts in the enemy jungle. After you gained 6 stacks, Wolf will stop marking camps for you, so from now on, you have to gain kills and assists in order to get stacks.
. .

Dance of Arrows


Dance of Arrows is the best way to kill your enemy.

With Q you can jump over/through walls (this is really useful when Dragon is warded from the riverside - you can jump in its pit from the back). This also helps your escapes, when you don't have flash. This part of the ability should be practiced! ;)

It will also jump towards the direction you want (by your mouse), just like Kalista does. Chasing an enemy champion is easy with it.
. .

Wolf's Frenzy


The passive is like a Statikk Shiv, but with the effect of life steal, not critical strike. So keep on moving, even when you are at a jungle camp. Active can be directed, it's well explained above.
. .

Mounting Dread


I use this especially for hunting down the target. This is a really big slow, which doesn't last long. As you can read it above, if you hit the target 2 more times, Wolf will do a big amount of damage on it.
. .

Lamb's Respite (ultimate)


This game-changing ability needs to be put and timed well. It can heal not only your allies, but your enemies, too. So be careful, where you place it!
If it wan't obvious: this ability is casted on the selected ally champion (including yourself), however it won't move with the champion. This is not Maokai. :)


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
.

Why start with Wolf's Frenzy?


When you're clearing out your first camp, the Gromp , you're against a single target. Wolf can help you out by attacking, and you can move around to get stacks for a heal.
Using W will lover your Q's cooldown, so its recommended to start with this. Max to clear out jungle faster.

Dance of Arrows


Clearing the jungle takes two abilities from you: Q and W. As I wrote above, W can lover your Q's cooldown, so make sure, you use Q as much as possible when you have Wolf moving around. Max this for big amount of damage.

Effective ganks


Your E should be the last thing to max, because its slow amount remains 70%, but the damage increases with leveling.

Lamb's Respite


Max your ultimate whenever there's a chance. Your build won't affect the amount of heal your allies get from it.


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Items

You can buy many things for many reasons for Kindred. So let me help you choose what to buy and why.


Hunter's Machete


This is the basic start for a jungler. If you feel insecure, or you try Kindred for the first time, you may consider upgrading it to Ranger's Trailblazer. Experienced players can buy Skirmisher's Sabre (more dueling power) or Stalker's Blade (better kite, chase, peel and sticking to the target due to its slow), in fact, these are both good for Kindred. I found Stalker's Blade the best, so I put it in the item set above.
Depending on how much AD items will you buy, you can choose from Devourer (more AD items) or Warrior (more attack speed items) enchantments.
. .

Blade of the Ruined King


This is the core item of this champion. It gives you both damage and attack speed. No need to explain more.
. .

Greater Stealth Totem


As a jungler, you can use Sweeping Lens instead, but because of your passive (Wolf's mark) I recommend you to use this, until you reach 6 stacks. (From then, Wolf won't mark you monster camps, so you can change it to Sweeping Lens.)
. .

Infinity Edge


This gives you a nice amount of crit and tons of damage. Highlights the ADC side of Kindred.
. .

Last Whisper


Don't doubt they will buy armor against you. So you need some penetration against it. This is what Last Whisper does. Especially good against tanks.
. .

Statikk Shiv


This gives you a nice amount of attack speed and critical strike chance. You don't need to change it to Phantom Dancer at late game, like most ADCs have to.
. .
Runaan's Hurricane
I find it useful with Kindred, though I never bought them it. Basically it's just an attack speed booster, and not a necessity for Kindred's abilities.
. .

Situational items


I've found this chapter long enough... :)


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Jungling as Kindred

Kindred has a beautiful jungle clearing ability, as well as invade potential. In the jungle, you will use Q and W consistently. Let's see how it works.

Early game


Mid game


Late game


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Last Words

Many thanks for reading my guide. Because it's my first, I'll make changes and updates to it often, and I welcome your advices, notes, comments. Please, if you feel like my guide sucks, take a moment and comment your reason on it, give other players advices!

If you like my guide, share your stats with me, so I can create a 'Hall of Fame' chapter into this guide, with your stat in it. :)

My very last advice, what people often forget:
This is a team game. Even if you don't know the other players personally, you're a team. Act like it! You can carry a game with chance, but teamwork is the most OP thing in MOBA games.
As Kindred, make sure, your teammates get enough kills, don't claim everything to yourself.
. .
Best regards,
xAncalagoNx