get
prime

Kindred Build Guide by Kohtupora67

6K
Views
0
Comments
0
Votes
League of Legends Build Guide Author Kohtupora67

Kindred Jungle 6.11

Kohtupora67 Last updated on June 5, 2016
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
4
5
7
8
Ability Key Q
1
9
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Kindred with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Jhin This jhin will uninstall right after you will rekt him. Dodge abilities and just make his life living hell.
Guide Top

Introduction

Hello, I do not main Kindred, but i have played many games with it. I like kindred so much, because of the jungle clear with Q and W. Kindred is also easy to learn, play few normal games with it and you will play better than me :D. Important thing about kindred is to learn the Passive. Mark your enemies before gank lanes, if you wonder what the mark does keep scrolling down :)


Guide Top

Spells

Q - Dance of Arrows, this is a good way to catch up enemies running away from you. Kindred fires 3 arrows to nearby enemies and dashes a short distance.

W - Wolf's Frenzy, Kindred wolf enrages and attacks nearby enemies. Wolf deals more damage, to the marked enemy champion, and if you use Q inside of the circle it's cooldown is renfuded by 20%.

E - Mounting Dread, lamb fires a shot that slows enemy. If lamb attacks 3 times, wolf dashes to enemy and deals massive damage.

R - Lamb's Respite, Just if Kindred ults is it enemy kindred or you, stay inside the circle so you wont take damage. When ult ends you will be healed.

Passive - Mark of the Kindred, Kindred marks enemies to the hunt. Completing a hunt permanently empowers Kindred's basic attacks.


Guide Top

Creeping / Jungling

I like to start at blue side. First gromp, then blue, then rift scuttler for the mark of Kindred. Then gank bot/top is there is a good chance for taking flash/heal from enemy adc/top laner. Then take red side. Kindred has good jungle clear so use it to counter jungle as much as you can, and remember to take marks from enemy jungle.


Guide Top

Team Work

Kindred is very good in teamfights. Keep close to your team and when you see that your team is losing the fight just use R. Kindred also has very good ganks. I like to go in with Q to dash a little distance forward then use W to get Q's cooldown back, then E to slow down the enemy.


Guide Top

Pros / Cons

Pros

- Jungle clear
- Team fights
- Very high damage
- Mobility
- Solo dragon opportunity in 10min

Cons

- With this build not so tanky
- Against high AP champions you will be destroyed
- Not so strong late game