Kassadin Build Guide by RuminatingWin

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League of Legends Build Guide Author RuminatingWin

Kiss My Kass

RuminatingWin Last updated on May 13, 2013
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by RuminatingWin » March 25, 2011 3:55am | Report

Searz wrote:

DFG>Morello's on Kassadin.


Morello's gives more survivability just with CDR so u can spam Riftwalk.

Deathfire gives less cooldown reduction, less ap, and less mana regen...All so you can get one nuke that does OK damage to a champ at 75%-100% HP every 1 minuet. Basically with Deathfire you have to initiate to get the full damage from the nuke which is useless in team fights when your playing Kassadin.


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by Jyaki » March 27, 2011 12:13pm | Report

VOTED +1

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by Searz » March 27, 2011 2:42pm | Report


Morello's gives more survivability just with CDR so u can spam Riftwalk.

Deathfire gives less cooldown reduction, less ap, and less mana regen...All so you can get one nuke that does OK damage to a champ at 75%-100% HP every 1 minuet. Basically with Deathfire you have to initiate to get the full damage from the nuke which is useless in team fights when your playing Kassadin.

DFG deals way more damage than any of your other spells at full HP. It deals less damage than your other spells at lower HP. It's generally an extra spell on your enemies. Which is great for nuking them down.

Morello's Evil Tome is meant for supporters or champions that have abilities that does other things than deal damage(like shields, heals and so on).


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by RuminatingWin » March 27, 2011 5:14pm | Report

Searz wrote:


DFG deals way more damage than any of your other spells at full HP. It deals less damage than your other spells at lower HP. It's generally an extra spell on your enemies. Which is great for nuking them down.

Morello's Evil Tome is meant for supporters or champions that have abilities that does other things than deal damage(like shields, heals and so on).



Against a champion with full 2000 HP DFG does 600 damage. (2000 * .3 = 600)

Null Sphere does 560 damage with 400 ability power. (280[flat] + 280[per ap] = 560)

Not a huge difference. DFG is better against tanks but your not focusing tanks. Sacrificing all the extra stats that morellos gives for 1 nuke that you can only use once a minuet is not worth it.


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by Searz » March 27, 2011 10:17pm | Report

Oh really?
Forgetting that DFG has an AP ratio are we? ;P
+3.5% of max HP per 100AP. Which means 44% of current HP and 880damage against enemies with 2000hp.


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by mobrebel » March 27, 2011 10:22pm | Report

Don't forget MR though!!!



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by Searz » March 27, 2011 11:38pm | Report

Yea, but MR is irrelevant in this case.



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by RuminatingWin » March 28, 2011 3:56pm | Report

Searz wrote:

Oh really?
Forgetting that DFG has an AP ratio are we? ;P
+3.5% of max HP per 100AP. Which means 44% of current HP and 880damage against enemies with 2000hp.


Oh yea but that's still only good against one champion every minuet. With Morello's you have bigger stat bonuses you can use on every champ you fight and with every move you make all the time.

Although, you did convince me to include it in a version of my build. check it out if you want.


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by RuminatingWin » March 28, 2011 3:59pm | Report

mobrebel wrote:

Don't forget MR though!!!


I have a void staff included in the build for certain times. You really don't need that much MR when your spamming your abilities so quick. I can't count how many times people tell me "I dunno how your doing so much damage with those items". Also, the items listed at the top are generally used more often since most people don't stack magic resistance.


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by awwsmm » March 31, 2011 6:00pm | Report

VOTED +1

Alot of detail and effort put into this, Also a great build +1


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