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Kled Build Guide by I Am Drack

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League of Legends Build Guide Author I Am Drack

Kled Top S6 [Work in Progress]

I Am Drack Last updated on August 11, 2016
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Cheat Sheet

S6 Top

Kled Build

Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18


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Introduction

Hello. My name is I Am Drack. I may not be ranked yet, but that is simply by my own choice. I am a top lane main and currently enjoying our new brethren Kled and Skarl.


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Pros / Cons

Pros:

  • Very Mobile
  • Can be a tank with Skarl
  • Useful ultimate when engaging with your whole team

Cons:
  • You lose 2 abilities when you lose Skarl
  • May be hard to lane without Skarl


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

I choose to max Beartrap on a Rope / Pocket Pistol first because of the slow and massive AD scaling (+.6 on initial hit and +1.2 on the second hit) while on Skarl. Pocket Pistol is also able to go through some walls. Violent Tendencies should be second because it is what gives Kled a lot of extra damage if you can get all 4 or just the 4th attack on a champion. Jousting is Kled's chase or get away ability. Just remember that it can be used twice if you hit an enemy champion or large monster. CHAAAAAAARGE!!! is of course gotten whenever possible.


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Masteries

Masteries
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
5/1
1/5

The Resolve tree is just a standard off tank set. The only notable thing is Explorer . Kled, in my opinion, will be a roaming top laner, either assisting mid or his jungler. Explorer helps him do that. On the Ferocity tree, those masteries give him the highest damage output that he could while still having 18 in Resolve.


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Spells

I figured this would be very simple. If Kled is going top, he should take Flash and Teleport.


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Items