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Kog'Maw Build Guide by nemler

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author nemler

Kog`Maw Ap poker

nemler Last updated on December 19, 2011
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Ability Sequence

3
8
15
16
17
Ability Key Q
2
7
11
13
14
Ability Key W
1
4
5
9
10
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Kog maw

If you will own and poke great go this build


Guide Top

Introduction

This is my first LoL guide, so take it easy on me. I'd appreciate feedback positive or negative. I'm going to be talking about AP Kog'Maw instead of AD/IAS or Hybrid builds.

UPDATE: I've added some more of the sites features to make the guide look better. I've also updated the item list and explained some more things. Also added more to the working in a team section. Also added a section on how to use your ult.


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Abilities

Icathian Surprise
Pretty useless passive in my opinion. Kog'Maw is really slow, which makes it kinda useless. If you die to a ranged then you will 9 times out of 10 not land your passive. It can be landed against a melee, but if there's minions around it they will screw you over a lot. If you die in a team fight just run into the group of enemies and explode in the middle for some decent AoE damage.



Caustic Spittle
Pretty useless for the most part for my build. Seeing as we're going for magic AP damage you won't benefit from the armor penetration. The active doesn't do very much damage and really isn't too useful overall.



Bio-Arcane Barrage
This is a much more important move for Kog'Maw. This move will melt tanks and the extra range the active provides lets you shoot from a safe distance.



Void Ooze
In my opinion, this will be your best skill until late game Living Artillery. In the laning phase this is your go-to spell. At rank one it doesn't do too much damage, but after that it really starts to pick up. At rank three-ish, maybe four, it starts to hit for around 200 AoE with a solid snare. Late game it still will be your hardest hitting spell, but its cooldown is a tad long.



Living Artillery
This is his signature move. It's late game range is absolutely atrocious. It takes a couple attempts to figure out the timing but it shouldn't take you long at all to figure out how to land this consistently.


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Kog maw

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